This is my first Instructable, I am primarily interested in sharing my process because i had a lot of fun with it and also want to encourage more making. A second less intrinsic reason for posting is to enter the "make it real challenge". Although i have access to some amazing tools my personal projects are always limited by the boundaries of my professional relationship. Having unmitigated access to certain technologies would give me complete freedom to pursue projects of unparalleled absurdity.
So, in a step by step personal diary format i present to you the Ice Scream Man or The Birth of Brutherford Industries.
Step 1: Content
The model started with some basic volume created in Solidworks, I prefer to start most of my digital modeling in a program like Solidworks because as far as 3-d modeling goes it is my native language and really helps me understand the scale i'm working in.
Once i have a basic form and proportion i am happy with i'll transition to another more freeform type modeling program.
In this case that program is actually called Sensable Freeform. This program is operated by a haptic sculpting device that allows you to "feel" your model and provides for a much more sculptural manipulation of your digital file.
You'll see the progression from step 1 which was a fairly controlled geometry through step 5 where i was pushing and pulling the model in to a more organic shape.
Initially i was only interested in a rendering and not an actual physical output, but once i decided to bring the product in to the real world the model made one more trip back in to Solidworks for some engineering details since i wanted to make the base and cone in two parts that had to fit together well.