## Step 2: Playing

Rock-paper-scissors to see who goes first. That person then draws a line between two of the circles, in any direction or orientation, as long as it doesn't go through a circle (this is called sprouting). The player then draws another circle on that line (see picture 1). Player's take turns drawing lines.

@ A circle cannot have more than three lines attached to it (if the circle in question is on a line, it is considered to have two lines).

@ lines cannot cross (fun optional rule: if either player accidentally crosses a line, they automatically lose).

@ A circle can also be connected to itself.

This continues until one player is unable to make a move (this is easier explained in the play by play on the next step), and the last move-maker is the winner.
Wow.<br /> <br /> That is brain-plaiting stuff on first run-through, but it really works as a game.<br /> <br /> Beats noughts and crosses into a cocked hat!<br />
&nbsp;Noughts and crosses? &nbsp;Similar to our (US) tic-tac-toe?<br /> <br /> <br /> Sprouts only for two players? &nbsp;I reread the instructions but &nbsp;still not sure.&nbsp;<br /> <br /> I do not know why I seem to have started speaking in telegraph sentences. &nbsp;Not as annoying as text speak but in the same neighborhood!<br />
tic-tac-toe? Is that like our Xs and Os? <br><br><br>;)
&nbsp;They are exactly the same, trust me...<br /> <br /> Anyhow, nice game, a real challenger. ^^<br />
Yes, it is mainly for two players, although I suppose it could work as a three player game. Never tried it.<br /> <br /> As near as I can tell, Noughts and Crosses and Tic-Tac-Toe are one and the same.<br /> <br /> -Y<br />
Yes.<br /> <br /> Yes.<br /> <br /> Peculiar!<br />
Yeah, it took me a while to learn the rules, but it comes easier with time. Noughts and crosses tends to get very boring after you realize that as long as noone makes a mistake, it will always end in a tie. I believe there's a game-theory term for that *assumes thinking face*<br /> <br /> I remember playing four-circle and even five-circle sprouts with my dad. He was the grand master of strategy :).<br />
The core strategy to the game then is to control the &quot;board&quot; (paper) so that there is either an even or odd number of moves depending on if you are player one or player two. I wonder if there is a way to make this playable by any number of players?
I think that would be a good strategy except that it requires knowing exactly the number of moves left. I don't see why there couldn't be more than two players, although a four or five dot board would probably make it last longer and more even play. -Y
Right, each player has the ability to change the total number of moves from even to odd or vise versa. The last few moves is what decide the game. The big trick is recognizing that before it's too late. As for more than two players, I'm not sure what that would do to play or strategy. It might be okay but I think it would be really hard to win by skill instead of chance. In a way it's all skill but with three, control of the game is out of your hands for longer and someone could win and you wouldn't have any say in the matter. I dunno, it would have to be play tested.
&nbsp;very fun game, could be more complicated, maybe by adding a color factor, ie: blue circles can only be connected to blue circles, or possibly two sets of circles and the first one to oversprout their entire set wins... but overall very fun and very addicting.
Thanks for the ideas!<br />
Me and my friends love this game, especially during math class, where we get 45 minutes for a 5 question test. I noticed something, however. Often, the 10th move is impossible. Is that a set thing or just something random.<br />
It might be a set thing, I'm not sure. Interesting though!<br />
I remember this game being played in a sci-fi book.&nbsp; Can anyone recall what it was?<br />
&nbsp;The book was called Macroscope by Piers Anthony. Fantastic book, that.
I am a &quot;hard dude&quot;, but hard of brain. So, pardon my foolishness.<br /> <br /> Step 3-7 says &quot;Now no more lines can be drawn...&quot;; Wy can't draw lines connecting 6 and 10?<span class="short_text" id="result_box"><span style="background-color: rgb(255,255,255);"><br /> <br /> What rule I did not understand?</span></span><br />
&quot; lines cannot cross&quot;<br /> <br /> Thanks, I understand!<br />
Heh, the rules of sprouts are high-magery indeed.<br /> <br /> <br /> -Y<br />