Step 2: Playing
@ A circle cannot have more than three lines attached to it (if the circle in question is on a line, it is considered to have two lines).
@ lines cannot cross (fun optional rule: if either player accidentally crosses a line, they automatically lose).
@ A circle can also be connected to itself.
This continues until one player is unable to make a move (this is easier explained in the play by play on the next step), and the last move-maker is the winner.