Step 1: Getting a gun/ barrel
I recommend a good sturdy gun, like a tippmann model 98, A-5. or
X-7
Other guns, like Spyders or pumps, can work very well
If you already have a good working gun, i would recomend a good, acurate after-market barrel. If you have the extra green, get a barrel with multiple insert bores. If you have a tippmann, get a flatline, cause nothing will work as well with that type of gun.























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The barrel (and this has been scientifically proven) has no effect of significance on accuracy, especially when compared to user error and paint quality. In reality, a spherical projectile has a limited accuracy anyway, so accuracy by area saturation is highly effective.
A regulator will improve velocity consistency, which both helps you chrono closer to limit and tightens your groupings to a point.
I can see why someone in a bright jersey would be laughable in brush, but give a man in camo an ego and you completely change the game.
http://www.youtube.com/watch?v=4FfmGo9mIwE
You don't necessarily need a fast loader to shoot fast, you need a fast loader that can shoot faster than your gun to insure it won't chop (as I said before). This of course does not apply so much with the plethora of "speedball guns" which all come with anti-chop eyes.
Tank regs are not always as consistent as secondary regulators. This is why they tend to cost about half as much as decent on gun regulators.
I still agree, neon is hilarious in the woods. More and more however, I see the older and more experienced woodsball and scenario players using OD or flat black minis, PMRs, eteks, VIbes, and other mid end "speedball" guns.
To each his own, however. If you have more fun with a 98c and I have more fun with an etek, it makes sense for each of us to use our respective marker. I simply believe that in terms of performance to price ratio for a beginning setup, you get much more for a so called "speedball" setup. In large part, this is because the guns involved are tailored for the most competitive and intense form of paintball around: tournaments. In a tournament setting your gun has to work perfectly and shoot accurately all the time every time, or you lose points and get mowed. In woodsball, the only requirement is that your gun has to shoot paint fast (velocity wise) enough that it breaks. I've gotten plenty of eliminations with a pirahna that shot 230 +/- 30 over the chrono and shot a spread the size of a small car at 120 feet.
Like you said, a bigginer "speed ball" set up gives you more "bang for your buck" but really its up to you what you want to do with your gun.
Woods ball does require that you have a acurate barrel and somtimes a quick shooting marker, like at my local field (everyone has autos!).
I think you and I are on the same page about this, so I dont see the need for further arguement.
Keep on ball'n!
EDIT: I have recently come across a interesting thread on PBnation that I woud like to refer you and others to, that might have read the discussion above
http://www.techpb.com/forum/index.php?showtopic=68531
those things are nice to have but you become a better player without them
2. Its hard to stalk in paintball
But thanks for tips on other things and nice instructable