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How to reverse engineer a schematic from a circuit board

Step 8Painted areas

Painted areas
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  • paint.png
  • burn.png
I found large painted areas to be the most problematic to deal with.

First you need a way to see through the paint. 

Copy the image to a new layer, and desaturate it.  Choose luminosity.  You will probably see a fair bit of detail already.  You can bring this out a bit more by changing the layer's blend mode - I found "burn" to be particularly good.  Adjust the layer's lightness (Colours > Hue-Saturation) to bring out more detail (this is more effective than using brightness/contrast).  Ensure the layer you are actually working on is active, and select any painted ground plane and substrate areas you want to remove.  Save the selections to a channel, and delete them.  You may also be able to use the clone tool to paint tracks over these areas, however be careful not to paint in tracks that aren't there!

I also discovered that a very clear, but somewhat rougher at the edges, view of the painted area detail can be obtained by decomposing to HSV (Colours > Components > Decompose > HSV) and viewing the saturation layer.  It may be worth copying this to the main image as a layer, and experimenting with brightness, inversion, and modes.

You may find it easiest to make the selections for these areas by using the manual selection tools rather than the fuzzy select.  I found it easiest to select the whole area, then isolate the bits I wanted to keep by de-selecting them.  Always ensure the layer you are working on is selected, not whatever layer you are using to see the detail, otherwise your hard work will be lost.
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Author:throbscottle(Throbscottle's jottings)
I am a frustrated engineer, since I never did any engineering for a living. Slowly getting back into electronics, my first love.