Step 8Painted areas
First you need a way to see through the paint.
Copy the image to a new layer, and desaturate it. Choose luminosity. You will probably see a fair bit of detail already. You can bring this out a bit more by changing the layer's blend mode - I found "burn" to be particularly good. Adjust the layer's lightness (Colours > Hue-Saturation) to bring out more detail (this is more effective than using brightness/contrast). Ensure the layer you are actually working on is active, and select any painted ground plane and substrate areas you want to remove. Save the selections to a channel, and delete them. You may also be able to use the clone tool to paint tracks over these areas, however be careful not to paint in tracks that aren't there!
I also discovered that a very clear, but somewhat rougher at the edges, view of the painted area detail can be obtained by decomposing to HSV (Colours > Components > Decompose > HSV) and viewing the saturation layer. It may be worth copying this to the main image as a layer, and experimenting with brightness, inversion, and modes.
You may find it easiest to make the selections for these areas by using the manual selection tools rather than the fuzzy select. I found it easiest to select the whole area, then isolate the bits I wanted to keep by de-selecting them. Always ensure the layer you are working on is selected, not whatever layer you are using to see the detail, otherwise your hard work will be lost.
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