Step 7Tips & Closing Comments
You can invert a selection with Shift+Ctrl+I or you can invert pixels with Ctrl + I.
Don't forget, there are always the lasso and magic and selection tools to play with.
If you are trying to create a flat object, I highly recomend applying a full alpha texture to the object first, then dragging your alpha textures to the face you want to apply it to.
236c39da-3bf7-25ac-b2d7-867d66616420 is a full alpha texture.
If you use a script to apply a texture or texture animation to a prim, delete it after the texture or texture animation is set. Floating text, particle systems, and animated textures are properties of a prim and persist after the script that sets them is deleted. No need to have a script running to set something that is already set.
If you want your texture to look good in SL, choose your texture height and width by powers of 2: 2, 4, 8, 16, 32, 64, 128, 256, & 512. 512x512 is usually the largest size you'd want for a texture. Bigger than that and it will take forever to load.
I hope you found this information useful, now go make SL beautiful. :D
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