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How to use Photoshop to Create Textures With Alpha Channels for Second Life

Step 7Tips & Closing Comments

Tips & Closing Comments
There are many ways to create selections in Photoshop. Select-Color Range is an excellent tool if your image is against a solid color backdrop. If you have a layer with transparencies you can right click on that layer's icon and choose "select layer transparency." Put a dark background layer under that layer and use the layer transparency as your alpha layer to get rid of the "white fuzzies" you might have otherwise.

You can invert a selection with Shift+Ctrl+I or you can invert pixels with Ctrl + I.

Don't forget, there are always the lasso and magic and selection tools to play with.

If you are trying to create a flat object, I highly recomend applying a full alpha texture to the object first, then dragging your alpha textures to the face you want to apply it to.

236c39da-3bf7-25ac-b2d7-867d66616420 is a full alpha texture.

If you use a script to apply a texture or texture animation to a prim, delete it after the texture or texture animation is set. Floating text, particle systems, and animated textures are properties of a prim and persist after the script that sets them is deleted. No need to have a script running to set something that is already set.

If you want your texture to look good in SL, choose your texture height and width by powers of 2: 2, 4, 8, 16, 32, 64, 128, 256, & 512. 512x512 is usually the largest size you'd want for a texture. Bigger than that and it will take forever to load.

I hope you found this information useful, now go make SL beautiful. :D
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3 comments
Aug 26, 2006. 11:02 PMspinach_dip says:
Does an exported TIF with transparency (by changing mode in photoshop to Bitmap) work?
Mar 9, 2008. 4:03 AMWard_Nox says:
it only works as a .TGA file
Apr 22, 2006. 6:01 AMShirley Marquez says:
THe list of powers of 2 is wrong; that should be 2, 4, 8, 16, 32, 64, 128, 256, 512. 1024 and 2048 are also possible sizes, but should usually be avoided; they take FOREVER to load.

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