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Step 38: Projection Mapping Graphics Alignment

After getting everything installed and powered up for the first time (really exciting!). It's time to align the projection graphics.

As I was getting the software working, I had a keyboard and mouse plugged in and haphazardly hanging from a powered USB hub. I use a mouse to tweak the vertices as I haven't yet figured out an good way to precisely drag vertices around with a touch screen interface. Fortunately this is a one-time step because the projector and the object are locked down.


Manual Vertex-Mapping Time Lapse

I had to do a few changes to the code as I was getting it set up. It was so cool to see the linux terminal cascading the compiler output over the mountains surface, followed by crisp, high-framerate OpenGL graphics.

A walkthrough of the setup at the Pier's Studio9.

Having an LCD projector really makes for a huge quality difference when filming, even when shooting with my iPod camera. No banding.

<p>amazing, me and my friend are going to make it at our school</p>
<p>awesome</p>
<p>Amaizing project. </p>
<p>Whoa. Interesting bit about the sun-bleached ABS -- it's quite beautiful!</p>
<p>truly amazing process. </p>
<p>congrats Gabe! Looks so great man! Love the design &amp; process!</p>
so difficultT_T
<p>wow!</p>
this is so beautiful
<p>Very, very cool project! I really enjoyed reading your process in making this. </p>

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Bio: Interdisciplinary Artist
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