## Step 6: Assemble Toy Circuitry

The arduino which goes into the toy will send values depending on whether the flex sensors and the accelerometer are giving high or low values.  The flex sensors read high if at least one of them is high.  If both the flex sensors and the accelerometer are low, transmit 0; if the flex sensors only are high, transmit 1; if the accelerometer only is high, transmit 2; if both components are high, transmit 3.  This significantly simplifies the processing which must be done on the receiving arduino.

Now, there's a bit of a pickle here.  The arduino usually transmits a value of '0'. However, for reasons we have not yet determined, the arduino sometimes transmits everything as a ASCII character that is 48 above whatever you desired. We got around this difficulty by just having the receiving arduino test for both possible values, but we'll be sure to update this if we figure out why we get funny values sometimes. It helps to make sure you use the Serial.write() command, not the Serial.print() or Serial.println() commands when you are hoping to actually transmit data across the radios. Also, at this point, as you start plugging things in and putting code on the Arduinos, you'll want to avoid uploading code to an Arduino that has anything plugged into it's TX or RX pins (pins 0 & 1).

We used three 1.5V batteries in series to power the arduino (three AAs).  The arduino performs some internal power regulation, so you can power the arduino off of 4.5V or 6V.

Solder the ground leads of the two flex sensors and the arduino together, leaving the end of one lead free to plug into the board.  Do the same with the three power leads.  Plug the ground leads into one of the ground pins on the arduino and the power leads into the 5V power pin.  Plug the power lead of the XBee into the 3.3V pin and the ground lead of the XBee into another ground pin, then plug the RX/DIN lead into the TX pin of the arduino.  (The XBee is receiving from the arduino, hence the input of the XBee being connected to the output of the arduino.)  Finally, plug the ground lead of the batter pack into the final ground pin and the power lead of the battery pack into the Vin pin.

The toy circuitry is now assembled!  Now all you need to do is program the arduino.  We used the below code to control our toy.

int accelVal = 0;
int bendVal1 = 0;
int bendVal2 = 0;
int accelRef;
int bendRef1;
int bendRef2;
boolean accelOn = false;
boolean bendOn = false;
int sendVal = 0;

void setup() {
// This code runs once, at the beginning
Serial.begin(9600); // Initialize serial monitor

// Get reference values: these allow us to calibrate the values we send for any variation in component behavior
}

void loop() {
// This code runs continuously
delay(1);
// Get values

// Check if accelerometer is on
if ((accelVal - accelRef) > (accelRef / 3)){ // This is an arbitrary reference that we found worked well
accelOn = true;
} else {
accelOn = false;
}
// Check if bend sensors are on
if ((bendVal1 < (3 * bendRef1 / 4)) || (bendVal2 < (3 * bendRef2 / 4))){ // This is an arbitrary reference
bendOn = true;
} else {
bendOn = false;
}

// Determine the correct value to transmit based on the sensors
if (accelOn == false) {
if (bendOn == false) {
sendVal = 0;
} else {
sendVal = 1;
}
} else {
if (bendOn == false) {
sendVal = 2;
} else {
sendVal = 3;
}
}
// Transmit the value
Serial.write(sendVal);
}
Maybe I missed it, but where did you find the uv led flashlights with twist off heads?
This is really cool. <br>A word of caution, sometimes flourescent colours induce vomiting in infants. In Sweden babytoys with these colours were pulled back in the 90'ties because of fears the vomit would suffocate the babies.
I would love to make ths switch activated for my handicapped child but its abit over my head Anyway to simplify.
The hardest part is getting the two arduinos to work with each other; if you're just interested in the glowing, moving mobile, you could simplify a lot of the work by just working with the mobile and not using the toy. Feel free to message me offline if you'd like to talk more about this!