Light Sabre


Introduction: Light Sabre

About: Retired technology teacher - 2 kids, I have an Hons deg in Design and Technology - 28 years as Computer systems engineer Trained as Electronics engineer in the Royal Air Force

This is something I am still working on . So far I have managed to get as far as designing the layout.

I am having some difficulty in locating a source of Silurian crystal for the beam emitter and the hyper dense H3 quartz for the lens system. Other than that things are going well. The fuel cell was a problem but now I have managed to contain the radiation leak it's OK. and producing just over 16 Megga Watts of electricity. The glow is interesting and I no longer need to light my workshop.

More to come.



    • Planter Challenge

      Planter Challenge
    • Casting Contest

      Casting Contest
    • Make it Move Contest

      Make it Move Contest

    We have a be nice policy.
    Please be positive and constructive.




    Here's what you should do.

    Since you're obviously using Uranium 234U, gather up some Thorium 232 and introduce a neutron (make sure you're using a fast reactor) and capture it. Once the electron and anti neutrino create the Thorium 233, allow the secondary electron and anti neutrino to interface with the Thorium 233Pa and then capture the Thorium 233U.

    Now you don't have to worry about that pesky radiation, and you have a non-fissile power source that can run your entire town, all from your light sabre.

    Good joke. Maybe someday though.

    Cool but lightsabers don't rely on the force at all the were adopted by the Jedi and sith

    This is a pretty sort light saber, you might want to add some length to it.

    Consider yourself adopted Marcaine Art :-) Have I adopted a son or daughter?

    Perhaps a planar circular repulsion field at top of the Flux Concentrator
    could behave as a hilt guard and be instrumental in preventing another
    beam from damaging the sabre mechanism and assist in keeping your
    own beam straight.


    1 reply

    mmm Good idea! Ill look at that for ver 2. :-)