Making a King Koopa suit

 by Fylke
Featured

Step 4: The shell - Pattern time

Looking closely at Koopas shell you notice that the hexagons are all irregular, he doesn't look like a honeycomb back there. So the pattern-making turns out to be a bit of work. I started out by making a rough outline of how big the shell should be (this was before I'd made the shell-mold) to see how large the hexagons should be. From the three pictures I had I counted around ten spikes which gave me the number of entirely visible hexes I needed (near the edges some of the hexes turn into four- and five cornered polygons, just like on the real Koopa! =P).

Then it was just a matter of cranking out all the necessary hexes, carefully measuring and numbering all edges since they would only fit together in that certain way and I had no intention of having to figure that out after the fact.

I taped them all together and draped them over the almost dry shell to see how the size was coming along. It was rather tricky when it came to the edges since the shell is rather steeply curved, but I more or less blissfully ignored that, hoping that the shell stuffing would take care of that.
 
Remove these adsRemove these ads by Signing Up
Pro

Get More Out of Instructables

Already have an Account?

close

PDF Downloads
As a Pro member, you will gain access to download any Instructable in the PDF format. You also have the ability to customize your PDF download.

Upgrade to Pro today!