Introduction: Meshmixer: Layout Models

Picture of Meshmixer: Layout Models

In this section of the user manual we'll walk you through laying out your models to print.

Meshmixer for Ember User Manual

How to Install Meshmixer for Ember

How to Import Models

How to Scale Models

How to Layout models

How to Combine Models

How to Generate Supports

How to Export for Ember

Step 1: Automatic Layout

To automatically layout your models in Meshmixer


  1. Click on "Analysis" button on the left toolbar



  2. A menu will open, click on "Layout/Packing"



  3. The "Layout/Packging" menu will open and the layout of your model will automatically update based on the default settings




    Tip:

    There are a number of different layout settings in Meshmixer.


    Play with the settings to see what effect they have on the layout.


    Remember to click "Update" to visualise the changes in the viewer.


  4. Click "Accept" and the layout will be saved

Step 2: Manual Layout: Alignment

You can individually transform and layout models. This is split up into two stages

  1. Alignment in the build volume
  2. Transformation

Alignment

  1. Select the model you want to layout by clicking on it
  2. Click on the "Edit" button on the left toolbar, a menu will pop up

  3. Click on "Align"

  4. The Align menu will open

  5. Select "AABox" for the "Type" and "Y" for the "Axis", a ghost outline will show the pending alignment

  6. Click "Accept" to implement the alignment

  7. Repeat for all models in the build volume

Note:

After manually aligning multiple individual models you will need to transform them as they will be overlaid on top of each other in the centre of the build volume



Step 3: Manual Layout: Transformation

The second stage of manual layout is transformation

Transformation

  1. Click on the model you want to transform (move or rotate)
  2. Click on the "Edit" button on the left toolbar and then on "Transform"


  3. You can transform the model in six degrees of freedom
    1. Move in X direction
    2. Move in Y direction
    3. Move in Z direction
    4. Rotate about the X axis
    5. Rotate about the Y axis
    6. Rotate about the Z axis
  4. To move or rotate the model, click and drag on the axis



  5. Click "Accept" to implement the transformation



  6. Repeat for all models in the build volume

Comments

About This Instructable

1,367views

8favorites

License:

More by ppalin:How to fit a swiper mechanism to EmberConverting Map Height Data Into 3D TilesHow to configure Ember for High Speed 3D Printing
Add instructable to: