I bought my first iPad 2 years ago. A year later I bought an iPad2 and a little later an iPod touch as my “iPad to go” (it’s just more pocketable).
Having downloaded about 70 apps over time (free and paid apps), I found that some apps are doing exactly what I want, some overfulfill my needs and some just didn’t work as I expected.
But, after 2 years of app consumption, I finally got the idea that I wanted to have apps exactly how I wanted them. So I decided that I want to program an app.
So I challenged my self – as a personal DIY-Project – to learn iPhone programming.
This instructable will show off my finished app “Gas By Numbers” (a gas calculator), it’s functions, how to use it, and how I became an “app-developer” from scratch.
My gas calculator follows the steps I undertake when I fill up my car. First I note down the mileage, then I start refilling my car and already note the gas price while refilling. Finally, I enter the amount of gas I refilled right after hanging up the nozzle of the pump. While I go in to pay my bill, I already know my gas mileage.
The first bullet points will show how to use the app itself (always headed off as App-Step X). Below I will comment on some programming features needed or additional thoughts that went into programming the specific UIView (always headed off with Programming).
I have quoted the “app-developer” because this is my first app and there’s so much more I can learn from here.To complement this instructable, I especially tweaked my app so I can offer a free download on iTunes with "free Gas By Numbers".
In the free version I have stripped off the data collecting part of my gas calculator, and the calculation of the gas consumption and cost of the daily commute. So the free app actually resembles the program how I initially wanted it to be just for my own use.
Link to the free app:http://itunes.apple.com/us/app/free-gas-by-numbers-gas-mileage/id550854967?mt=8
Link to the paid app:http://itunes.apple.com/us/app/gas-by-numbers/id531541048?mt=8
All the other stuff within the paid version came later to mind as I was thinking about distributing my app via iTunes (think about localizing an app for different countries, adding functions that may be interesting for potential users, etc.).
The last step will tell you what you need to start programming for iPhone and some (hopefully useful) hints and tips to start learning programming.