Step 3Scoring
- Unlike Scrabble, when adding to an existing equation only the newly added tiles score points.
- double-letter, triple-letter, double-word, triple-word squares work as usual
- All equations earn a bonus depending on the actual numeric value of the equation. This rewards equations of high value like '25x25=625' compared to ones of low value like '1+1+1+1=4'.
- The calculation of the bonus is based on the equation value as follows:
- Take the absolute value of the equation value (so that big negative equations are still rewarded!)
- Take the square root of that number
- Round up to the nearest integer
- Yikes! but it seems to work well. you can use a calculator the first time.
- The result is the bonus, which is added to the equation score before applying any double and triple word scores.
- example: '2+2=4'. equation value = 4. absolute value of that = 4. square root of that = 2. round up to get bonus points = 2.
- example: '3+3=6'. equation value = 6, absolute value of that = 6, square root of that = 2.45, round up to get bonus points = 3.
- example: '3-20=-17. equation value = -17, absolute value of that = 17, square root of that = 4.12, round up to get bonus points = 5.
- When a player goes out, add to their score the sum of the unplayed number tiles.
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