Introduction: OLED Display (SPI) With Particle Photon

Particle Photon is a tiny micro controller, just about the size of an arduino nano. But the photon is designed for easy IoT prototyping, it supports OTA updates to its firmware. So all we have to do is get it connected to the internet and we could do all the programming wireless, the photon uses a Cypress WiFi chip and the STM32 ARM Cortex M3 microcontroller.

In this instructable I will be showing you how to work with OLED Displays with the particle photon. OLED displays are low powered led displays (consumes lower power than LCD displays) and comes in tiny packages which it make it easy to use for wearable devices.

Step 1: Tools and Components

Here is what you will need to start working with the project

If you purchase a Photon Dev kit the mciroUSB cable and breadboard is included in it.

Step 2: Connect to the Particle Cloud

If you just ordered a brand new photon the first step is getting it connected to the internet and the Particle Cloud. All you need for this step is to download the particle app for android or your apple device. Create a user account in the app and login into it.

Once you login you should see the option to add a new device, follow the on screen instructions to add the photon to your account and also get it connected to your WiFi network.

Once connected to the internet, you should see the on board LED blink cyan, and after a successful connection to the particle cloud you should see it breathing cyan.

Step 3: Circuit

Now it is time to connect the OLED display to the photon, no soldering skills are required for this instructable as we will be using a bread board to do all the connections.

Follow the connections as shown below, this circuit is specific to SPI board so make sure you have an OLED SPI display. The connections are quite simple and you could change the connections if required, just make sure you make the changes to the pin mapping in the code.

OLED Photon

D0 ----------- D0

D1 ----------- D1

RST ---------- D2

DC ----------- D3

VCC ---------- 3.3V

GND ---------- GND

Step 4: Code

To upload the code to the particle photon open up the particle web IDE on a web browser, login into your account and copy the below code and paste it in the editor. You can make changes to display anything you want, by editing the last few lines of code.

If you have multiple photons make sure you select the right one, the IDE shows the photons online with a cyan circle beside the name of the photon. Once you have selected the right photon hit flash and the code should be uploaded to the board.

int SCL_PIN=0;//D0
int SDA_PIN=1; //D1 int RST_PIN=2;//RST int DC_PIN=3; //DC

void LED_CLS(void); void LED_Set_Pos(unsigned char x,unsigned char y);//Set the coordinate void LED_WrDat(unsigned char data); //Write Data void LED_P6x8Char(unsigned char x,unsigned char y,unsigned char ch); void LED_P6x8Str(unsigned char x,unsigned char y,unsigned char ch[]); void LED_P8x16Str(unsigned char x,unsigned char y,unsigned char ch[]);

void LED_PrintBMP(unsigned char x0,unsigned char y0,unsigned char x1,unsigned char y1,unsigned char bmp[]); void LED_Fill(unsigned char dat); void LED_PrintValueC(unsigned char x, unsigned char y,char data); void LED_PrintValueI(unsigned char x, unsigned char y, int data); void LED_PrintValueF(unsigned char x, unsigned char y, float data, unsigned char num); void LED_PrintEdge(void); void LED_Cursor(unsigned char cursor_column, unsigned char cursor_row); void LED_PrintLine(void);

const unsigned char F6x8[][6] = { { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, // sp { 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00 }, // ! { 0x00, 0x00, 0x07, 0x00, 0x07, 0x00 }, // " { 0x00, 0x14, 0x7f, 0x14, 0x7f, 0x14 }, // # { 0x00, 0x24, 0x2a, 0x7f, 0x2a, 0x12 }, // $ { 0x00, 0x62, 0x64, 0x08, 0x13, 0x23 }, // % { 0x00, 0x36, 0x49, 0x55, 0x22, 0x50 }, // & { 0x00, 0x00, 0x05, 0x03, 0x00, 0x00 }, // ' { 0x00, 0x00, 0x1c, 0x22, 0x41, 0x00 }, // ( { 0x00, 0x00, 0x41, 0x22, 0x1c, 0x00 }, // ) { 0x00, 0x14, 0x08, 0x3E, 0x08, 0x14 }, // * { 0x00, 0x08, 0x08, 0x3E, 0x08, 0x08 }, // + { 0x00, 0x00, 0x00, 0xA0, 0x60, 0x00 }, // , { 0x00, 0x08, 0x08, 0x08, 0x08, 0x08 }, // - { 0x00, 0x00, 0x60, 0x60, 0x00, 0x00 }, // . { 0x00, 0x20, 0x10, 0x08, 0x04, 0x02 }, // / { 0x00, 0x3E, 0x51, 0x49, 0x45, 0x3E }, // 0 { 0x00, 0x00, 0x42, 0x7F, 0x40, 0x00 }, // 1 { 0x00, 0x42, 0x61, 0x51, 0x49, 0x46 }, // 2 { 0x00, 0x21, 0x41, 0x45, 0x4B, 0x31 }, // 3 { 0x00, 0x18, 0x14, 0x12, 0x7F, 0x10 }, // 4 { 0x00, 0x27, 0x45, 0x45, 0x45, 0x39 }, // 5 { 0x00, 0x3C, 0x4A, 0x49, 0x49, 0x30 }, // 6 { 0x00, 0x01, 0x71, 0x09, 0x05, 0x03 }, // 7 { 0x00, 0x36, 0x49, 0x49, 0x49, 0x36 }, // 8 { 0x00, 0x06, 0x49, 0x49, 0x29, 0x1E }, // 9 { 0x00, 0x00, 0x36, 0x36, 0x00, 0x00 }, // : { 0x00, 0x00, 0x56, 0x36, 0x00, 0x00 }, // ; { 0x00, 0x08, 0x14, 0x22, 0x41, 0x00 }, // < { 0x00, 0x14, 0x14, 0x14, 0x14, 0x14 }, // = { 0x00, 0x00, 0x41, 0x22, 0x14, 0x08 }, // > { 0x00, 0x02, 0x01, 0x51, 0x09, 0x06 }, // ? { 0x00, 0x32, 0x49, 0x59, 0x51, 0x3E }, // @ { 0x00, 0x7C, 0x12, 0x11, 0x12, 0x7C }, // A { 0x00, 0x7F, 0x49, 0x49, 0x49, 0x36 }, // B { 0x00, 0x3E, 0x41, 0x41, 0x41, 0x22 }, // C { 0x00, 0x7F, 0x41, 0x41, 0x22, 0x1C }, // D { 0x00, 0x7F, 0x49, 0x49, 0x49, 0x41 }, // E { 0x00, 0x7F, 0x09, 0x09, 0x09, 0x01 }, // F { 0x00, 0x3E, 0x41, 0x49, 0x49, 0x7A }, // G { 0x00, 0x7F, 0x08, 0x08, 0x08, 0x7F }, // H { 0x00, 0x00, 0x41, 0x7F, 0x41, 0x00 }, // I { 0x00, 0x20, 0x40, 0x41, 0x3F, 0x01 }, // J { 0x00, 0x7F, 0x08, 0x14, 0x22, 0x41 }, // K { 0x00, 0x7F, 0x40, 0x40, 0x40, 0x40 }, // L { 0x00, 0x7F, 0x02, 0x0C, 0x02, 0x7F }, // M { 0x00, 0x7F, 0x04, 0x08, 0x10, 0x7F }, // N { 0x00, 0x3E, 0x41, 0x41, 0x41, 0x3E }, // O { 0x00, 0x7F, 0x09, 0x09, 0x09, 0x06 }, // P { 0x00, 0x3E, 0x41, 0x51, 0x21, 0x5E }, // Q { 0x00, 0x7F, 0x09, 0x19, 0x29, 0x46 }, // R { 0x00, 0x46, 0x49, 0x49, 0x49, 0x31 }, // S { 0x00, 0x01, 0x01, 0x7F, 0x01, 0x01 }, // T { 0x00, 0x3F, 0x40, 0x40, 0x40, 0x3F }, // U { 0x00, 0x1F, 0x20, 0x40, 0x20, 0x1F }, // V { 0x00, 0x3F, 0x40, 0x38, 0x40, 0x3F }, // W { 0x00, 0x63, 0x14, 0x08, 0x14, 0x63 }, // X { 0x00, 0x07, 0x08, 0x70, 0x08, 0x07 }, // Y { 0x00, 0x61, 0x51, 0x49, 0x45, 0x43 }, // Z { 0x00, 0x00, 0x7F, 0x41, 0x41, 0x00 }, // [ 91 { 0x00, 0x02, 0x04 ,0x08, 0x10, 0x20 }, // \92 { 0x00, 0x00, 0x41, 0x41, 0x7F, 0x00 }, // ] { 0x00, 0x04, 0x02, 0x01, 0x02, 0x04 }, // ^ { 0x00, 0x40, 0x40, 0x40, 0x40, 0x40 }, // _ { 0x00, 0x00, 0x01, 0x02, 0x04, 0x00 }, // ' { 0x00, 0x20, 0x54, 0x54, 0x54, 0x78 }, // a { 0x00, 0x7F, 0x48, 0x44, 0x44, 0x38 }, // b { 0x00, 0x38, 0x44, 0x44, 0x44, 0x20 }, // c { 0x00, 0x38, 0x44, 0x44, 0x48, 0x7F }, // d { 0x00, 0x38, 0x54, 0x54, 0x54, 0x18 }, // e { 0x00, 0x08, 0x7E, 0x09, 0x01, 0x02 }, // f { 0x00, 0x18, 0xA4, 0xA4, 0xA4, 0x7C }, // g { 0x00, 0x7F, 0x08, 0x04, 0x04, 0x78 }, // h { 0x00, 0x00, 0x44, 0x7D, 0x40, 0x00 }, // i { 0x00, 0x40, 0x80, 0x84, 0x7D, 0x00 }, // j { 0x00, 0x7F, 0x10, 0x28, 0x44, 0x00 }, // k { 0x00, 0x00, 0x41, 0x7F, 0x40, 0x00 }, // l { 0x00, 0x7C, 0x04, 0x18, 0x04, 0x78 }, // m { 0x00, 0x7C, 0x08, 0x04, 0x04, 0x78 }, // n { 0x00, 0x38, 0x44, 0x44, 0x44, 0x38 }, // o { 0x00, 0xFC, 0x24, 0x24, 0x24, 0x18 }, // p { 0x00, 0x18, 0x24, 0x24, 0x18, 0xFC }, // q { 0x00, 0x7C, 0x08, 0x04, 0x04, 0x08 }, // r { 0x00, 0x48, 0x54, 0x54, 0x54, 0x20 }, // s { 0x00, 0x04, 0x3F, 0x44, 0x40, 0x20 }, // t { 0x00, 0x3C, 0x40, 0x40, 0x20, 0x7C }, // u { 0x00, 0x1C, 0x20, 0x40, 0x20, 0x1C }, // v { 0x00, 0x3C, 0x40, 0x30, 0x40, 0x3C }, // w { 0x00, 0x44, 0x28, 0x10, 0x28, 0x44 }, // x { 0x00, 0x1C, 0xA0, 0xA0, 0xA0, 0x7C }, // y { 0x00, 0x44, 0x64, 0x54, 0x4C, 0x44 }, // z { 0x14, 0x14, 0x14, 0x14, 0x14, 0x14 } // horiz lines };

const unsigned char F8X16[]= { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,// 0 0x00,0x00,0x00,0xF8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x33,0x30,0x00,0x00,0x00,//!1 0x00,0x10,0x0C,0x06,0x10,0x0C,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//"2 0x40,0xC0,0x78,0x40,0xC0,0x78,0x40,0x00,0x04,0x3F,0x04,0x04,0x3F,0x04,0x04,0x00,//#3 0x00,0x70,0x88,0xFC,0x08,0x30,0x00,0x00,0x00,0x18,0x20,0xFF,0x21,0x1E,0x00,0x00,//$4 0xF0,0x08,0xF0,0x00,0xE0,0x18,0x00,0x00,0x00,0x21,0x1C,0x03,0x1E,0x21,0x1E,0x00,//%5 0x00,0xF0,0x08,0x88,0x70,0x00,0x00,0x00,0x1E,0x21,0x23,0x24,0x19,0x27,0x21,0x10,//&6 0x10,0x16,0x0E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//'7 0x00,0x00,0x00,0xE0,0x18,0x04,0x02,0x00,0x00,0x00,0x00,0x07,0x18,0x20,0x40,0x00,//(8 0x00,0x02,0x04,0x18,0xE0,0x00,0x00,0x00,0x00,0x40,0x20,0x18,0x07,0x00,0x00,0x00,//)9 0x40,0x40,0x80,0xF0,0x80,0x40,0x40,0x00,0x02,0x02,0x01,0x0F,0x01,0x02,0x02,0x00,//*10 0x00,0x00,0x00,0xF0,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x1F,0x01,0x01,0x01,0x00,//+11 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0xB0,0x70,0x00,0x00,0x00,0x00,0x00,//,12 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,//-13 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00,//.14 0x00,0x00,0x00,0x00,0x80,0x60,0x18,0x04,0x00,0x60,0x18,0x06,0x01,0x00,0x00,0x00,///15 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00,//016 0x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,//117 0x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00,0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00,//218 0x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00,0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00,//319 0x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00,0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00,//420 0x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00,0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00,//521 0x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00,0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00,//622 0x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00,//723 0x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00,0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00,//824 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00,//925 0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,//:26 0x00,0x00,0x00,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x60,0x00,0x00,0x00,0x00,//;27 0x00,0x00,0x80,0x40,0x20,0x10,0x08,0x00,0x00,0x01,0x02,0x04,0x08,0x10,0x20,0x00,//<28 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x00,//=29 0x00,0x08,0x10,0x20,0x40,0x80,0x00,0x00,0x00,0x20,0x10,0x08,0x04,0x02,0x01,0x00,> 30 0x00,0x70,0x48,0x08,0x08,0x08,0xF0,0x00,0x00,0x00,0x00,0x30,0x36,0x01,0x00,0x00,//?31 0xC0,0x30,0xC8,0x28,0xE8,0x10,0xE0,0x00,0x07,0x18,0x27,0x24,0x23,0x14,0x0B,0x00,//@32 0x00,0x00,0xC0,0x38,0xE0,0x00,0x00,0x00,0x20,0x3C,0x23,0x02,0x02,0x27,0x38,0x20,//A33 0x08,0xF8,0x88,0x88,0x88,0x70,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x11,0x0E,0x00,//B34 0xC0,0x30,0x08,0x08,0x08,0x08,0x38,0x00,0x07,0x18,0x20,0x20,0x20,0x10,0x08,0x00,//C35 0x08,0xF8,0x08,0x08,0x08,0x10,0xE0,0x00,0x20,0x3F,0x20,0x20,0x20,0x10,0x0F,0x00,//D36 0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x20,0x23,0x20,0x18,0x00,//E37 0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,0x20,0x3F,0x20,0x00,0x03,0x00,0x00,0x00,//F38 0xC0,0x30,0x08,0x08,0x08,0x38,0x00,0x00,0x07,0x18,0x20,0x20,0x22,0x1E,0x02,0x00,//G39 0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x20,0x3F,0x21,0x01,0x01,0x21,0x3F,0x20,//H40 0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,//I41 0x00,0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00,0x00,//J42 0x08,0xF8,0x88,0xC0,0x28,0x18,0x08,0x00,0x20,0x3F,0x20,0x01,0x26,0x38,0x20,0x00,//K43 0x08,0xF8,0x08,0x00,0x00,0x00,0x00,0x00,0x20,0x3F,0x20,0x20,0x20,0x20,0x30,0x00,//L44 0x08,0xF8,0xF8,0x00,0xF8,0xF8,0x08,0x00,0x20,0x3F,0x00,0x3F,0x00,0x3F,0x20,0x00,//M45 0x08,0xF8,0x30,0xC0,0x00,0x08,0xF8,0x08,0x20,0x3F,0x20,0x00,0x07,0x18,0x3F,0x00,//N46 0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x10,0x20,0x20,0x20,0x10,0x0F,0x00,//O47 0x08,0xF8,0x08,0x08,0x08,0x08,0xF0,0x00,0x20,0x3F,0x21,0x01,0x01,0x01,0x00,0x00,//P48 0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,0x0F,0x18,0x24,0x24,0x38,0x50,0x4F,0x00,//Q49 0x08,0xF8,0x88,0x88,0x88,0x88,0x70,0x00,0x20,0x3F,0x20,0x00,0x03,0x0C,0x30,0x20,//R50 0x00,0x70,0x88,0x08,0x08,0x08,0x38,0x00,0x00,0x38,0x20,0x21,0x21,0x22,0x1C,0x00,//S51 0x18,0x08,0x08,0xF8,0x08,0x08,0x18,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00,//T52 0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00,//U53 0x08,0x78,0x88,0x00,0x00,0xC8,0x38,0x08,0x00,0x00,0x07,0x38,0x0E,0x01,0x00,0x00,//V54 0xF8,0x08,0x00,0xF8,0x00,0x08,0xF8,0x00,0x03,0x3C,0x07,0x00,0x07,0x3C,0x03,0x00,//W55 0x08,0x18,0x68,0x80,0x80,0x68,0x18,0x08,0x20,0x30,0x2C,0x03,0x03,0x2C,0x30,0x20,//X56 0x08,0x38,0xC8,0x00,0xC8,0x38,0x08,0x00,0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00,//Y57 0x10,0x08,0x08,0x08,0xC8,0x38,0x08,0x00,0x20,0x38,0x26,0x21,0x20,0x20,0x18,0x00,//Z58 0x00,0x00,0x00,0xFE,0x02,0x02,0x02,0x00,0x00,0x00,0x00,0x7F,0x40,0x40,0x40,0x00,//[59 0x00,0x0C,0x30,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x06,0x38,0xC0,0x00,//\60 0x00,0x02,0x02,0x02,0xFE,0x00,0x00,0x00,0x00,0x40,0x40,0x40,0x7F,0x00,0x00,0x00,//]61 0x00,0x00,0x04,0x02,0x02,0x02,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//^62 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,//_63 0x00,0x02,0x02,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//`64 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x19,0x24,0x22,0x22,0x22,0x3F,0x20,//a65 0x08,0xF8,0x00,0x80,0x80,0x00,0x00,0x00,0x00,0x3F,0x11,0x20,0x20,0x11,0x0E,0x00,//b66 0x00,0x00,0x00,0x80,0x80,0x80,0x00,0x00,0x00,0x0E,0x11,0x20,0x20,0x20,0x11,0x00,//c67 0x00,0x00,0x00,0x80,0x80,0x88,0xF8,0x00,0x00,0x0E,0x11,0x20,0x20,0x10,0x3F,0x20,//d68 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x22,0x22,0x22,0x22,0x13,0x00,//e69 0x00,0x80,0x80,0xF0,0x88,0x88,0x88,0x18,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,//f70 0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x6B,0x94,0x94,0x94,0x93,0x60,0x00,//g71 0x08,0xF8,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20,//h72 0x00,0x80,0x98,0x98,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,//i73 0x00,0x00,0x00,0x80,0x98,0x98,0x00,0x00,0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00,//j74 0x08,0xF8,0x00,0x00,0x80,0x80,0x80,0x00,0x20,0x3F,0x24,0x02,0x2D,0x30,0x20,0x00,//k75 0x00,0x08,0x08,0xF8,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,//l76 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x20,0x3F,0x20,0x00,0x3F,0x20,0x00,0x3F,//m77 0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20,//n78 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00,//o79 0x80,0x80,0x00,0x80,0x80,0x00,0x00,0x00,0x80,0xFF,0xA1,0x20,0x20,0x11,0x0E,0x00,//p80 0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,0x0E,0x11,0x20,0x20,0xA0,0xFF,0x80,//q81 0x80,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x20,0x20,0x3F,0x21,0x20,0x00,0x01,0x00,//r82 0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x33,0x24,0x24,0x24,0x24,0x19,0x00,//s83 0x00,0x80,0x80,0xE0,0x80,0x80,0x00,0x00,0x00,0x00,0x00,0x1F,0x20,0x20,0x00,0x00,//t84 0x80,0x80,0x00,0x00,0x00,0x80,0x80,0x00,0x00,0x1F,0x20,0x20,0x20,0x10,0x3F,0x20,//unsigned char5 0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x00,0x01,0x0E,0x30,0x08,0x06,0x01,0x00,//v86 0x80,0x80,0x00,0x80,0x00,0x80,0x80,0x80,0x0F,0x30,0x0C,0x03,0x0C,0x30,0x0F,0x00,//w87 0x00,0x80,0x80,0x00,0x80,0x80,0x80,0x00,0x00,0x20,0x31,0x2E,0x0E,0x31,0x20,0x00,//x88 0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,0x80,0x81,0x8E,0x70,0x18,0x06,0x01,0x00,//y89 0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x00,0x00,0x21,0x30,0x2C,0x22,0x21,0x30,0x00,//z90 0x00,0x00,0x00,0x00,0x80,0x7C,0x02,0x02,0x00,0x00,0x00,0x00,0x00,0x3F,0x40,0x40,//{91 0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,//|92 0x00,0x02,0x02,0x7C,0x80,0x00,0x00,0x00,0x00,0x40,0x40,0x3F,0x00,0x00,0x00,0x00,//}93 0x00,0x06,0x01,0x01,0x02,0x02,0x04,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,//~94

};

void LEDPIN_Init(void) { /* LED_SCL_Init; LED_SDA_Init; LED_RST_Init; LED_DC_Init;*/ pinMode(SCL_PIN,OUTPUT); pinMode(SDA_PIN,OUTPUT); pinMode(RST_PIN,OUTPUT); pinMode(DC_PIN,OUTPUT); } void LED_WrDat(unsigned char data) { unsigned char i = 8; //LED_CS=0; //LED_DCH;;; digitalWrite(DC_PIN,HIGH); //LED_SCLL;;; digitalWrite(SCL_PIN,LOW); while (i--) { if (data & 0x80) { digitalWrite(SDA_PIN,HIGH);;;; } else { digitalWrite(SDA_PIN,LOW);;; } //LED_SCLH;;; digitalWrite(SCL_PIN,HIGH);;; asm("nop");;; //LED_SCLL;;; digitalWrite(SCL_PIN,LOW); data <<= 1; } //LED_CS=1; } void LED_WrCmd(unsigned char cmd) { unsigned char i = 8; //LED_CS = 0; //LED_DCL;;; digitalWrite(DC_PIN,LOW);;; //LED_SCLL;;; digitalWrite(SCL_PIN,LOW);;; while (i--) { if (cmd & 0x80) { //LED_SDAH;;; digitalWrite(SDA_PIN,HIGH);;; } else { //LED_SDAL;;; digitalWrite(SDA_PIN,LOW);;; } //LED_SCLH;;; digitalWrite(SCL_PIN,HIGH);;; asm("nop");;; //LED_SCLL;;; digitalWrite(SCL_PIN,LOW);;; cmd <<= 1; } //LED_CS = 1; } void LED_Set_Pos(unsigned char x, unsigned char y) { LED_WrCmd(0xb0+y); LED_WrCmd(((x&0xf0)>>4)|0x10); LED_WrCmd((x&0x0f)|0x00); }

void LED_Fill(unsigned char bmp_data) { unsigned char y,x; for(y=0;y<8;y++) { LED_WrCmd(0xb0+y); LED_WrCmd(0x00); LED_WrCmd(0x10); for(x=0;x<128;x++) LED_WrDat(bmp_data); } }

void LED_CLS(void) { unsigned char y,x; for(y=0;y<8;y++) { LED_WrCmd(0xb0+y); LED_WrCmd(0x00); LED_WrCmd(0x10); for(x=0;x<128;x++) LED_WrDat(0); } }

void LED_DLY_ms(unsigned int ms) { unsigned int a; while(ms) { a=6675; while(a--); ms--; } return; // time_delay_ms(ms); }

void SetStartColumn(unsigned char d) { LED_WrCmd(0x00+d%16); // Set Lower Column Start Address for Page Addressing Mode // Default => 0x00 LED_WrCmd(0x10+d/16); // Set Higher Column Start Address for Page Addressing Mode // Default => 0x10 }

void SetAddressingMode(unsigned char d) { LED_WrCmd(0x20); // Set Memory Addressing Mode LED_WrCmd(d); // Default => 0x02 // 0x00 => Horizontal Addressing Mode // 0x01 => Vertical Addressing Mode // 0x02 => Page Addressing Mode }

void SetColumnAddress(unsigned char a, unsigned char b) { LED_WrCmd(0x21); // Set Column Address LED_WrCmd(a); // Default => 0x00 (Column Start Address) LED_WrCmd(b); // Default => 0x7F (Column End Address) }

void SetPageAddress(unsigned char a, unsigned char b) { LED_WrCmd(0x22); // Set Page Address LED_WrCmd(a); // Default => 0x00 (Page Start Address) LED_WrCmd(b); // Default => 0x07 (Page End Address) }

void SetStartLine(unsigned char d) { LED_WrCmd(0x40|d); // Set Display Start Line // Default => 0x40 (0x00) }

void SetContrastControl(unsigned char d) { LED_WrCmd(0x81); // Set Contrast Control LED_WrCmd(d); // Default => 0x7F }

void Set_Charge_Pump(unsigned char d) { LED_WrCmd(0x8D); // Set Charge Pump LED_WrCmd(0x10|d); // Default => 0x10 // 0x10 (0x00) => Disable Charge Pump // 0x14 (0x04) => Enable Charge Pump }

void Set_Segment_Remap(unsigned char d) { LED_WrCmd(0xA0|d); // Set Segment Re-Map // Default => 0xA0 // 0xA0 (0x00) => Column Address 0 Mapped to SEG0 // 0xA1 (0x01) => Column Address 0 Mapped to SEG127 }

void Set_Entire_Display(unsigned char d) { LED_WrCmd(0xA4|d); // Set Entire Display On / Off // Default => 0xA4 // 0xA4 (0x00) => Normal Display // 0xA5 (0x01) => Entire Display On }

void Set_Inverse_Display(unsigned char d) { LED_WrCmd(0xA6|d); // Set Inverse Display On/Off // Default => 0xA6 // 0xA6 (0x00) => Normal Display // 0xA7 (0x01) => Inverse Display On }

void Set_Multiplex_Ratio(unsigned char d) { LED_WrCmd(0xA8); // Set Multiplex Ratio LED_WrCmd(d); // Default => 0x3F (1/64 Duty) }

void Set_Display_On_Off(unsigned char d) { LED_WrCmd(0xAE|d); // Set Display On/Off // Default => 0xAE // 0xAE (0x00) => Display Off // 0xAF (0x01) => Display On }

void SetStartPage(unsigned char d) { LED_WrCmd(0xB0|d); // Set Page Start Address for Page Addressing Mode // Default => 0xB0 (0x00) }

void Set_Common_Remap(unsigned char d) { LED_WrCmd(0xC0|d); // Set COM Output Scan Direction // Default => 0xC0 // 0xC0 (0x00) => Scan from COM0 to 63 // 0xC8 (0x08) => Scan from COM63 to 0 }

void Set_Display_Offset(unsigned char d) { LED_WrCmd(0xD3); // Set Display Offset LED_WrCmd(d); // Default => 0x00 }

void Set_Display_Clock(unsigned char d) { LED_WrCmd(0xD5); // Set Display Clock Divide Ratio / Oscillator Frequency LED_WrCmd(d); // Default => 0x80 // D[3:0] => Display Clock Divider // D[7:4] => Oscillator Frequency }

void Set_Precharge_Period(unsigned char d) { LED_WrCmd(0xD9); // Set Pre-Charge Period LED_WrCmd(d); // Default => 0x22 (2 Display Clocks [Phase 2] / 2 Display Clocks [Phase 1]) // D[3:0] => Phase 1 Period in 1~15 Display Clocks // D[7:4] => Phase 2 Period in 1~15 Display Clocks }

void Set_Common_Config(unsigned char d) { LED_WrCmd(0xDA); // Set COM Pins Hardware Configuration LED_WrCmd(0x02|d); // Default => 0x12 (0x10) // Alternative COM Pin Configuration // Disable COM Left/Right Re-Map }

void Set_VCOMH(unsigned char d) { LED_WrCmd(0xDB); // Set VCOMH Deselect Level LED_WrCmd(d); // Default => 0x20 (0.77*VCC) }

void Set_NOP(void) { LED_WrCmd(0xE3); // Command for No Operation }

void LED_Init(void) { unsigned char i; LEDPIN_Init(); // LED_PORT=0X0F; //LED_SCLH;;; //LED_RSTL;;; digitalWrite(SCL_PIN,HIGH);;; digitalWrite(RST_PIN,LOW);;; // for(i=0;i<100;i++)asm("nop"); LED_DLY_ms(50); //LED_RSTH;;; digitalWrite(RST_PIN,HIGH); Set_Display_On_Off(0x00); // Display Off (0x00/0x01) Set_Display_Clock(0x80); // Set Clock as 100 Frames/Sec Set_Multiplex_Ratio(0x3F); // 1/64 Duty (0x0F~0x3F) Set_Display_Offset(0x00); // Shift Mapping RAM Counter (0x00~0x3F) SetStartLine(0x00); // Set Mapping RAM Display Start Line (0x00~0x3F) Set_Charge_Pump(0x04); // Enable Embedded DC/DC Converter (0x00/0x04) SetAddressingMode(0x02); // Set Page Addressing Mode (0x00/0x01/0x02) Set_Segment_Remap(0x01); // Set SEG/Column Mapping Set_Common_Remap(0x08); // Set COM/Row Scan Direction Set_Common_Config(0x10); // Set Sequential Configuration (0x00/0x10) SetContrastControl(0xCF); // Set SEG Output Current Set_Precharge_Period(0xF1); // Set Pre-Charge as 15 Clocks & Discharge as 1 Clock Set_VCOMH(0x40); // Set VCOM Deselect Level Set_Entire_Display(0x00); // Disable Entire Display On (0x00/0x01) Set_Inverse_Display(0x00); // Disable Inverse Display On (0x00/0x01) Set_Display_On_Off(0x01); // Display On (0x00/0x01) LED_Fill(0x00); //clear all LED_Set_Pos(0,0); }

void LED_P6x8Char(unsigned char x,unsigned char y,unsigned char ch) { unsigned char c=0,i=0,j=0; c =ch-32; if(x>122) { x=0; y++; } LED_Set_Pos(x,y); for(i=0;i<6;i++) { LED_WrDat(F6x8[c][i]); } }

void LED_P6x8Str(unsigned char x,unsigned char y,char ch[]) { unsigned char c=0,i=0,j=0; while (ch[j]!='\0') { c =ch[j]-32; if(x>126) { x=0; y++; } LED_Set_Pos(x,y); for(i=0;i<6;i++) { LED_WrDat(F6x8[c][i]); } x+=6; j++; } }

void LED_P8x16Str(unsigned char x,unsigned char y,char ch[]) { unsigned char c=0,i=0,j=0; while (ch[j]!='\0') { c =ch[j]-32; if(x>120) { x=0; y++; } LED_Set_Pos(x,y); for(i=0;i<8;i++) { LED_WrDat(F8X16[(c<<4)+i]); } LED_Set_Pos(x,y+1); for(i=0;i<8;i++) { LED_WrDat(F8X16[(c<<4)+i+8]); } x+=8; j++; } }

void LED_PrintBMP(unsigned char x0,unsigned char y0,unsigned char x1,unsigned char y1,unsigned char bmp[]) { int ii=0; unsigned char x,y; for(y=y0;y<=y1;y++) { LED_Set_Pos(x0,y); for(x=x0;x

void LED_PrintValueC(unsigned char x, unsigned char y, char data) { unsigned char i,j,k; if(data < 0) { LED_P6x8Char(x,y,'-'); data = - data; } else { LED_P6x8Char(x,y,'+'); } i = data/100; j = (data%100)/10; k = data%10; LED_P6x8Char(x+6,y,i+48); LED_P6x8Char(x+12,y,j+48); LED_P6x8Char(x+18,y,k+48); }

void LED_PrintValueI(unsigned char x, unsigned char y, int data) { unsigned char i,j,k,l,m; if(data < 0) { LED_P6x8Char(x,y,'-'); data = - data; } else { LED_P6x8Char(x,y,'+'); } l = data/10000; m= (data%10000)/1000; i = (data%1000)/100; j = (data%100)/10; k = data%10; LED_P6x8Char(x+6,y,l+48); LED_P6x8Char(x+12,y,m+48); LED_P6x8Char(x+18,y,i+48); LED_P6x8Char(x+24,y,j+48); LED_P6x8Char(x+30,y,k+48); }

void LED_PrintValueFP(unsigned char x, unsigned char y, unsigned int data, unsigned char num) { unsigned char m,i,j,k; LED_P6x8Char(x, y, '.'); m= data/1000; i = (data%1000)/100; j = (data%100)/10; k = data%10; switch(num) { case 1: LED_P6x8Char(x+6,y,k+48); break; case 2: LED_P6x8Char(x+6,y,j+48); LED_P6x8Char(x+12,y,k+48); break; case 3:LED_P6x8Char(x+6,y,i+48); LED_P6x8Char(x+12,y,j+48); LED_P6x8Char(x+18,y,k+48); break; case 4: LED_P6x8Char(x+6,y,m+48); LED_P6x8Char(x+12,y,i+48); LED_P6x8Char(x+18,y,j+48); LED_P6x8Char(x+24,y,k+48); break; } }

void LED_PrintValueF(unsigned char x, unsigned char y, float data, unsigned char num) { unsigned char l,m,i,j,k; unsigned char databiti = 6; unsigned int tempdataui = 0; int tempdataii = (int)data; long int tempdatalp = (long int)((data - (int)data)*10000);

if(data < 0.0000001) LED_P6x8Char(x, y,'-'); else LED_P6x8Char(x, y,'+'); if(tempdataii < 0)tempdataii = - tempdataii; tempdataui = tempdataii; l = tempdataui/10000; m= (tempdataui%10000)/1000; i = (tempdataui%1000)/100; j = (tempdataui%100)/10; k = tempdataui%10; if (l != 0) { LED_P6x8Char(x+6,y,l+48); LED_P6x8Char(x+12,y,m+48); LED_P6x8Char(x+18,y,i+48); LED_P6x8Char(x+24,y,j+48); LED_P6x8Char(x+30,y,k+48); } else if(m != 0) { databiti = 5; LED_P6x8Char(x+6,y,m+48); LED_P6x8Char(x+12,y,i+48); LED_P6x8Char(x+18,y,j+48); LED_P6x8Char(x+24,y,k+48); } else if(i != 0) { databiti = 4; LED_P6x8Char(x+6,y,i+48); LED_P6x8Char(x+12,y,j+48); LED_P6x8Char(x+18,y,k+48); } else if(j != 0) { databiti = 3; LED_P6x8Char(x+6,y,j+48); LED_P6x8Char(x+12,y,k+48); } else { databiti = 2; LED_P6x8Char(x+6,y,k+48); } if(tempdatalp < 0)tempdatalp = - tempdatalp; switch(num) { case 0: break; case 1: LED_PrintValueFP(x + databiti * 6, y, (unsigned int)(tempdatalp / 1000),num);break; case 2: LED_PrintValueFP(x + databiti * 6, y, (unsigned int)(tempdatalp / 100),num);break; case 3: LED_PrintValueFP(x + databiti * 6, y, (unsigned int)(tempdatalp / 10),num);break; case 4: LED_PrintValueFP(x + databiti * 6, y, (unsigned int)(tempdatalp),num);break; } }

void LED_Cursor(unsigned char cursor_column, unsigned char cursor_row) { if(cursor_row != 0) { if(cursor_column == 1) LED_Set_Pos(0, cursor_row + 2); else LED_Set_Pos(80 + (cursor_column - 2)*6, cursor_row + 2); LED_WrDat(0xFF); LED_WrDat(0xFF); LED_WrDat(0xFF); LED_WrDat(0xFF); LED_WrDat(0xFF); LED_WrDat(0xFF); } } void setup() { LEDPIN_Init(); LED_Init(); } void loop() { LED_P8x16Str(0,0,"Hi"); LED_P8x16Str(0,2,"I am"); LED_P8x16Str(0,4,"ParticleGuy"); LED_P8x16Str(0,6,""); }

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Swansong made it! (author)2017-07-04

Great first Instructable, very clear and good photos :) Welcome to the community!

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Bio: I post IoT projects relating to the Particle Photon and Particle Core
More by particleguy:Particle Photon - Wearable Pulse and Temperature SensorOLED Display (SPI) With Particle Photon
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