Introduction: Pobjects - Polygonal Objects
Can a polygonal mesh be made affectionate? Using Autodesk's Maya & Mudbox softwares, and in thinking of the many tools used for character animation in hollywood, I've attempted to imbue multiple formal and geometric studies with either an affection or repulsion effect, typically by using multiple modulatory tool types as applied to a primary geometry, such as a sphere. These modulations were also applied using a variety of displacement and textural procedure brushes in Mudbox. One set of meta-blobs were generated by using a set of displacement deformations in Autodesk Maya using the LEAP Motion interactive interface--I invited two fellow AiR's (Artists in Residence), Luis Rodriguez & Bernie Lubell, to deform a sphere, and then 3d printed those, along with my own.