It’s the lovable Sentry Turret from the hit PC/Xbox/PS3 game, Portal
! Since its original release on my deviantArt
page some time ago, I've received a number of requests for help/tutorials with this model, and in the spirit of the Make It Real challenge
, I've decided to write up a concise guide to that end.
For those curious, this model was designed using several pieces of software, including student versions of 3D Studio Max and AutoCAD for the mesh, GIMP for the model’s skin, and PePaKuRa Designer to “unfold” it into the final template. PLEASE NOTE
, you do not
actually need any of these programs to assemble the template in this instructable.
While I will do my best to guide you through the assembly, parts of this model can be difficult for beginners; namely the legs, which are the smallest and most intricate part.
WHAT YOU’LL NEED
> The 2-page template (PDF) attached below
> Your preference of cutting implement (i.e. scissors, a pen-knife, etc.)
> Paper (I would recommend 16-20lbs (60-75gsm) paper, i.e. typical copy/printer paper)
> Patience, time, and dexterous fingers
- PePaKuRa model file (.PDO) attached below *
* Only for those who already know how to use the program PePaKuRa
; while it is a very useful tool, I will not be explaining its use in this guide.