Step 12Modeling the legs
Texturing is the same procedure as in step 5. You see the 4 different texturing areas on the picture (front, back, side, top). When you sum up 2 textures, like the blue one for pocket and shoe-top, it looks like that one below. No one will ever take a look at your soles, so you can leave them white.
First do the textures for front and back like in step 8. That means you can use the front texture also for the back, but you have to copy the characteristics of the back on them, like the butt-pockets. Then do the side-textures like in step 5.
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