In a previous instructable, I described the process by which you can make a copy of a physical object, without modification. However, once an object is scanned, the sky's the limit in terms of what you can do to it! This instructable extends the previous one by showing how you can make quirky edits and remixes using Meshmixer, and then using other software to slice it for printing. The capture process is the same as in the previous instructable.
- A camera (even a smartphone will work, though a DSLR might yield better results)
- A rig to let you move the camera around the object, like this http://www.instructables.com/id/Camera-rig-for-123D-Catch/ (optional, though it does help in getting good results)
- 123D Catch software, free from http://www.123dapp.com/catch
- Meshmixer software, free from http://www.meshmixer.com/
- Netfabb Studio Basic software, free from http://www.netfabb.com/download.php
- ReplicatorG software, free from http://replicat.org/
- A 3D printer