Build an interactive Pac-Man bedside clock, with a touch screen, and animated Pac-Man figures.
This cool project is surprisingly simple to make and is a great gift for those nostalgic Pac-Man addicts.
As well as being able to interact with the Pac-Man game, you can record a sound of your choice for the alarm.
The Retro Pac-Man Clock is made from 5 key modules along with a case that is laser cut from MDF wood.
Enclosed in the instructable is the necessary Arduino code, links to libraries and any special graphics files you will need to build the project.
In the list above there are links to suppliers of parts that are similar to the items used in the prototype. You are free to source the parts from wherever you see fit to ensure costs are minimized.
In addition to these modules, you will require the following components
The case is made from 9mm and 3mm MDF wood which has been laser cut to shape. Below are files with the dimensions and number of parts required that you can send to a local laser cutter company to do this for you.
1. Front Panel
The front panel is sandwiched between two side rings and glued into place with 5-minute two-part epoxy glue. Be careful not to overdo the glue as it will show if it oozes out the sides.
In addition to this, a small piece of material is glued over the front cover grill to provide a nice effect and also allow the alarm speaker sound to carry out the front of the clock.
Four Panel Pins have been inserted into the corners of the inside of the front panel and glued into place with approx 10mm protruding back into the case. This will be inserted into the back panel so that it can be removed during testing.
2. Back Panel
The back panel consists of five side rings followed by the back case which is sandwiched by the final side ring. Once again and glued into place with 5-minute two-part epoxy glue. Be careful not to overdo the glue as it will show if it oozes out the sides.
Using the hole positions from the front panel pins carefully mark and drill 3mm holes and check the front and back units connect together.
3. Sand and Paint Components
Once you have the front and back units assembled you can choose to paint any colour or just sand lightly by hand and cover with a clear lacquer spray. I chose the latter because I quite liked the stressed wood effect that the laser cutter left after a light sanding. I had to put 3 to 4 coats of clear lacquer spray on the wood to get it sealed as the wood is very porous.
The overall circuit contains a Real Time Clock, Arduino Mega, Sound Module, Touch Screen and a Screen Sheild.
1. Real Time Clock
Mount the Realtime clock on the back of the Arduino Mega as in the picture provided. I used a hot glue gun and packing foam to ensure they are not touching and there is some cushioning to absorb movement. In my case, I soldered 2 of the RTC legs directly to the Arduino and used hookup wire to connect 5v and GND to the Arduino.
2. Sound Recording Module
These are really cool and easy to use. In a similar fashion as above, use foam and hot glue to position the module and the speaker on the back of the Arduino taking care to ensure they are insulated from touching. The Sound Module is triggered by D8 on the Arduino, so this and the power supply need connecting as per the circuit diagram provided.
3. TFT Screen and Arduino Shield
Carefully push the 3.2' TFT Touch Screen connectors into the TFT Arduino Shield. Then carefully connect to the top of the Arduino as per the picture provided.
The RTC has a battery so will retain the correct time even if power has been removed. The Alarm time is stored in Eeprom on the Arduino which means it will be retained if there is a powercut.
The Project will require the following files and libraries to be loaded before it will compile and run. The code is unique and built around the capability of the libraries, the hardware, some custom graphics and other projects that I've borrowed from.
These need to be downloaded and added to the IDE (Integrated Development Environment) that runs on your computer, used to write and upload computer code to the physical board.
2. Graphics Files
There are a group of bitmap files that I have included below that need to sit in the same subdirectory as the Arduino code when you begin to load into the Arduino. Therefore download the 17 files below and use the IDE to load.
3. Setup the Clock
Once the code has loaded successfully press the center of the screen and this should bring up the setup screen.
Use the menu to set the time and the alarm in 24 hour format.
Press the SAVE button to store the setting.
The RTC has a battery so will retain the correct time even if power has been removed. The Alarm time is stored in Eeprom which means it will be retained if there is a powercut.
4. Testing the Alarm
The Sound module is used to provide the Alarm. The ISD1820 is controlled by the Arduino D8 pin. Sound can be easily added by playing sound into the microphone while simultaneously pushing the record button on the ISD1820. In my case, I recorded the original Pac-Man introduction music from a audio file played through another device.
Once the sound is recorded the recording can be tested by pushing the PLAY-E button which should play the sound through the speaker.
Use the setup menu to set the clock time and the alarm time a few minutes apart. Be sure to "SET" the alarm and push the "SAVE" menu buttons. Once back to the main screen the Alarm should sound when the time occurs.
Turning off the Alarm can be done by pressing the center of the touch screen panel resulting in the Setup Screen.
5. Interacting with the game
The game has been designed to roughly emulate the original rules. The rules are as follows
When left alone the characters battle out the scores by randomly wandering through the maze. It's fun to watch and interact.
1. Adding External Power
The final step is to add the external power. Using a drill bit, add a hole in the back of the cabinet. Thread the USB cable through the back panel and then attach the USB cable VCC, GND, D+ and D- wires to the base of the Arduino USB Connector as per the circuit diagram. This has two advantages, firstly the USB input to Arduino Mega Boards has over current protection, and secondly you can use the USB cable to upload code changes without having to dismantle the box.
Hot glue the power cable insulation to the back of the Arduino to provide protection from cable tension when assembling front and back panels.
Add a cord grip to the cable by placing a cable tie tightly around the cable on the inside of the case on the power cable 6-8 cm from the Arduino connection. The cable tie should avoid tension on the joints when the USB cable is pulled by butting up against the inside of the case.
2. Mounting the Electronics in the case
Using 3mm thick Styrene or MDF cut out two brackets that are 105mm width x 12mm height. Cut a section out 95mm x 6 mm as per picture above.
Place the Circuit on top of the front panel and power on the circuit so you can see the front panel screen, Carefully position the brackets and screen in position and glue into place with Hot Glue.
Carefully do one bracket corner at a time and check the orientation and position of the screen. Let each glue joint cool before moving onto the next.
The outcome is a snug fit with a straight screen which is centered in the cutout hole.
3. Final Assembly
Gently push the Front Panel onto the Back Panel taking care to align the panel pins with each hole and gently pulling the USB power cord to take up the slack in the back panel. The cord grip is useful here and should protect any damage to wiring.
Plug into the USB charger and you're good to go. Enjoy!!