Introduction: Sculpture Robot (Part 2 of 9): Arcade Game Robotic Arm Controller
I have been building sculpture for over ten years and I have watched the evolution of machining technology go from CNC milling to 3D desktop object printing. These ‘making machines’ have formed a physical gap between my hands and the materials I sculpt, and I see this as a problem. As a contemporary sculptor, my challenge involves utilizing the advantages of modern making-machines, yet, I want to maintain physically natural material interactions with the objects I form. Making machines tend to produce mediated experiences of sculptural production that dilute my material awareness and may even distort my ‘tacit knowledge’ [M. Polanyi]. I believe I must form a new hybrid art-making partnership between my hands and machines, in an attempt to narrow the physical gap that has formed. With this in mind, I ask the question: is it possible for artists to experience a tactile interaction with materials while fabricating objects using robotic machines?
I put together nine videos that show how it was put together - from gathering recycled materials, to fabrication and even electronics and programing demonstrations.
Find out more at: http://morganrauscher.com/morganrauscher/portfolio/art-bot-meccanismo/
I hope you enjoy!
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