Step 5: Adding a Background

You can add a background to a Pivot Animation, but there's a drawback- You can only use one background throughout the entire animation. So its sometimes best to create your own backgrounds in each frame.

To upload a background:

  • Go to File > Load Background
  • Select a picture
  • Choose to upload it as a Bitmap or a JPEG
  • Click open
<p>any advice?</p>
<p>how do I make stick figure animations</p>
<p>I'm new</p>
<p>nice right</p>
<p>cool man but still i cant do ANYTHING!</p>
<p>hey i can't do anything what a rip off</p>
<p>I don't know where do you get the program,i have no clue;This is a really great program but i don't know how to get it. </p>
<p>hi,</p><p>Useful information.</p><p>You can also try these 4 stick figure animation freeware from here: <a href="http://listoffreeware.com/list-of-best-free-stick-figure-animation-software-for-windows/" rel="nofollow">http://listoffreeware.com/list-of-best-free-stick-...</a></p><p>regards</p>
<p>plus I just ate chicken nugets</p>
<p>it's not. you just need the internet</p>
<p>video does not exist =(</p>
<p>This is the wrong site. The official site is http://pivotanimator.net/</p>
<p>So much for the &quot;no malware&quot; claim. The installer attempted to put several additional programs on my computer, as well as reconfigure all of my browsers. My security software went berzerk!</p>
<p>bad thinking</p>
<p>Stickz</p><p>Stykz is frame-based, letting you work on individual frames of your animation to make it just right. Onionskins let you see what was in the previous frame so you can make adjustments to your current frame easily.<br>New frames can be created by clicking on the &quot;Next Frame&quot; button in the Frames palette, or by simply hitting the Enter key... in fact, you can use the Enter key while you're manipulating a figure! It's kind of like taking snapshots of the current frame while you're moving or pivoting segments... this feature makes it very easy to get smooth animation.CHECK MY STICKZ MOVIE</p><p><a href="https://www.youtube.com/watch?v=jYMaCdW40nI" rel="nofollow">Insurance:Pivot fighting Animation{Pivot stick figure animation} </a></p><br>Edit Directly On the Stage<br><br>No need to go to a separated &quot;editing&quot; window; figures in Stykz can be manipulated directly on the Stage. Grab a control node (&quot;joint&quot;) and drag to pivot the attached segment and any segments connected to it. By holding down certain modifier keys, you can go into Extend Mode (allowing you to extend a line segment and move all attached line segments accordingly), or Distort Mode (which allows you to move a node by itself, and have any attached line segments adjust like rubber bands).<br>You can add new line segments to a figure by using the Add Line tool to click on a node and create a new attached line segment. You can do the same for circles using the Add Circle tool. Even beter, you can &quot;draw&quot; new segments by right-clicking on a node and dragging away - the new line segment is attached to the point you clicked on.<br>You can delete a node or add a node by holding down the Alt/Option key and clicking... if you Alt-click on a node, you delete it; if you Alt-click on a line segment, you add a node where you clicked.<br><br>Manipulating Figures<br><br>Use the Select tool to select and manipulate one or more figures. Figures can be rotated, scaled, flipped, duplicated, colorized, and aligned.<br>You can use the Subselect tool to select and individually adjust the line segments in a figure, setting their length, width, color, and angle.<br>Stykz&acirc;&euro;&trade;s unique PolyFill tool lets you fill shapes with just a few clicks! Shapes don&acirc;&euro;&trade;t even have to be enclosed to use the PolyFill tool; you simply click on the different nodes of a figure and when you click back where you started, the polyfill region is created! It can be filled with color and will move and resize as your figure is moved and resized.<br>You can individually relayer line segments within a figure so that you can get a &acirc;&euro;&oelig;crossing arms&acirc;&euro; effect simply and easily, and you can change the layer of any selected figures to create the front-to-back order you desire.<br><br>Working With Animations<br><br>You can have multiple animation documents open at the same time, and can cut, copy, and paste figures between them.<br>Display the Hints window to help you work within Stykz; it tells you what you can do with each tool, and adjusts as you switch between tools. When you are comfortable with Stykz, you can keep it closed, or use it for a quick refresher in case you forgot something.<br>Arrow keys can be used to move selected figure(s) by 1 pixel; hold down the Shift key to move in 10 pixel increments.<br>Use the Commands palette to create buttons for commonly used actions - create your own custom layout, or use the default &quot;Pivot 2&quot; compatible layout.<br>If you want to work on your animation without being distracted, you can turn on Stykz's internal &quot;backdrop&quot; feature, which covers over other application windows while you're working in Stykz.<br><br>Import/Export<br><br>You can import stick figure files created in Pivot Stickfigure Animator and they will be converted to Stykz format automatically.<br>Test your animation in Stykz before you export it; Stykz can export to QuickTime, Animated GIF, or a sequence of images.<br>Reuse Figures Easily, Share Them With Others<br>If you have commonly used figures, you can save your figure to the Library where it can be used again and again in other animations by simply dragging and dropping it onto the stage where your animation is being developed.<br>You can share your Stykz files with others, and even include information with the file that tells who created it, when it was last modified, and even provides a place to include usage instructions.<br><br>Auto Save/Auto Backup<br><br>If you don't want to be concerned with having to remember to save your document as you work, you can turn on Stykz's auto save feature and it will do it for you.<br>You never know when you may want to revert back to an earlier version of an animation - Stykz makes that easy by automatically creating as many backups as you like.<br><p><a href="https://www.youtube.com/watch?v=jYMaCdW40nI" rel="nofollow">Insurance:Pivot fighting Animation{Pivot stick figure animation} </a></p>
<p>Download Stickz here</p><p>http://www.stykz.net</p>
<p>The site is gone! Has it been moved?</p>
Awesome animation whoever created those videos.Peace. :D
How do you download it???????????????????? <br>
how can i get this pivot stickfigure thing???
This here sums up my problem:
I don't know if it is the same software, but this may be a better link:<br><br>http://www.softpedia.com/get/Multimedia/Graphic/Graphic-Others/Pivot-Stickfigure-Animator.shtml
i like pivot animation and i want to download it...my question what must i download and how to download pivot animation software?
how do i upload my animations on my blog? i ca't find my chosen item!!!
Hey guys could you type in my username on google and look at my youtube pivot animations and tell me if their good on the videos by leaving comments? thanks! <br> <br>btw thefoodman, your animations are really good, you should consider making good long ones.
Where do i download it, i cant find anything. i tried clicking the, download the PDF, button, but all it is is a whole bunch of pics.
There is another way to do it for free. it is called rotoscoping, and it is a pain. it consists of making 1000+ images moving at 30 frames a second. <br><br>another alternative is Anime Studio. it will set you back 30$, but it is worth the price for all of the features you get. I would call it a consumer version of AfterEffects.
Actually I was just watching &quot;A Scanner Darkly&quot; which was made by rotoscoping. I loved it.<br><br>I have Anime Studio. I ocasionally experiment with it. Good for vectors. I agree with that its a consumer version of AfterEffects, and thats exactly what I use it for. I use it mainly to add fx to videos.
lol, you won't believe that I found an animation-making program that consumes A LOT LESS space than that. believe it or not, it's 67KB!!!!! YES, KB!!!! and yes, 67, not 670, 67. seriously, I used it in one of my i'bles. you gotta consider using that. it's free and simple to use anyway! but for a animation i'ble this is nice :D
Sounds great! What is it???
I was kinda like an advertiser haha... Anyway, use the program in <a href="https://www.instructables.com/id/How-to-make-360-animations/">my instructable</a> here.<br>
These are some animations I made<br>
I LOVE the second one :3
I clicked your Here link and the page said, &quot;Sorry, the GeoCities web site you were trying to reach is no longer available.&quot;
Geocities, the website that hosted the page, is no longer running, sadly :(<br><br>Try searching on download.com
Is there a newer version??
Pivot beta 3.1 is the newest version.(and sadly the last)
Killer Tutorial!!! Ive made a couple animations but there's a problem... I cant export a video file (gif. or Piv.) that windows movie maker will accept. PLEASE HELP! I'm eager to burn some animations onto a disc and show off to my friends... Wll sorta... LOL... BUT HELP WOULD BE GREAT!!!!
come onn alreadyyyy. we need vid!<br /> <br /> how do you change the length of the main line? (scratches his head)
Click &quot;Options&quot; then select &quot;Edit Mode&quot;. Then drag the dot end of the line...
Ty for that... I didn't realize.

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Bio: So, hi, I'm Keith-Kid. Who the hell are you? I am one of the regulars here at instructables. I am a tried-and-true jack of ... More »
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