Step 9Running up Against a Wall
To do a wall flip:
- First of all, the character needs a running start, it would look horrible to just put him there on the wall already
- You need to define a wall. The easiest way is to just use the animation border, or the end of the canvas, as a wall.
- Remember to curve the character while flipping after jumping off the wall, or else he'll look stiff and lifeless....well as far as that goes....
- Also, sticking the landing can be tricky, so practice! Remember to flex the knees gradually as he (she) starts touching the ground, it will look much better if you do
Remeber to save the animation after you make it. It WILL be useful in the future
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