When I started brainstorming what type of clothing I would like to create, two main ideas came to mind:
1. I wanted the colors to give me an out of this world space vibe and
2. I wanted the clothing to be classy, but not something you would find your grandmother wearing.
Hopefully I accomplished both. Enjoy!
Step 1: Sketching the design
Step 2: Bring Design into Autodesk Sketchbook
This process was extremely easy!
Next, I looked at the color palette and got a feel for what type of colors I would like to use.
Step 3: Outlining with Steady Stroke
As you can see on the left hand side, I experimented with many different utensils and widths.
Step 4: Rectangles with Polyline
As you can see on the left hand side, I made a few different shapes using the Polyline feature.
Step 5: Adding Color
I picked the color I wanted, in this case black, clicked on the bucket, and then clicked on the areas I would like for it to go. It is important that the area you click is a "closed" area, otherwise the color will go other places as well.
Step 6: Adding Color and Outlining the Model
The colors I chose for the top and bottom of the dress were found in the color wheel. I clicked different areas and then dragged the rectangular box with the color down to the bottom where the gray boxes are. Doing this saves the exact color you are using and gives you access to it throughout your project.
After doing this I used the Steady Stroke feature again and began to outline the body of the model.
Step 7: Symmetry Y Feature
Next, I wanted to add some designs to the dress. I used the" Symmetry Y" feature to decorate the top. This feature was great to use. My model is curved at a slight angle, but this did not interfere with the design.
I made sure the symmetry line was down the middle and then sketched a few designs on one side, which then showed up perfectly on the other side. I then repeated the same steps for the back of the dress.
After embellishing the top of the dress, I wanted to add something to the bottom to. For this I used the "Synthetic Soft Round Brush 2" feature. I added a slightly darker shade of blue and gray. This created the texture I felt the bottom was missing.
Step 8: Cleaning Up
I then touched up colors and skin tone. The second picture shows the Copic Library and the skin color I chose.
Step 9: Finalizing
To add text: click the "T" at the top and type whatever it is you want.
The circular disc shown pops up when you have completed your text. This allows you to move, rotate and/ or scale your text. I moved and rotated it. I then did the same for the back.