You might be thinking, ‘this device looks ridiculous’. Well, that’s the point. This iDial is a ‘post-optimal device’ (Dunne, 2006). It doesn’t have to be a perfect, seamless, invisible example of wearable and ubiquitous computing that fades into the background of our lives. Instead, it is meant to call attention to the seams, call attention to itself and the way wearable computing is changing our relationships and conversation. This is a design for homo ludens (Gaver, 2002). Make it playful. And as you are making it, make sure you play with the ideas as well!
The actual making of this project is easy. You shouldn't have any trouble putting it all together. The ideas, however, are a bit more challenging. Really, if you just read the instructions to make the device without reading and engaging with the ideas, you might be a bit underwhelmed! But, if you can tap into some of theory behind our idea (see the work of Anthony Dunne, Fiona Raby, Carl DiSalvo, Matt Ratto, David Philips, Bill Gaver and more!) we think you'll encounter some deep thought on the nature of wearable computing and technology's potential to augment or hinder the public negotiation of private identity.
And keep in mind, the iDial does not solve any problems. It creates new ones!