-It is hammer-action, a rare function which makes the toy dual-wieldable. This is an ability that in past times was only achievable with blasters such as the Barricade, Stockade, Stryfe, and Raider; all of which were either noisy, inaccurate, weak, or had some other type of performance problem. You can also fan the hammer.
-It is well balanced and lightweight, making it easy to use with one hand.
-It is small, yet can reach 75-foot N-Strike Elite ranges.
-It has great performance.
-It is silent, making it an ideal choice for sneak wars and Humans Versus Zombies.
It comes with some drawing stensils.
Furthermore, the blaster has infinite modding capabilities, as well as a few rather less-known features. This Instructable will be covering three simple tips and tricks for the Nerf ZombieStrike Hammershot, such as:
-Simple band power mod.
-Extra dart storage.
-Correct loading technique.
None of these tips require any modifying to the blaster that could result in damage to the toy or the person using it, however I accept no responsibility for any problems, damage, injury, or hardships caused by this information.
Step 1: Rubber Band Mod
You will need:
-The Nerf ZombieStrike Hammershot.
-Up to three #64 rubber bands.
Loop the band's around and under the front of the tactical rail. Hook the other end of each band around the back of the hammer prime, as shown. Do NOT let the bands slide under the hammer, as they will cause friction and result in unchanged performance.
Make sure you can comfortably prime the blaster, and test fire to make sure the bands aren't rubbing. Your Hammershot should now have a bit more power!
Step 2: Correctly Loading the Darts
To load the darts correctly, insert the darts in such a way that the small hole in the top of each dart is facing outward, at an exact opposite direction from the center of the barrel.
Your Hammershot will now be more accurate and consistent during use.