Step 4: Creating the .torrent

Now you need to create the .torrent file that your clients need to be able to download the files. First you need to open your uTorrent client on the computer you configured in step 2 or 3. Then go to the Preferences and go to Connections. Here you need to write down the port used for incoming connection. Mine was 26670. Next got to advanced and change bt.enable_tracker from false to true. Then go to File > Create New Torrent or just hit Ctrl-N. You should get a new window and browse for the file(s) you want to make into a torrent. In the Tracker field, enter http://ip_address:port/announce. You can add a comment if you want and select start seeding. Now click on create and save as and save the .torrent file. Your computer should start seeding and you can now put the .torrent file on a network drive, flash drive, or use another way to transfer the .torrent to the clients.
<p>Didn't they just come up with BitTorrent Sync Beta to make this much easier?</p>
<p>unfortunately it is not bulletproof. sometimes it just doesn't find a node, and it's hard to tell why.</p>
I think one of the best solution to transfer files is <a href="http://www.foldertransfer.com" rel="nofollow">Folder Transfer</a>.It can transfer any data from PC to PC,from laptop to PC,or from hard drive to PC,etc via LAN or remote network.Even though you forget to bring the important document with you ,and you do want to share or download files from other PC,it can help you to achieve.
hi sir, I've been wondering since a very long time if this is possible, (to share large files in LAN using bitTorrent. Thank you for so much. I'll will try it out.<br><br>But I have questions.<br>I am planning to use this to sync game folder, so that once the prime game source has patches/updates installed, the game folder would be seeded to all computers in a LAN, and eventually all computer will have the updated version. Now, if afterwards, the source is updated the second time, do the other computers in the LAN automatically redownload/update their file/folders to match the seed source? I was thinking of an automatic realtime folder copying to LAN but with the load distribution characteristics of the bitTorrent protocol.<br><br>second question,<br>If the case above is possible, could the prime source be set to be read only (not changed when the other computer is the LAN made changes to their folder)? This is to avoid the prime source being modified by malware or cheats... Thank you so much.
Torrents are not automatic so you would have to schedule the download (which Im not sure will work) or manually do it each time. In your case I would try a program called Delta Copy. It does a filewise comparison of a specified folder or folders and will upload any changes. You would set it up in a push format by installing the 'server' portion of the program on each of your target computers. Then setup schedules on your source computer to push the contents of your game folders out to each pc. It will support multiple schedules and destinations and because it only copies what has changed each iteration will not take very long. This is probably the simplest way to do this in a more 'automated' fashion without having to code something custom.

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