Building upon our last tutorial, which taught you how to build a muscle sensor, we've decided to give you a project that really showcases the power of our muscle (EMG) sensors. Advancer Technologies’ “USB Biofeedback Game Controller” harnesses the power of electromyography to allow players to directly control video games with their muscles. At the core of this plug-in-play controller is the powerful yet low-cost Arduino UNO microcontroller, a favorite among hobbyist and students, acting as a HID keyboard interface. Integrated with the Arduino UNO are four of our Muscle (EMG) Sensors, allowing four muscles to act independently or in combination with each other to control over four buttons. In our setup, we elected to use a six button setup with the left forearm controlling the B button (RUN/ATTACK), the right forearm controlling the A button (JUMP), the left bicep controlling the LEFT button, the right bicep controlling the RIGHT button, and combinations for UP and DOWN.
This tutorial will teach you to build a USB Biofeedback Game Controller. Use it to play any computer game (that uses keyboard inputs) using your muscles as the controller.
Note: This sensor is not intended for use in the diagnosis of disease or other conditions, or in the cure, mitigation treatment, or prevention of disease, in a man or other animals.
About Advancer Technologies Advancer Technologies is a company devoted to developing innovative game-changing biomedical and biomechanical technologies and applied sciences. Additionally, Advancer Technologies promotes all forms of interest and learning into biomedical technologies. To help cultivate and educate future great minds and concepts in the field, they frequently post informative instructions on some of their technologies. For more information, please visit www.AdvancerTechnologies.com .