Introduction: Unreal Weapons Papercraft
Remember Unreal and the awesome weapons? You can now make your very own Unreal weapons! Just print, cut and glue them together. You can scale them to your liking using pepakura Designer (you see the dimensions in there) and apply different textures I included if you want. All the evolutions of the Dispersion Pistol are also included! They are are scaled properly towards each other, but not the other instructables.
- (Strong) Paper
- Scissors/cutting pen
- Glue (I recommend: "Aleene's Tacky Glue")
- Optionally tweezers
Adjust your papersize accordingly! The papersize used is A4, so if you are using Letter format you need to change it in Settings->Print and Paper Settings->PaperSize and then rearrange the parts to fit the page.
You can resize the papermodel to your liking by going to the 2D Menu->Change Scale->Scale Factor.
You can change the texture by going to Settings->Texture Settings and replace the texture with a different one.
Use the software to easily see which parts connect to each other.
Weapons included are:
- Dispersion Pistol (with every evolution of it)
- Flak Cannon
I used the higher poly models from the first person view and then rebuild and fixed the missing geometry to make it suitable for papercraft.
Step 1: Print, Cut, Fold and Glue Together
- Print out the patterns and cut them out with your scissors or cutting tools.
- Fold the parts. You can use a ruler to make clean folds.
- Use a black marker to hide the white of the paper thickness.
Glue the corresponding parts together. (I recommend: "Aleene's Tacky Glue")
Some papercraft tutorials: