Recently a package came via UPS to my humble abode bearing with it the indoor outdoor 3.5-Channel S032G Remote Control Helicopter, and be it that my excitement was greater than the warning not to use it in prevailing winds I decided to see what it could do. Unbeknownst to mother natures disposition towards ultralights, my naive self commenced liftoff into the brute force of the airstream and no sooner than the red dragon started its maiden voyage into the great blue yonder it careened into a mighty pine tree and started to go down. There were no survivors.
Upon further inspection accompanied by cussing and a general state of pure fury, I noted that the frame holding landing skids acquired irreparable damage, which added to my increased disdain towards Chinese manufacturing standards as well as my piloting skills. But upon further reflection with the passage of time I took this seamlessly pointless act of ill fortune and transformed it into a golden opportunity to make an instructable that not only gives me more practice in working in the 3dimesional realm and teaches you how to produce 3d objects tailored towards your own personal needs, but also allows me to take a mass produced object and make it my own.
This instructable will not teach you the basics of using blender, which is the free professional grade 3d modeling program which I'm most familiar with, but I will try and guide you, and I hope to explain it in such a way that will capture your attention and encourage you to further explore the endless possibility's that await you in the field of 3d prototyping.
3.5-Channel S032G Remote Control Helicopter
3d Modeling Software capable of exporting .stl files
A 3d printing service
Lets begin shall we...
Step 1: Setting Things In Motion
Also the hardest part in all of this is making sure that the part that your model you create is in the same scale as your helicopter and that the holes to attach the skids line up with the holes at the base of our aerial vessel. This can be avoided by careful measurements. Other than that it's fairly simple and there really are no limitations to how creative you can get, you just need to make sure that your mesh doesn't have any holes in it.