With this technique, technical labels and dimensions can added to a 3D image of your product or project. But with a couple of slick tricks we can make the text itself 3D and appear to be in the 3D space and not slapped on the surface afterwards. This can help to explain some tricky parts of your design or just make it look cool. The example above shows what I mean; I borrowed the designs from two cool Instructables that can be found here and here. I use Blender and Adobe Illustrator for this.
This is just a basic outline of this technique. I’ve gone into more detail in a blog post here for those looking for more.
Step 1: In Blender - Part 1
1. In my render settings of the scene, I check the “Edge” box in the “post processing” section of the properties panel. Then I mess around with the “Threshold” number until I get the edge lines I like.
Step 2: In Blender - Part 2
Step 3: In Illustrator
I format my text as wanted and then use the “Envelope Distort” with a Mesh option to adjust the perspective of the text so it follows the grid lines. When all the text is as I want it, I toggle the non-grid render and export the final image.