Step 2: Export Your Model to XML

Once you have a model you would like to use in Blender open Edit Mode and hit the "a" key to select all points. In the bottom panel select text editor.

Open a new file in the text editor. Open the blend2java.py file that you downloaded. Run.
Ok your object should now be in .XML wherever you saved it (if you have and error message make shure you only have 1 material for the object). Rename the object (it will have a weird name).
This is a great Instructable, but you need to add a main image of the final project to the intro step. Please do that and leave me a message when you have so that we can publish your work. Thanks!
Ok I put the final picture on the intro.
<p>I still dont get it , could you now explain how to use the 3d object?</p>
Yi]ou said that you just learned java a week ago... Where did you learn it/ how did you learn it? I cant find anything at all on how to program in java.
If you want to learn a bit of java:<br><br>1.Get Minecraft, if you haven't done so already.<br>2.Get MCP (Minecraft Coder Pack)<br>3.Get ModLoader<br>4.Look up on YouTube how to set it up, as well as various tutorials on how to mod certain aspects of the game.<br>5.Make a mod.<br><br>Follow these steps, and you will have learned some Java!
This could come in handy for making Minecraft mods. Thanks!

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