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Variations on a Classic: Dots and Squares

Step 2Moving

Moving
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The point of the game is to acquire as many squares as possible. Each player takes turns to draw a line, from one grid point to an adjacent grid point (no diagonals). The walls of the board count as lines already drawn. A player may capture a square, by completing the four walls of it with one move. If a player captures a square, he receives another move. This extra move is mandatory, not optional. You can move anywhere on the board, except on a space where there is already a line. Your line does not have to be adjacent to any others. You must mark the squares you capture with a symbol, initial, or a color. Note, in more complicated versions of this game, it may be useful to mark the captured square with a different color for each player, and in pen or pencil write in the value of that square, making it easier to count up the score at the end of the game. This only applies to games with coordinate grids.
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Author:Aurimasmb