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Warmachine Gaming Table for Penny Arcade

Warmachine Gaming Table for Penny Arcade
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Our Background:
We are three guys in Boston interested in all kinds of games, and in this case miniature based wargames.
We are fascinated by technology and a question in our minds was "How can we innovate wargaming terrain and table design to make a more immersive and interactive gaming experience?"

Our answer to this is what we call 'Augmented Terrain'.

Meeting Penny Arcade at PAX EAST:
For PAX East in March 2011 we built a dock table for Warmachine called 'Clockwork Cove' that included smoke effects, RGB LED lighting in buildings and terrain, LED searchlight pieces, with RFID cards & scanner to trigger all of these effects using an Arduino Microcontroller in a central building. In our group we have collectively over 15 years of model making experience, so it also fit into an aesthetically pleasing Steampunk Harbor theme very well.

When Penny Arcade Mike saw the display, he asked how he can go about commissioning a project for his gaming group. 
After some discussions, the plan was to build a table, ship it out to Seattle in August, then fly out to PAX Prime with the terrain to complete the delivery. This is the story of how we built (and delivered) it.

Project Requirements:
Modular Board: 2' x 2' squares that can be reoriented and rearranged for many combinations
Modular Terrain Height: They wanted a way to change the terrain height. We came up with an approach not tried before in wargaming.
Corvis-Themed: Mike's gaming group was playing through a Privateer Press RPG set in a city called Corvis. They liked the theming and used this was the compass for art direction. Corvis is at the junction of three rivers and used to be a farming city. It is famous for a large University and has been at the center of many conflicts when different armies occupy the territory. Over time the city has fallen into great disrepair and depression, especially since the wet, unstable ground has allowed many buildings to become unstable and slowly sink into the ground. There is a vast underground network of tunnels and chambers of the old city.
Lights: We knew we wanted to include LEDs in the terrain  and buildings, in a modular way so that each feature can operate independently of the table configuration for the scenario.

Theme:
Even if the undercity was not a playable part of the board it needed to have the feeling that something was lurking under the streets
We wanted to create a sense of depth. Although the playable surface can be flat, we wanted to add a 3D effect. We found images which were representative of the look and feel of Corvis. These guided many of our decisions.

Concept Generation:
We started by sketching and brainstorming. We made scale index cards with the terrain drawn on it to see how it works when they are shuffled and rearranged. After we came up with the terrain inserts idea we made a Solidworks CAD assembly. 

Dont forget that your local gaming store is still one of the best places to present and discuss ideas. Carry around a small notepad in case you ever get an inspired idea and dont feel silly about considering the 'wrong idea' because you never know when that thought process may lead to the 'right idea'.

Extra Links:
Mike was so happy with how the table turned out that he posted a feature on the Penny Arcade Homepage.
Also feel free to check out our facebook page
For information on what other members of the warmachine community thought check out our thread on Privateer Press


 
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Step 1Base Table Board Quarters

Base Table Board Quarters
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The base design is centered around floorboards. These are pressed cardboard with some wood pattern coating

These are relatively inexpensive, extremely stiff and do not warp. They are also very light, easy to cut with a circular saw, and very thin.

MDF (medium density fiberboard) is a common material people use but is not any cheaper, extremely heavy, the dust from cutting can be cancerous to inhale, and the porous nature of the material means that if it gets wet it will cultivate mold. Simply put, the floorboards are a great balance of all of these requirements.

Tools Used:
Power Drill (preferably 2)
Circular Saw
Power Sander


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48 comments
1-40 of 48next »
May 2, 2012. 8:52 PMilpug says:
Oh holy damn.... I love this! So many ideas now!
Mar 10, 2012. 12:23 PMinfob says:
Lot of work.

Lot of envy!!!!! Arrrrgh!!!!!!

Feb 20, 2012. 10:13 PMCabe says:
I found this whilst searching for something else, I was so engrossed in the writing and pictures I had forgotten what I was originally searching for!

An excellent write up and brilliant integration of old school tabletop gaming and modern model-making tech.

It makes me want to get back into Necromunda as I think this specific theme would also suit that dingy corner of the WH40k realm.
Nov 23, 2011. 9:13 AMmcarrell says:
Disney imagineers couldn't have done better! Awesome project!
Nov 9, 2011. 6:55 PMwncranger says:
Great Instructable! I believe this instructable will definitely encourage folks to try their hands with electronics coupled with creative design and construction and so I consider this project to be an all around winner. I've clicked on follow and sent you a patch and gave you my vote. Thanks for sharing and being an inspiration to others!
Nov 2, 2011. 6:30 PMsub893 says:
BOSTON!!!!!!!!!!
Oct 9, 2011. 7:31 PMegosselin1 says:
What brand of stereolithography machine ? How much does it cost if I want one ?
Oct 12, 2011. 7:43 AMegosselin1 says:
That's what I thought when I saw that kind of quality on the finished pieces. A little expensive for a hobby my girlfriend would say... But i'll check out the systems you suggested just in case, thanks for taking the time to answer. I said it before and I'll say it again, superb work !
Oct 6, 2011. 7:49 PMnewroger says:
Ow estão de parabens pois o trabalho e a ideia são otimos!!!
Oct 5, 2011. 11:58 PMeizra says:
very very very very nice!
Sep 30, 2011. 5:06 PMJsquared24 says:
Wow! I'm going to attempt to build this when I'm older with my brother! Very detailed. I would build it now, but I dont think I have the patience or mechanical skill.........yet :D 1123763874264347861872394/10
Sep 30, 2011. 1:58 PMDeus Tempestas says:
Epic, truly epic guys. You have way too much time on your hands. Thanks for sharing this with us. Wow
Sep 29, 2011. 4:18 PMPropagandaPanda says:
I have to say when I saw this on PA a while ago I was pretty amazed. My brother too. We build thing like this all the time and when we see others doing it with their own flare its great.
Two things I'd like to add, the blue LEDs would have probably been better off orange or "amber".
And the second is more of a question/statement. I'm surprised to see that you guys glued/assembled quite a few things before actually painting them (pipes, grates, barrels stuff that goes under metal mesh mostly seen in step 6). Any reason you did it that way? I'm of the idea that painting some of the extra features separate would have been easier... no?

Otherwise superb work! Since I wont have anything to show off (no pictures) for the epilog contest you'll get my vote.
Sep 30, 2011. 1:35 PMPropagandaPanda says:
Gotcha, makes sense.
I knew it was preference to assemble before painting, I always like to ask in case someone does something that might be cool enough for me to start doing it that way.
Sep 30, 2011. 12:07 PMFrozenIce says:
REALLY REALLY GOOD!! NEED MORE!!
Sep 30, 2011. 7:39 AMJasperNoltes says:
Hi Guys! i dont play warhammer. but enjoy watching the game! and i love the gaming tables! good job! the link for the grass is thewarstore.com. had trouble finding it! thanks for your post! wil send it on to my brother!
Sep 29, 2011. 7:09 PMFuzzeeDee says:
Having started my love affair with RPG over 30 years ago I have seen many play boards and computerized DM systems. This is by far the best thing I have EVER SEEN. You guys did absolutely incredible work, whether commercial or home made yours excels far beyond anything else I have seen. As a fellow enthusiast I have a couple of suggestions for your next effort that I think you would not only enjoy but could be the start of a very successful commercial enterprise if you were so inclined.

For your insert systems you could cement rare earth magnets into the recesses on the board and have corresponding metal tabs or washers embedded just below the surfaces of both. This would make all your inserts and surface mount bldg, player pieces, atmosphere sets, etc lock down nice and stable yet be easily moveable. In the opening documentation of this table system you mentioned using RFID tags, swipe cards and Arduino. You could add more LEDs in more colors which could detect a individuals player pieces and have the board sense which player the piece belonged to and automatically light up different LEDs denoting what player 'owned' what objectives. You could even have Arduino controls change atmosphere lighting to reflect elapsed game time or changing game conditions. At the start of a game each player could register a swipe card to which game assets could be matched and subsequently altered to reflect progress in the game. The overall management of all these RFID tags, game progress and status, etc could be done wirelessly with the Arduino communicating with an iPad, and maybe even iPhones (iPad for the GM and iPhones for individual players - Android devices could be supported as well or used instead). You could even devise 'game kits' that would contain game specific assets, inserts, game outline and even game specific apps for the tablet/smart phone options that would use the 'Master Game System'. You could even liscence the software and device drivers for the Arduino & RFID hardware to allow third parties to develop their own 'Game Kits' for your 'Master Board Gaming System' making it easy for your system to become a whole new industry standard. Just 'My 2¢' from a very enthusiastic fellow gamer. Good luck guys and best wishes for your continued success. Regards, Fuzzee Dee.
Sep 29, 2011. 4:37 PMmillstreem says:
this is a true master piece, loads of detail, makes me want to come to your house and take it.
Sep 29, 2011. 4:06 PMVictor Moser says:
Oh! PERFECT!
Sep 29, 2011. 2:21 PMjkerchelich says:
The amount of detail and effort you guys put in to this amazes me.
Sep 29, 2011. 7:29 AMfidibiri says:
You guys are freaking crazy! This is just awesome...

Tho questions: How long and how much did it take?
Sep 29, 2011. 1:21 PMegosselin says:
Spectacular, i'm speechless at your talent and attention to details...
Sep 29, 2011. 1:12 PMCFW says:
Brilliant !!! Can't wait for the next one...
Sep 29, 2011. 11:19 AMaskjerry says:
Now THIS is an Instructable... too many people just show off, "Look what I did"... without going into detail as to how they did the steps to build it. Your details were every bit as great as the design and building of the project. Someone who wanted to do a similar piece could follow this like a manual and achieve good results.

I salute you,
hats off,
and... two thumbs up!

Jerry
Sep 29, 2011. 11:20 AMaskjerry says:
And... might I add...

A-W-E-S-O-M-E ! ! !
Sep 29, 2011. 10:47 AMGepetto Father says:
You have some decent skills, folks! Brutally AWESOME.
Sep 26, 2011. 5:42 PMraja681 says:
good job with this one and i luv the begining pix they are awesome then i saw the blue doors..... and im like TARDIS YYYEEAAAAAHHH!!!!!!
Sep 26, 2011. 1:02 PMCalltaker says:
Wow. Not much else can be said. Detail is phenomenal, build is fairly straightforward to anyone with a little bit of mechanical ability. This is absolutely amazing.

Admittedly, I never got the hang of table games, but still, this is absolutely freaking amazing!!!!

Kudos to the max!!
Sep 26, 2011. 10:53 AMlaxap says:
Fantastic, I love it! So much great details! The LEDs give an amazing effect.

Greatly documented too! Five stars and fav!
Sep 26, 2011. 6:35 AMZoDo says:
Raly amazing job. Wish I had one of these.
Sep 25, 2011. 6:58 PMwilgubeast says:
This is wonderful. You guys did an excellent job of making it accessible with clear directions and everything.

One of the best gaming set-ups I've ever seen. It's just so...pretty.
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Author:At-Large Gamers
We are three guys in Boston interested in all kinds of games, and in this case miniature based wargames. We are fascinated by technology and a question in our minds was "How can we innovate wargaming ...
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