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command and conquer 3 Kane's wrath strategies

command and conquer 3 Kane\
I don't know how many of you out there play Kane's wrath, but i have made this instructable for the few that know online play is massively different from vs computer play, you need to be very fast and equipped with strategies so i will set it off with two of my favorite strategies that i use, and if there is enough interest and tips to help me improve i will expand and post lots more strategies which work well...feel free to explain a strategy to me so i can post it onto the instructable and credit you for it, happy RTSing :D

the first two are very basic, and are the same ones that i used when i first played online, and they are great starters for new players since they work so well even though they are so simple, oh, and my name on kane's wrath is zonecommunictns so feel free to play me, but i wont be online for a while because my main PC is down.
 
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Step 1The basic attack bike / pit-bull / seeker rush

the basic attack bike / pit-bull / seeker rush
strategy name: the basic attack bike / pit-bull / seeker rush

for faction/s: all

difficulty: 3/10

type: rush

this strategy requires speed, so make sure that you are quick, this also works best on games with low starting credits.

To start off with build a power plant, then barracks and a refinery, while that is building, build and deploy an anti infantry defense on the route that you think is most likely for the enemy to take, and train a few basic infantry and place them around your base to kill any scouts that the enemy may have sent, after your refinery is built, start constructing a war factory, put up a couple more anti infantry defenses and train some anti vehicle infantry and place them near your main tiberium field to protect your harvesters from an attack. as soon as the war factory is done, deploy it and build a harvester, after the harvester is created build 8 basic vehicles.
Be patient while these basic vehicles build and while you are waiting place some more anti vehicle infantry around your main tiberium field being careful not to let your credits hit 0 and send some scouts into the enemy base to try and find a part of the base that your basic vehicles can enter without sustaining too much damage, once the basic vehicles are done building, select them all and allocate them to team 1 (ctrl + 1) and rush them into the enemy base making sure that they all stay together, enter the part of the base that you had scouted earlier and go straight for the harvesters, if your opponent is NOD then you may have to look around because they have the stealth ability.
once all their harvesters are taken out, attack the power plants to cut off the defense power, and then the war factory, attack the other structures with your remaining attack bikes and if you loose them all make sure that you are preparing a second attack back at your base, the second attack should comprise of tier 2 units and should finish the attack if they haven't surrendered already from lack of credits.
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15 comments
Apr 10, 2011. 11:11 PMlestat666 says:
if u could pls post more 5/5
Apr 10, 2011. 11:10 PMlestat666 says:
id be greatly interested in some more plans if u have them
Dec 30, 2009. 10:49 AMINDICTtheMIASMA says:
With the Marked of Kane I was playing brutal traveler and reaper. I held them off by sealing off the choke points to my base (for each starting base there could be anywhere from 1 to 3 entrances) with four or five deployed reckoners. I put a combonation of either two tib troops and one enlightened or two enlightened and one tib troop. I upgraded to particle beams and tiberium core missles, scattered some sams and stealth tanks around my base, then set all my recources to building a reclaimer mech, which i equipped with a saboteur and a tib troop. the defences held up fine, i downed at least ten planetary assault carriers and three hexapods, but my reclaimer was just too vulnerable to the carriers on its long trek to the enemy base. Thoughts?
Dec 18, 2009. 5:19 PMAlternateLives says:
 I would play Kane's Wrath if my computer would support it. It will barely even play Generals! Until I get my new laptop, I will have to settle for Tiberian Sun.
Jul 18, 2009. 3:50 AMTigerNod says:
Hey bedbugg, haven't you heard the news yet? http://www.commandandconquer.com/cnc4/index.html C&C 4 IS COMING OUT IN 2010!!!!!!!!!!!
Jul 19, 2009. 11:17 AMTigerNod says:
Well, I feel kinda sad about it because this will be the final C&C ever!
Jan 7, 2009. 7:54 AMTigerNod says:
Cool. Too bad I already knew all these strategies. Maybe you should experimentate with new ones, or perhaps not only rushes. 4 stars.
Jan 7, 2009. 12:09 PMTigerNod says:
I am interested! And perhaps I will change it into a 5 if you do so! I usually use a pretty good strategy with Nod; but it is pretty straight forward. It is called turtling, and I think you already know this one. Start as normal Nod, on the map in that blue zone where 2 players at a normal tib field need to take it on against one with 2 blue tib fields, with one easy GDI guerrilla as enemy. Build an ammisarry and move to the entrance of your base. Build 3 shredders whilst going directly for a tech lab. Build two obelisks on the top of the hill. Build an airfield, create 50 venoms, use the laser upgrade, then pwn the facist overlords (also known as GDI) into the ground! Oh, and the MCV rush works best with any of the Nod factions. Their MCV can crush units.
Jul 18, 2009. 3:55 AMTigerNod says:
You can use the venom tactic effectifly by just spamming 50 of them whilst defending your base with the obelisks and shredders and lasers. Some stealth tanks can be useful too, just in case they send in air units and evade your defences.
Jan 7, 2009. 1:16 PMTigerNod says:
The Nod MCV can crush infantry,i'm not sure if it also crushes vechiles. But GDI MCV's are faster, and the scrin drone platforms can only be hit by anti-air when in the sky. The MCV rush works better on small maps. Some players also build one crane before packing up.

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Author:bedbugg2
I like mountain biking, its my main sport and i own 2 bikes so anything to do with bikes interests me, i also used to make K'nex guns but have since retired...to making instructables about games and o...
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