Step 1: Vehicles
#4--the hummer-this is a good car for its sheer size and durability one could really crush a crazed zombie in this
#3--the Semi- good in all sorts of situations if you only have the cab then its like the hummer but if you have the trailer than you can carry supplies and sleeping room for your fellow head-bashers
#2--the tank-great for firepower and the ability to take all kinds of damage while still remaining intact the only draw back is speed unless you get a lite tank
#1--the AC 130-the ULTIMATE air support zombies can't fly so they can't touch you the big problem is that it SUCKS gas like a pump
Step 2: Weapons the Slide You've All Been Waiting For
#10--the combat knife-lets face it you get a few but then you WILL get screwed
#9--machine pistols(MAC 11 shown)-easy reload beautiful rate of fire.....but crap damage and crap accuracy
#8--magnum(.357, .44, or .50 all work)-high damage high penetration and total badassnes..... not great reload and wrist-breaking kick "I know what you're thinking. "Did he fire six shots or only five?" Well, to tell you the truth, in all this excitement I kind of lost track myself. But being as this is a .44 Magnum, the most powerful handgun in the world, and would blow your head clean off, you've got to ask yourself one question: Do I feel lucky? Well, do ya, punk?"
#7--shotgun-the stereotype zombie control gun but it's great for medium-close range combat one of the worst reloads of any of the guns featured and plenty of kickback the good outweighs the bad "don't leave home without it"
#6--molotov cocktail- unlimited range depending on strength, angle, and height good for groups but don't let them near you when their still on fire!
#5--flamethrower-close range only, easy to make, powerfull and flamible are the stats make up your mind about this controversial zombie weapon
#4--the grenade launcher-this "noob tube" is one of the cheapest guns out there and considered to be very "noobish" but bear in mind it's anti-zombie power
#3--minigun-the uber cannon spitting out op to 10,000 rounds per 60 seconds and at 30mm bullets that's a lot of stopping power the drawbacks include the unbelievable kick, crazy inaccuracy, waist of ammo, and lastly it weighs in at about 500lbs but who needs all that when firing a minigun
#2--wonder waffel DG2-my favorite gun in Nazi Zombies the electric charge can leap from one zombie to the next frying them all. at only 3 shots to the mag and a 6 second reload time everything must be dead before you can reload safely
#1--nuclear warhead-the much anticipated last weapon is a nuke i know...i know but think about it it could cleanse a city completely of its zombies you better be way away before it goes off though