Introduction: Turn Your Lego Projects in to a Rubik's Cube!!!

Picture of Turn Your Lego Projects in to a Rubik's Cube!!!

software & supplies:

MLCad (if you don't have it here's the link:MLCad)it's free!!!

adobe photo shop 6.0 or higher (here's where to downlad it:photo shop

thin double sided tape (or glue if you want it to be permanent)
scissors
pencil
ruler
a rubik's cube (rather use one with the stickers peeling already!)

Step 1: 1

peel all of the stickers off your rubik's cube!!!
make sure you measure the stickers!!!
note: a bare rubik's cube is boring so there's no pic!

Step 2: 2

Picture of 2

design your 6 lego models.
save each as a pic.

Step 3: 3

Picture of 3

edit the pics in photo shop.
remember those measurements?
multiply them by 3 and make a new pic called blank.

ex.
the measurements were 1.5cm X 1.5cm, so the blank pic would be
4.5cm X 4.5cm.

make sure this pic has the same resolution as the pics you made in mlcad (72 px/in. in my case)
take the line tool and set a 1 px weight.
zoom in real close and draw a border around the edge.
save it now.open up all of your pics of the models and resize them to fit just inside the square on the pic called blank.

ex.
the blank pic is 128px X 128px, so the reresized pics would be 126px X "x"

select all, copy, and paste the models in to the pic called blank.
close the model you copied from and do layer flatten image to the pick called blank.
do file; save as and save it over the model.
close the previously saved window and re-open the pic called blank.
repeat 5 more times to the others
now create a pick thats 3 "edited" models high and 2 wide.

ex.
the "edited" models are 128px X 128px, so the new pic would be 384px X 256px.
re-open all the models and paste them in to the new pic like a grid.
flatten the image and save as complete.

Step 4: 4

Picture of 4

print the pic called complete.(you may use mine if you're a Lego Mindstorms NXT fan)
with the pencil and ruler divide each printed model in to 9ths like a 3x3 grid.
cut the models out then cut along the lines you drew, separating each model into separate piles.
stick (glue or tape) the separate pieces so that the cube is already solved.
and that's all!!!

Comments

connorcancount! (author)2007-09-09

is there anywhere to download photoshop for free?

jonnxt (author)connorcancount!2007-09-11

this link is free, just sign up for the website.

connorcancount! (author)jonnxt2007-09-11

when i clicked on the photoshop link, i submit my email and what not and then it asks for my credit card info. am i signing up for the wrong thing?

Alathald (author)connorcancount!2007-10-18

Photoshop is, in general, not a free program. A similar program that works well for many people is the GNU Image Manipulation Program (the GIMP). Might give that one a try.

connorcancount! (author)Alathald2007-10-21

thanks, i also downloaded google's picasa2

iTraceur (author)connorcancount!2009-07-25

I still think that Paint.Net is the best free image editor. GIMP is powerful, but not as easy.

ruxana (author)2009-07-15

thanks jonnxt for the algorithms. i really needed them to orient the center pieces

Kiteman (author)2007-08-18

Hmmm....

This idea would make a good gift - just use six images important to the recipient (family members, holiday photos, romantic locations, CD covers etc etc).

Start working now for Christmas...

wolf555hound (author)Kiteman2008-10-08

I was just gunna use the kit from there for my different aunts and uncles, AND, solve it in under 2 minutes.

saturnv7890 (author)Kiteman2007-12-17

you... are... a... genious!!! i'm doing that for a friend, i finally know what to get!!! thank you so much!!! you have saved christmas!!

joejoerowley (author)Kiteman2007-08-18

That would make it really hard though!

Kiteman (author)joejoerowley2007-08-19

No harder than getting the Lego images the right way up.

jonnxt (author)Kiteman2007-11-02

I found the ole' one had that prob. but if every pic is different its no prob.

jonnxt (author)Kiteman2007-09-03

I posted a new "v" of it.

royalestel (author)Kiteman2007-08-18

Yeah, good point. Hmmmm

megziewoodles (author)Kiteman2007-08-18

I want one that has the colour codes in hexadecimal. I'm not a geek, at all.

knexsuperbuilderfreak (author)2008-05-22

CLICK HEREues lego digital disnar

darth2o (author)2008-01-28

Or, you can try to make one where, even if the cube is not in the correct combination, it still makes an image, like an image that can add parts.

Like you could have one square be a head/hair, the one below it be a shirt, and below that pants, the other ones would be arms and accessories.

sk8er4life111 (author)2007-10-17

I WANNA DO IT!

hethlee (author)2007-08-25

I made one like this for my b/f for valentines day. Except I cut up pictures and attached them with super glue. It was a great inexpensive gift.

zipykido (author)2007-08-18

I find the cube harder to solve when you have to orient the middle pieces but nonetheless nice instructable.

jonnxt (author)zipykido2007-08-19

here's how to orient the centers as thay're called:

There are six faces, with the following notations:

•Upper, or top face = U
•Down, or bottom face = D
•Left face = L
•Right face = R
•Front face = F
•Back face = B

We can turn each face either clockwise or counter-clockwise, with respect to the center (i.e. a move that may be clockwise to you, when looking at the cube, may not be clockwise for that face, in relation to the middle of the cube). The names for the different kind of moves (I'll use the U face as an example) are:
• A 90-degree turn clockwise on a face is denoted by U.
• A 90-degree turn counter-clockwise on a face is denoted by U' ("U prime") (Also note this is the same as U, done three times).
• A 180-degree turn either clockwise or counter-clockwise on a face, is denoted by U2 ("U squared") and is the same as two clockwise turns, or two counter-clockwise turns.

here's the manuevers:

pieces are incorrectly oriented. If this is the case you can use a one or more of these three processes to correctly orient them.
•Rotate the U center 180 degrees: U R L U2 R' L' U R L U2 R' L'
•Rotate the U center clockwise 90 degrees and the F center anti-clockwise 90 degrees: F B' L R' U D' F' U' D L' R F' B U
•Rotate the U center clockwise 90 degrees and the D center anti-clockwise 90 degrees: R L' F2 B2 R L' U R L' F2 B2 R L' D'

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