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  • 3D painting: Layered Resin and Acrylic Paint

    Love it! Here are a few ideas that popped in my head while reading (YMMV):1. If you pour the resin into a spinning 'mold', it will form layers on the sides of it. The RPM will change the angle of each layer, from a slight depression in the middle at low speeds to completely parallel to the axis of rotation at high speeds. (I'm not sure if slower RPM's will cause the layers to be thicker on the bottom or not.) The highest RPM's should cause bubbles to evacuate completely, as the resin will be pushed outwards with a lot more force than gravity. Obviously, removing debris while it is still liquid will no longer be possible.2. Rapping the piece on a table should cause at least some of the bubbles to detach and escape.3. If you DIY a vacuum chamber and set the piece in it as soon as y...

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    Love it! Here are a few ideas that popped in my head while reading (YMMV):1. If you pour the resin into a spinning 'mold', it will form layers on the sides of it. The RPM will change the angle of each layer, from a slight depression in the middle at low speeds to completely parallel to the axis of rotation at high speeds. (I'm not sure if slower RPM's will cause the layers to be thicker on the bottom or not.) The highest RPM's should cause bubbles to evacuate completely, as the resin will be pushed outwards with a lot more force than gravity. Obviously, removing debris while it is still liquid will no longer be possible.2. Rapping the piece on a table should cause at least some of the bubbles to detach and escape.3. If you DIY a vacuum chamber and set the piece in it as soon as you level the resin, the air bubbles will all evacuate quickly and easily. It doesn't have to be anything fancy; a tube with a rubber piston that has a foot loop attached to it should create enough suction when you step on it.4. I don't think that you would be restricted to flat layers. For example, if you make your first layer contain the sky, your second, third, and fourth layers could be tilted left/right/up, and be angled buildings for the first two and the street for the third, leaving the center clear all the way back to the first layer for more flat/angled layers.Hope this helps!Keith

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