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  • jerichards commented on Slayerfan666's instructable Airsoft Game Types2 years ago
    Airsoft Game Types

    Also, TDM or CTF only with specific individual team functions. This is a bit more complicated but then ups the strategy level quite a bit. make up your own team functions but some I have come up with are:Runner - no ammo no defense -ball grenade for direct hit - can be hit 3xProtector - heavy defense - portable shield - semi auto - can be hit 2xSoldier - full ammo - full auto - hit 1xSniper/Specialist - cannot be hit - VERY limited ammo (5 shots?)Communicators (team refs) - cannot be hit - nararates from Base Area the enemy position and strategy and keeps track of enemy player hitsTarget Person- used if the game play is to protect or assasinate a specific playerGame Ref - to ensure smooth gameplay and keep track of game timeMedic - pistol- hit 2x - not sure yet about actual medic functi...

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    Also, TDM or CTF only with specific individual team functions. This is a bit more complicated but then ups the strategy level quite a bit. make up your own team functions but some I have come up with are:Runner - no ammo no defense -ball grenade for direct hit - can be hit 3xProtector - heavy defense - portable shield - semi auto - can be hit 2xSoldier - full ammo - full auto - hit 1xSniper/Specialist - cannot be hit - VERY limited ammo (5 shots?)Communicators (team refs) - cannot be hit - nararates from Base Area the enemy position and strategy and keeps track of enemy player hitsTarget Person- used if the game play is to protect or assasinate a specific playerGame Ref - to ensure smooth gameplay and keep track of game timeMedic - pistol- hit 2x - not sure yet about actual medic function Call In Support - A temp stationary timed gunner called by a team by enabling them through a task. (requires timer and task to enable) could be finding a "key" and placing it with the gunner. Clones - neutral and dormant until tagged. Assume the role of the one who tagged them.I'm sure there will be more.....

    We play "Kill Confirmed" like in COD. We used the different colored Marker flags that are typically used for marking pipes and wires in the ground. Each team base has a pile of their own color. It is basically TDM only each player carries a flag on them. When you are shot you stick the flag in the ground where you are, go back to base, grab another flag, and you're back in the game. You have to capture the flag of the opposing team when you hit them for it to count. You can recapture the flags of your own team to keep the opponent from getting them. Count up flags at the end of a timed period to see who wins. LOVE IT!The nice thing is it does is actually makes people not "spray and pray" as much since shooting someone in a place you can't get to won't help you at all...

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    We play "Kill Confirmed" like in COD. We used the different colored Marker flags that are typically used for marking pipes and wires in the ground. Each team base has a pile of their own color. It is basically TDM only each player carries a flag on them. When you are shot you stick the flag in the ground where you are, go back to base, grab another flag, and you're back in the game. You have to capture the flag of the opposing team when you hit them for it to count. You can recapture the flags of your own team to keep the opponent from getting them. Count up flags at the end of a timed period to see who wins. LOVE IT!The nice thing is it does is actually makes people not "spray and pray" as much since shooting someone in a place you can't get to won't help you at all. Super easy and fun variation to TDM. Cheap and little prep time. Also since you can get many different color flags you can easily have 3 teams of 3 or 4 teams of 4 or whatever.

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