With Instructables you can share what you make with the world, and tap into an ever-growing community of creative experts.
Tell us about yourself!
I just edited the code in subroutine startGame(), changing the units from 'millis' to 'micros' (lines 93, 100 and 105). That means the reflex times are posted in milliseconds, but it's easier to measure the differences in those units.
Join 2 million + to receive instant DIY inspiration in your inbox.
© 2016 Autodesk, Inc.