Tell us about yourself!
Okay thanks! I will do that.
Then how did debug on the target?
No I am just using my knowledge of microcontrollers to figure this one out.
Wait so how exactly did you program your chip? I am asking because a JTAG enviroment is expensive.
Well I am only 15 but I have been working very ahrd for the past two years to become a programmer and I just got into embedded programming about two months ago. I am infact making a realistic laser tag game. The solenoids force is supposed to simulate recoil or kick so that the gun isn't too easy to shoot. So anyway I am more experienced with programming than I am with micro's but I mean everything can be learned.
So these two components control the voltage that is sent to the solenoid and speaker?
Thank you! I also need a small speaker on the front of the gun. Also about the solenoid. I think I have found for the pistols with a 0,7kg force. http://www.amazon.co.uk/1-9lb-1-5lb-Linear-Solenoi...But about the Arduino. So if I hook the micro to the battery will it be able to give power to all the components from there? Or do I need to hook them up seperately. Since you say the voltage regulator is in the micro.
Oh and about the capacitor. Since it's a pistol it will only have 7 shots that can be fired relatively fast but is that already enough to need a capacitor?
Well I actually don't have it yet, but I was thinking of an arduino micro-controller. An infrared LED a normal LED a solanoid. I think that's it. I wouldn't know wich battery is the most efficient but I don't want them all running in diffirent batteries.
Well I understand but I think I might look for more aproaches first. While looking for my circuit boards I stumbled upon another problem. If I were to use a mini-controller as the brain of each gun. Would I be able to program all the cycles in? Cycles as in: If trigger = 0 wait(time) repeat end. Elseif trigger = 1 fire LED 1 fire LED 2 fire solanoid -1 ammo wait(time) repeat end.
Could you better explain what your idea is?
I am probably too young but I can program in Lua. I am also very creative and make games "That I usually don't end up making :P". I'd love to help with the design. I'm also a bit of a nerd/geek so I know what gamers want out of a game.
I'll post the question on there then I gues. Thanks for your help. If I don't find a better solution i'll just tweak the sound to be a bit louder.
Really any questions? Okay well can't hurt to try I gues. I am making a laser game/tag system and I would like an IR detector/sensor that can tell the difference between a direct hit and a near hit fly by so that the "bullets"can still cause sounds on a near hit. The sensor should be as invisible as possible but should have a very clear and acurate detection.