Help With Warcraft III World Editor Answered
I have recently been creating a tower defense map with the warcraft world editor and I am just starting to make all the waves. My map is a Solo TD where the creeps move through multiple checkpoints. The problem I'm having is that if a creep manages to step into a region that he is supposed to later on (if someone mazes and makes it so they have to go through the last region before the first) then the creep dies. I was wondering if there is a way to make it so they HAVE to enter the first regions before the others apply to them. There is a way to do it with variables but that way is going to take me FOREVER. I was wondering if there is a faster way than just creating a load of variables so when a unit walks into a region it records it and after a certain number the next region is activated. That way also has a few flaws that would be difficult to maneuver around. Thanks in advance!
The red words in the picture say "makes them go that way". It did't show up as well in JPEG form.