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Instructable on how to make a game? Answered

I think we should do an instructable on how to MAKE a game. No sense letting Nintendo and the others have all the fun. I even have a game creation tool, Hephaestus, that i could provide a link to if you want.

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HeyJD (author)2010-07-19

I think the best way to make a game is to learn flash professional... The easiest way is to use game maker though.

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nbagf (author)2010-07-14

you could either use Python or Gamemaker

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royalestel (author)2007-04-18

Just start with something simple. How about a bomberman game with custom powerups? But it's been done. Something simple that's new . . . thinking . . . Bomberman with warps like in Narbacular Drop, or Portal. Phone tag game Be a mechanic game Be a secretary game where the real point is to distract everyone while you stage a hostile takeover of the company. Chauffeur game Think simpler, like an action puzzler . . . I got it. Spellcasting game. Where you have 8 or 16 "power words". But you have to learn certain spells before others you can successfully cast others. A bit of randomness involved . . . maybe some timing to casting the spells . . . a succesful cast of a spell makes harder spells more likely to be able to cast . . . The fun part would be to see all the destruction a "fire tornado" would cause. Etc. Then after that parts working, you could make a meta game, where you form different spells to get a simple character past puzzle obstacles. A spell toolkit, if you will. Oo! The goal is to learn all spells, and escape the wizard apprentice labyrinth. Yep. That's a good idea, I think. Bits of that have been floating in my head for years. I'd love to work on a game like that, how about that abun?

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abun1991 (author)royalestel2007-04-19

I have an idea for a game: You are stuck in a mall on your birthday with your friends and one person who secretly hates you. It looks and plays like doom, and is set in the future. PS: has anyone tried FPS Creator? Is it good?

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whatsisface (author)abun19912007-09-08

Yeah I got that today, it's good although slightly limited in areas. I'm searching for tutorials currently.

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Dorkfish92 (author)2007-04-21

Gamemaker is really good! I was able to make an FPS kind of like the tutorial on their website. It had more stuff though like weapons, visible bullets, grenades, ect. I can send some files of games that i've made for school if anyone needs them.

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jtobako (author)2007-04-17

Well, get started. Or are you looking for collaborators?

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abun1991 (author)jtobako2007-04-18

I am looking for collaborators on this. Do you have any ideas?

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fungus amungus (author)abun19912007-04-18

It's a lot easier to get people excited about a project when there's already an idea or some finished piece to get excited about. In my experience, just saying, "hey! Let's do stuff. What shall we do?" doesn't go anywhere

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jtobako (author)fungus amungus2007-04-18

Ideas (for me) are easy. Putting them on paper (or other media) is more work and less fun. I prefer puzzle and exploration to shooters and 'learning the controller' (guitar hero without a real guitar isn't worth the time, needing to repeat a level until you learn how fast the buttons can be pushed is boring).

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frank26080115 (author)2007-04-18

game maker rules! http://www.gamemaker.nl/
game maker takes care of physics, movement, rooms, views, and collision detection and other stuff that would take weeks to code.

I'll make a tutorial when i have time, i was 1/4 way developing a kick ass overhead shooter / real time strategy combo game before (almost like ghost recon, a small team of 8 vs a hundred AI), i might finish it someday

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westfw (author)2007-04-18

Hmm. I wouldn't mind seeing tutorials on how to create "stuff" for some of the popular commercial games. I gather that many of the big-name games ship with an editor that allows you to create maps, items, characters, and so on. And I hear from experts that doing that sort of thing is one of the best ways to get into the computer game industry. But there's a bit of a "hump" to get over getting started with such things...

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westfw (author)frank260801152007-04-18

Yes, game-maker is pretty nice. I'll emphasize that it's suitable for very beginning game-writers without much programming experience, writing simple games (pong-like, breakout-like, etc) as well as being suitable for more complex games. And it comes with a bunch of tutorials for several types of games, too.

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