Introduction: Conan's Rocket Skateboard
I like the cartoon Detective Conan very much, so I hope that with fusion, a powerful modeling software, I can restore Conan's rocket jet skateboard in the animation, and combine the skateboard in the animation with the skateboard in the reality to make the skateboard closer to the reality and improve its feasibility.
Step 1: Step 1 Make the Curved Surface of the Sliding Plate
The sketch of two arcs is used, and then the drawing is carried out to establish the board surface of the sliding plate.The total length of the board is 80cm, the width is 20cm, the height is 13mm, and the arc depth is 8cm.Arc layout is more conducive to people's control, but also increased friction, improve safety.Make the model closer to reality.
Step 2: Step 2 Make the Tail of the Skateboard
Use rotation, sketch drawing, and then create displacement plane to create sketch drawing and cut groove.This step provides enough space for the next rocket ejector.In addition, the tail tilt 15 degrees and the real skateboard echo each other, with aesthetic and safety.
Step 3: Step 3 Make a Flame Thrower
Use sketch stretch, loft, and sweep to build the flame thrower.Here, the rocket ejector is restored according to the animation, and at the same time, it refers to the aircraft's flame ejector to maximize the effect of flame jet and reduce energy waste.
Step 4: Step 4: Create the Fuel Tank and the Bottom Pattern in Combination With the Picture
Create sketch extrusions, sweeps, and sweeps.Design the fixed point of the rear wheel, while restoring the animation, add your own thinking, adopt streamlined design, reduce air resistance.
Step 5: Step 5 Establish the Front Wheel Fixing Position
Create a sketch extrusion.The fixed end of the front wheel and the fixed end of the rear wheel are always designed in a streamlined way to reduce air resistance.
Step 6: Step 6 Build the Wheel
The design of the wheel is consistent with the design of the wheel of the skateboard in reality. The built-in bearing conforms to the design of reality. The distance between the front and rear wheels is 44cm, and the distance between the two wheels is 15cm, which also conforms to the reality.
Step 7: Step 7 Rendering
Combining the material and color design of skateboard in reality and animation, rendering is carried out, so as to conform to the original work, also close to the reality and full of aesthetic feeling.