Introduction: DIY WebGL With Blender and X3d

About: Independant cg artist and educator. Formerly Co-Founder of a film and animation studio in Bangalore - falanafilms.com Formerly worked on various app and mobile game projects with one3one4.com Mostly a designer…

If your a 3d modeller who works with blender(or other software) and knows very little or no coding, this tutorial is for you. In a few easy steps you can convert your existing models to webgl and put them on your website.

note: can't figure out how to get textures to load yet. will post an update if and when i get it to work. To figure it out on your own take a look at http://x3dom.org/docs/dev/tutorial/blender_export.html

also check out http://www.sketchfab.com and http://www.p3d.in for no hassle online model hosting.

heres the example using sketchfab's easy to use service(no coding involved): http://chaitanyak.com/home.html
heres the diy version.. (bit slow.. i havn't added a preloader.. so be patient) : http://chaitanyak.com/biplane_webgl.html