How to Use a Wiimote As Your Computer's Mouse
Intro: How to Use a Wiimote As Your Computer's Mouse
Ever wondered what cool things you can do with a Wiimote? If so, this is definitely where you should start- using it as a mouse!
STEP 1: Step 1: Materials
1. A Wiimote (of course)
2. WiiMotionPlus (actually is built into some new Wiimotes!)
3. Bluetooth Connectivity
4. Glove_Pie and my custom Wiimote program
5. A Wii Nunchuk
NOTE: If the .PIE files are downloaded as .TMPs, you'll need to donwload them in (I hate to say this..) Internet Explorer and copy the text into Glove_PIE.
2. WiiMotionPlus (actually is built into some new Wiimotes!)
3. Bluetooth Connectivity
4. Glove_Pie and my custom Wiimote program
5. A Wii Nunchuk
NOTE: If the .PIE files are downloaded as .TMPs, you'll need to donwload them in (I hate to say this..) Internet Explorer and copy the text into Glove_PIE.
STEP 2: Step 2: Program
First, download the files from step 1 (no viruses, I promise!) and open the Win-Zip file. Save all the contents to your computer. Run the Glove_Pie application. Save the WiiMotionPlus Mouse file to your computer and open it with Glove_Pie.
STEP 3: Step 3: Wiimote
Connect the WiiMotionPlus and Nunchuk to the Wiimote. Next, open your Bluetooth software. On Windows Vista and newer, just type "Bluetooth" in the start menu search bar. Click on "Bluetooth Devices". Press 1 and 2 together on your Wiimote and click "Add New Device". Keep pressing 1 and 2 until your computer lists the Wiimote as a device to install. Select the device. At the next screen, click "Don't Use Passkey" and hit "Next". Your computer will install the Wiimote as a usable device.
STEP 4: Step 4: Connect!
Once the Wiimote is connected, open the Glove_Pie program and place the Wiimote flat on your work surface. Hit 1 and 2 on the Wiimote and click "Run" on Glove_Pie. The 1 and 4 lights on the Wiimote should light up. Once the 2 and 3 lights are lit, it is ready to use.
STEP 5: Step 5: Controls
Ignore what Glove_Pie says about the controls.
Hold B and move the remote to move the cursor.
A is left click.
+ is right click.
- is Esc.
Home opens the Start Menu
1 is Space
2 is Enter
The Nunchuk control stick acts as the arrow keys.
Hold B and move the remote to move the cursor.
A is left click.
+ is right click.
- is Esc.
Home opens the Start Menu
1 is Space
2 is Enter
The Nunchuk control stick acts as the arrow keys.
STEP 6: Step 6: Updates....
As I create new versions of this, I will post downloads here...
1. Wiimote N64 acts as a controller for the Project64 emulator. Controls are listed in the program.
2. StarWarsPodRacerTurntable lets you play Star Wars Episode I- Racer with a DJ Hero turntable. The green, red, and plus buttons are used, along with the control stick and record rotation.
3. StarWarsPodRacerNunchuk lets you play Star Wars Episode I- Racer using two Nunchuk control sticks, the Z and C buttons, and the Wiimote D-pad. (http://www.coolrom.com/roms/n64/1532/Star_Wars_Episode_I_-_Racer.php)
4. This lets you use a Wii Classic Controller with Project64. Configure Project64 so that A=A, B=B, Z=Z, Start=Enter, Select=Shift, Control Stick=Arrow Keys, and D-Pad=E,S,D,F.
1. Wiimote N64 acts as a controller for the Project64 emulator. Controls are listed in the program.
2. StarWarsPodRacerTurntable lets you play Star Wars Episode I- Racer with a DJ Hero turntable. The green, red, and plus buttons are used, along with the control stick and record rotation.
3. StarWarsPodRacerNunchuk lets you play Star Wars Episode I- Racer using two Nunchuk control sticks, the Z and C buttons, and the Wiimote D-pad. (http://www.coolrom.com/roms/n64/1532/Star_Wars_Episode_I_-_Racer.php)
4. This lets you use a Wii Classic Controller with Project64. Configure Project64 so that A=A, B=B, Z=Z, Start=Enter, Select=Shift, Control Stick=Arrow Keys, and D-Pad=E,S,D,F.
29 Comments
soniiiety 3 years ago
patrickswoolery13 4 years ago
var.InputTolerance = 15 //this line goes below the other variable
var.YawSpeed = wiimote.MotionPlus.YawSpeed
if wiimote.MotionPlus.YawSpeed < var.InputTolerance and wiimote.MotionPlus.YawSpeed > -var.InputTolerance {
var.YawSpeed = 0
}
var.PitchSpeed = wiimote.MotionPlus.PitchSpeed
if wiimote.MotionPlus.PitchSpeed < var.InputTolerance and wiimote.MotionPlus.PitchSpeed > -var.InputTolerance {
var.PitchSpeed = 0
}
I'm not sure why all the drifting was going on, but this did a decent job of fixing it. Try this out if you're having issues, adjust the InputTolerance variable to suit. While holding still the cursor will stay still, I am not sure how to fix the jerkiness while moving. Smooth, controlled movements work well though. If your cursor goes directly to one corner this might fix it.
One issue is that this makes fine adjustments almost impossible.
SOMEP1 5 years ago
when i hold down the movement key the cursor mostly stays in the bottom left corner of the screen. how do i fix this
julianp73 6 years ago
broken. controller turns off when the middle lights are on for 3 seconds. seems that i didnt had to order the adapter because it desnt work or is there something i am doing wrong because i did read the instruction and did exactly everything
ThomasM6 9 years ago
Can't do it..... It always tells me to enter a password :/
ThomasM6 9 years ago
Can't do it..... It always tells me to enter a password :/
Tortured Tacos 10 years ago
Derpancakes 10 years ago
twesch 11 years ago
coolwithpie 12 years ago
spamattakky 12 years ago
Derpancakes 12 years ago
Acorn51 12 years ago
. Please help!
Derpancakes 12 years ago
Acorn51 12 years ago
finfan7 13 years ago
Derpancakes 13 years ago
Derpancakes 13 years ago
finfan7 13 years ago
Derpancakes 13 years ago