Introduction: K.T.R, S.O.A.S, Desert Magnum
First gun is the K.T.R. This is a turret rifle. As you can see it was based of my oringinal ump but i thought it would be better if I added a turret. Its supposed to be used in CQB, so I made it as small as possible. Pro's and Con's below.
Pro's
Pin Guide
Black dot sight
8-shot turret
compact
Epic range
True Trigger
Comfortable
Looks boss
Con's
Turret is alittle unstable
The next gun is the S.O.A.S. Its a assault slingshot rifle. Read the Pro's and Con's
Pro's
Slim
ironman69's rails
Check rest
VERY strong true trigger
comfortable handel and foregrip
Simple and easy to fix
Con's
Single shot
The last gun is the Desert Magnum. Its a basic assault pistol that packs a mini punch. Read Pro's and Con's
Pro's
small piece count
6-7 round mag
Powerful
Easy to reload
comfortable
Also looks boss
Con's
Unaccurrate
Mag not removeable
Pro's
Pin Guide
Black dot sight
8-shot turret
compact
Epic range
True Trigger
Comfortable
Looks boss
Con's
Turret is alittle unstable
The next gun is the S.O.A.S. Its a assault slingshot rifle. Read the Pro's and Con's
Pro's
Slim
ironman69's rails
Check rest
VERY strong true trigger
comfortable handel and foregrip
Simple and easy to fix
Con's
Single shot
The last gun is the Desert Magnum. Its a basic assault pistol that packs a mini punch. Read Pro's and Con's
Pro's
small piece count
6-7 round mag
Powerful
Easy to reload
comfortable
Also looks boss
Con's
Unaccurrate
Mag not removeable