Kumadara
Intro: Kumadara
くまだらー
STEP 1: Simulation Reaction-Diffusion Pattern
make Reaction-Diffusion Pattern to Bear 3D model.
3D model is made by hisashiIMAI ( http://www.thingiverse.com/thing:37321 )
I used Nervous System's blog Archive as reference for make simulation.( http://n-e-r-v-o-u-s.com/blog/?tag=reaction-diffusion )
反応拡散模様を描く
3D model is made by hisashiIMAI ( http://www.thingiverse.com/thing:37321 )
I used Nervous System's blog Archive as reference for make simulation.( http://n-e-r-v-o-u-s.com/blog/?tag=reaction-diffusion )
反応拡散模様を描く
STEP 2: Cut Surface Along Texture Edges
on the previous simulation, I coded processing to cut surface along pattern's edges.
なんと模様のエッジにそってポリゴンをカットできてしまう
なんと模様のエッジにそってポリゴンをカットできてしまう