Introduction: Make a Mug in SelfCAD

About: I am Sammy, passionate in 3D Modeling.

In this instructable, we're going to show you how to design a Mug in SelfCAD. To access SelfCAD visit

Step 1: Introduction

First, let’s place a cylinder. We want our mug to be very round and nice shaped so let’s increase the vertical segments and it’s always good to keep it as a multiple of 4 so I’ll pick 36, just eyeing it and keeping with that rule. Let’s make the height 60 and the radius 30 so our object is in proportion (a radius is half the length of the diameter which is the size of the top circle).

Step 2: Making the Handle

Now lets make the handle.

I will show you two different handles,

a) A more rounded one which is easier and I think looks cleaner but I will also show you a more square one if you’re the type of person that wants to switch things up a bit. Let’s make a copy of our cup before we start with the handles and hide one so we can practice and then try the next one. To hide an object, click to select, click the gear symbol on the top right directly above the objects panel and click hide. Check out the first image.

b) The square one.
This time let’s drop in a cube, I’m using the position to make it higher than my mug so I can see how thick I want my handle to shown in the second image.

It might be helpful at this point to change your perspective to be right so you can see the next step clearly. Check out the third image to learn how to do this.

Step 3: Modifying the Handle

Now we will use the deform tool bend.

Open up the bend tool and click the drop down for advanced settings and click dynamic origin. Dynamic origin repositions the center (where it’s rotating from) as it rotates to give your bend a more even look. You can use the gizmos to pull the handle and bend to one side, you might need to pull it a few times in the same direction to give it the look you want.

Let’s place it into position as shown in the second image. Good job!

Step 4: Creating the Hollow Part of the Mug

Create a Copy of the Cylinder

-Reduce the size of the second cylinder a little bit and select it using the selection tools.

-If you have trouble selecting the face you can use the marquee selection and make a small box over the center of your mug and it will select the top face for you.

Here's a trick, if you drag your marquee from right to left it will select any of the polygons you have partially passed over, but if you select from left to right it will only select the one you have fully covered!

Check out how it has been selected in the first image.

Now click modify, inset and we’re going to make a cut where we want the hollow part of our mug to be. I think 6 looks nice but you can choose how you like yours to look. Check out the second image to learn how this is done.

Now let’s extrude it. Go to modify, extrusion, and since our mug is 60 in height let’s set the extrusion to -50 so it almost reaches the bottom but not quite.

Check out the third image to learn how this is achieved.

Step 5: Further Modification of the Model

-On the visualization, window select to make sure you have edges selected and click on the gear next to the selection window to open up advanced settings. Click to use loop selection, and select two of the edges of the lip of the mug that are next to each other, this will automatically select the full lip of the mug.

-Now click modify, fillet. Choose the intensity and level to change how round you want your edge to be as shown in the second image.

-Ok, now we’re done! Go print your mug and enjoy it! (Please use food-safe printing material in your 3D printer)