Introduction: Reusing Web Pages.
If you inspect a web page, javascripts generally are sell contained code that lie between a tagging.
See picture:
Step 1: Exacto Knife to an Existing Page.
for example we have a web page that has the script we want to use and the dots represent code that is not needed, we can just remote those unneeded lines lined.
before:
[code]
<html>
<body>
<h1>My First Web Page</h1>
...
...
...
...
....
....
<script type="text/javascript">
document.write("<p>" + Date() + "</p>");
</script>
...
...
...
...
</body>
</html>
[/code]
after;
[code]
<html>
<body>
<h1>My First Web Page</h1>
<script type="text/javascript">
document.write("<p>" + Date() + "</p>");
</script>
</body>
</html>
[/code]
Step 2: Javascript to Html.
Before:
[code]
<script type="text/javascript">
document.write("<p>" + Date() + "</p>");
</script>
[/code]
In this case you will just get the javascript code and it may or may not work as a file in a browser.. so you just surround the javascript with the html and body tags and then save it as an html file. You could certainly add other code of course.
After:
[code]
<html>
<body>
<h1>My First Web Page</h1>
<script type="text/javascript">
document.write("<p>" + Date() + "</p>");
</script>
</body>
</html>
[/code]
Looks exactly like the code with first worked with.
Step 3: Functions.
[code]
<script type="text/javascript">
/***********************************************
* JavaScript Image Clock- by JavaScript Kit (www.javascriptkit.com)
* This notice must stay intact for usage
* Visit JavaScript Kit at http://www.javascriptkit.com/ for this script and 100s more
***********************************************/
var imageclock=new Object()
//Enter path to clock digit images here, in order of 0-9, then "am/pm", then colon image:
imageclock.digits=["c0.gif", "c1.gif", "c2.gif", "c3.gif", "c4.gif", "c5.gif", "c6.gif", "c7.gif", "c8.gif", "c9.gif", "cam.gif", "cpm.gif", "colon.gif"]
imageclock.instances=0
var preloadimages=[]
for (var i=0; i<imageclock.digits.length; i++){ //preload images
preloadimages[i]=new Image()
preloadimages[i].src=imageclock.digits[i]
}
imageclock.imageHTML=function(timestring){ //return timestring (ie: 1:56:38) into string of images instead
var sections=timestring.split(":")
if (sections[0]=="0") //If hour field is 0 (aka 12 AM)
sections[0]="12"
else if (sections[0]>=13)
sections[0]=sections[0]-12+""
for (var i=0; i<sections.length; i++){
if (sections[i].length==1)
sections[i]='<img src="'+imageclock.digits[0]+'" />'+'<img src="'+imageclock.digits[parseInt(sections[i])]+'" />'
else
sections[i]='<img src="'+imageclock.digits[parseInt(sections[i].charAt(0))]+'" />'+'<img src="'+imageclock.digits[parseInt(sections[i].charAt(1))]+'" />'
}
return sections[0]+'<img src="'+imageclock.digits[12]+'" />'+sections[1]+'<img src="'+imageclock.digits[12]+'" />'+sections[2]
}
imageclock.display=function(){
var clockinstance=this
this.spanid="clockspan"+(imageclock.instances++)
document.write('<span id="'+this.spanid+'"></span>')
this.update()
setInterval(function(){clockinstance.update()}, 1000)
}
imageclock.display.prototype.update=function(){
var dateobj=new Date()
var currenttime=dateobj.getHours()+":"+dateobj.getMinutes()+":"+dateobj.getSeconds() //create time string
var currenttimeHTML=imageclock.imageHTML(currenttime)+'<img src="'+((dateobj.getHours()>=12)? imageclock.digits[11] : imageclock.digits[10])+'" />'
document.getElementById(this.spanid).innerHTML=currenttimeHTML
}
</script>
[/code]
Will have to go into the header. but you still need a little javascript to take advantage of it.
Whole page:
[code]
<html>
<head>
<script type="text/javascript">
/***********************************************
* JavaScript Image Clock- by JavaScript Kit (www.javascriptkit.com)
* This notice must stay intact for usage
* Visit JavaScript Kit at http://www.javascriptkit.com/ for this script and 100s more
***********************************************/
var imageclock=new Object()
//Enter path to clock digit images here, in order of 0-9, then "am/pm", then colon image:
imageclock.digits=["c0.gif", "c1.gif", "c2.gif", "c3.gif", "c4.gif", "c5.gif", "c6.gif", "c7.gif", "c8.gif", "c9.gif", "cam.gif", "cpm.gif", "colon.gif"]
imageclock.instances=0
var preloadimages=[]
for (var i=0; i<imageclock.digits.length; i++){ //preload images
preloadimages[i]=new Image()
preloadimages[i].src=imageclock.digits[i]
}
imageclock.imageHTML=function(timestring){ //return timestring (ie: 1:56:38) into string of images instead
var sections=timestring.split(":")
if (sections[0]=="0") //If hour field is 0 (aka 12 AM)
sections[0]="12"
else if (sections[0]>=13)
sections[0]=sections[0]-12+""
for (var i=0; i<sections.length; i++){
if (sections[i].length==1)
sections[i]='<img src="'+imageclock.digits[0]+'" />'+'<img src="'+imageclock.digits[parseInt(sections[i])]+'" />'
else
sections[i]='<img src="'+imageclock.digits[parseInt(sections[i].charAt(0))]+'" />'+'<img src="'+imageclock.digits[parseInt(sections[i].charAt(1))]+'" />'
}
return sections[0]+'<img src="'+imageclock.digits[12]+'" />'+sections[1]+'<img src="'+imageclock.digits[12]+'" />'+sections[2]
}
imageclock.display=function(){
var clockinstance=this
this.spanid="clockspan"+(imageclock.instances++)
document.write('<span id="'+this.spanid+'"></span>')
this.update()
setInterval(function(){clockinstance.update()}, 1000)
}
imageclock.display.prototype.update=function(){
var dateobj=new Date()
var currenttime=dateobj.getHours()+":"+dateobj.getMinutes()+":"+dateobj.getSeconds() //create time string
var currenttimeHTML=imageclock.imageHTML(currenttime)+'<img src="'+((dateobj.getHours()>=12)? imageclock.digits[11] : imageclock.digits[10])+'" />'
document.getElementById(this.spanid).innerHTML=currenttimeHTML
}
</script>
<head>
<body>
<script type="text/javascript">
new imageclock.display()
</script>
</body>
</html>
[/code]
Attachments
Step 4: Temperature Conversion.
Original code:
[code]
<script type="text/javascript">
function temp (form) {
form.fahrenheit.value = form.celsius.value*1.8+32;
}
</script>
<form>
<div align="center"><center><p><input type="text" size="15" name="celsius"> <strong>Degrees
Celsius</strong> <input type="button" value=" = " onclick="temp(this.form)"> <input
type="text" size="15" name="fahrenheit"> <strong>Degrees Fahrenheit</strong> </p>
</center></div>
</form>
My updated code:
[code]
<html>
<head>
</head>
<br>
<h2>Temperature conversion</h2>
(Enter a value and then press the = for the temperature you want to convert)
<hr>
<br>
<script type="text/javascript">
function temp (form) {
form.fahrenheit.value = form.celsius.value*1.8+32;
}
function temp1 (form) {
form.celsius1.value = (form.fahrenheit1.value-32)/1.8;
}
</script>
<form>
<div align="center"><center><p><input type="text" size="15" name="celsius"> <strong>Degrees
Celsius</strong> <input type="button" value=" = " onclick="temp(this.form)"> <input
type="text" size="15" name="fahrenheit"> <strong>Degrees Fahrenheit</strong> </p>
</center></div>
</form>
<br>
<center> --------------- or ------------------</center>
<br>
<form>
<div align="center"><center><p><input type="text" size="15" name="fahrenheit1"> <strong>Degrees Fahrenheit</strong> <input type="button" value=" = " onclick="temp1(this.form)"> <input
type="text" size="15" name="celsius1"> <strong>Degrees Celsius</strong> </p> </center></div>
</form>
</body>
</html>
[/code]
Step 5: Hangman
[code]
<center>
<table border=8 bgcolor=white width=60% cellspacing=0>
<tr><td>
<center>
<h2>Hangman!</h2><br>
<b><h3><font color=red>Topic:</font>
Presidents of The United States</h3></b>
<hr><br>
<SCRIPT LANGUAGE="JavaScript">
<!-- Original: Rick Glusick -->
<!-- Begin
function getCookie (name) {
var dcookie = document.cookie;
var cname = name + "=";
var clen = dcookie.length;
var cbegin = 0;
while (cbegin < clen) {
var vbegin = cbegin + cname.length;
if (dcookie.substring(cbegin, vbegin) == cname) {
var vend = dcookie.indexOf (";", vbegin);
if (vend == -1) vend = clen;
return unescape(dcookie.substring(vbegin, vend));
}
cbegin = dcookie.indexOf(" ", cbegin) + 1;
if (cbegin == 0) break;
}
return null;
}
function setCookie (name, value, expires) {
if (!expires) expires = new Date();
document.cookie = name + "=" + escape (value) + "; expires=" + expires.toGMTString() + "; path=/";
}
function delCookie (name) {
var expireNow = new Date();
document.cookie = name + "=" + "; expires=Thu, 01-Jan-70 00:00:01 GMT" + "; path=/";
}
var Alphabet = new initAlphaArray()
var NumOfWords = 42;
var SaveData = "";
var ImageNum = "";
var LettersSelected = "";
var RandomWord = "";
var DisplayWord = "";
var position = 0;
var word = new WordList();
var expdate = new Date();
var RandomNumber = (expdate.getSeconds())%NumOfWords;
function initAlphaArray() {
this.length = 26
this[0] = "A"
this[1] = "B"
this[2] = "C"
this[3] = "D"
this[4] = "E"
this[5] = "F"
this[6] = "G"
this[7] = "H"
this[8] = "I"
this[9] = "J"
this[10] = "K"
this[11] = "L"
this[12] = "M"
this[13] = "N"
this[14] = "O"
this[15] = "P"
this[16] = "Q"
this[17] = "R"
this[18] = "S"
this[19] = "T"
this[20] = "U"
this[21] = "V"
this[22] = "W"
this[23] = "X"
this[24] = "Y"
this[25] = "Z"
}
function WordList() {
this.length = NumOfWords;
this[0] = "GEORGE WASHINGTON";
this[1] = "JOHN ADAMS";
this[2] = "THOMAS JEFFERSON";
this[3] = "JAMES MADISON";
this[4] = "JAMES MONROE";
this[5] = "JOHN QUINCY ADAMS";
this[6] = "ANDREW JACKSON";
this[7] = "MARTIN VAN BUREN";
this[8] = "WILLIAM HENRY HARRISON";
this[9] = "JOHN TYLER";
this[10] = "JAMES POLK";
this[11] = "ZACHARY TAYLOR";
this[12] = "MILLARD FILLMORE";
this[13] = "FRANKLIN PIERCE";
this[14] = "JAMES BUCHANAN";
this[15] = "ABRAHAM LINCOLN";
this[16] = "ANDREW JOHNSON";
this[17] = "ULYSSES GRANT";
this[18] = "RUTHERFORD HAYES";
this[19] = "JAMES GARFIELD";
this[20] = "CHESTER ARTHUR";
this[21] = "GROVER CLEVELAND";
this[22] = "BENJAMIN HARRISON";
this[23] = "GROVER CLEVELAND";
this[24] = "WILLIAM MCKINLEY";
this[25] = "THEODORE ROOSEVELT";
this[26] = "WILLIAM HOWARD TAFT";
this[27] = "WOODROW WILSON";
this[28] = "WARREN HARDING";
this[29] = "CALVIN COOLIDGE";
this[30] = "HERBERT HOOVER";
this[31] = "FRANKLIN ROOSEVELT";
this[32] = "HARRY TRUMAN";
this[33] = "DWIGHT EISENHOWER";
this[34] = "JOHN KENNEDY";
this[35] = "LYNDON JOHNSON";
this[36] = "RICHARD NIXON";
this[37] = "GERALD FORD";
this[38] = "JIMMY CARTER";
this[39] = "RONALD REAGAN";
this[40] = "GEORGE BUSH";
this[41] = "BILL CLINTON";
}
function availableLetters(i) {
if (LettersSelected.charAt(i)==Alphabet[i])
document.write('<TD ALIGN=CENTER VALIGN=CENTER WIDTH=20 HEIGHT=12>' +
'<B><A HREF="javascript:LoadNextPage('+i+',\''+Alphabet[i]+
'\')">'+Alphabet[i]+'</A></B></TD>');
else
document.write('<TD ALIGN=CENTER VALIGN=CENTER WIDTH=20 HEIGHT=12> </TD>');
}
function LoadNextPage(selected,letter) {
var j=0;
var HoldLettersSelected = LettersSelected;
LettersSelected = "";
if (selected == 0) {
for (j=1; j<=25; j++) {
LettersSelected += HoldLettersSelected.charAt(j);
}
LettersSelected = "^" + LettersSelected;
}
else if (selected == 25) {
for (j=0; j<=24; j++) {
LettersSelected += HoldLettersSelected.charAt(j);
}
LettersSelected += "^";
}
else {
for (j=0; j<selected; j++)
{
LettersSelected += HoldLettersSelected.charAt(j);
}
LettersSelected += "^";
for (j=selected+1; j<=25; j++) {
LettersSelected += HoldLettersSelected.charAt(j);
}
}
SaveData = ImageNum + LettersSelected + RandomWord + "*";
setCookie("_HangMan", SaveData, expdate);
history.go(0);
}
// Sets a cookie that will expire in 10 days
expdate.setTime (expdate.getTime() + (1000*60*60*24*10));
if(getCookie("_HangMan") == null)
{
ImageNum = "A";
LettersSelected = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
RandomWord = word[RandomNumber];
SaveData = ImageNum + LettersSelected + RandomWord + "*";
setCookie("_HangMan", SaveData, expdate);
}
else {
SaveData = getCookie("_HangMan");
ImageNum = SaveData.charAt(0);
for (position=1; position<=26; position++) {
LettersSelected += SaveData.charAt(position);
}
for (position=27; position<SaveData.indexOf("*"); position++) {
RandomWord += SaveData.charAt(position);
}
}
DisplayWord = "";
for (i=0; i<RandomWord.length; i++) {
if (RandomWord.charAt(i) == ' ') {
DisplayWord += " ";
}
else {
MatchFound = false;
for (j=0; j<=25; j++) {
if ((LettersSelected.charAt(j) == "^") && (RandomWord.charAt(i) == Alphabet[j])) {
DisplayWord += RandomWord.charAt(i);
MatchFound = true;
}
}
if (!MatchFound) DisplayWord += "-";
}
}
if (ImageNum == "J") {
document.write('<font color=red size=4>You Lost!<br>Answer: "' + RandomWord + '"</font>');
}
else if (RandomWord == DisplayWord) {
document.write('<font color=red size=8>You Win!</font>');
}
else {
document.write('<table>');
document.write('<tr>');
for (i=0; i<13; i++) availableLetters(i);
document.write('</tr>');
document.write('<tr>');
for (i=13; i<26; i++) availableLetters(i);
document.write('</tr>');
document.write('</table>');
}
document.write('<br>');
document.write('<br>');
document.write('<font size=9><tt>');
document.write(DisplayWord);
document.write('</tt></font>');
document.write('<form>');
document.write('<input type="button" VALUE="New Game"'+
'onClick="delCookie(\'_HangMan\');history.go(0);">');
document.write('</form>');
document.write('</center>');
// End -->
</SCRIPT>
</td></tr>
</table>
</center>
[/code]
Attachments
Step 6: Blackjack.
[code]
<html>
<head>
<SCRIPT LANGUAGE="JavaScript">
<!-- Original: Mike McGrath (mike_mcgrath@lineone.net) -->
<!-- Web Site: http://home.clara.net/mikem -->
<!-- Begin
var gameOver; var cardCount;
function Shuffle(max){
var num=Math.random()*max;
return Math.round(num)+1;
}
function getSuit(){
suit = Shuffle(4);
if(suit == 1) return "Spades";
if(suit == 2) return "Clubs";
if(suit == 3) return "Diamonds";
else return "Hearts";
}
function cardName(card){
if(card == 1) return "Ace";
if(card == 11) return "Jack";
if(card == 12) return "Queen";
if(card == 13) return "King";
return "" + card;
}
function cardValue(card,strWho){
if(card == 1) {
if(strWho =="You" && document.display.you.value >10){
document.display.say2.value=document.display.say2.value+" Low"; return 1;}
else return 11; }
if(card > 10) return 10;
return card;
}
function PickACard(strWho){
card = Shuffle(12);
suit = getSuit();
if(strWho =="You")
document.display.say2.value=(cardName(card) + " of " + suit);
else
document.display.say1.value=(cardName(card) + " of " + suit);
return cardValue(card,strWho);
}
function NewHand(form){
if(gameOver !=0)
{form.say1.value=("Hand in Play!"); form.say2.value=(""); return;}
else
{form.dealer.value = 0; form.you.value = 0; cardCount=0;
form.dealer.value = eval(form.dealer.value) + PickACard("Dealer");
form.you.value = eval(form.you.value) + PickACard("You");
gameOver= -1; cardCount+=1;}
}
function Dealer(form){
if (gameOver ==0)
{form.say1.value=("Deal the Cards!"); form.say2.value=(""); return;}
else
if(form.you.value<10)
{form.say1.value=("Not Below Ten!"); form.say2.value=("Take a Hit!"); return;}
else
if (cardCount <2)
{form.say1.value=("Minimum 2 Cards!"); form.say2.value=("Hit Again!"); return;}
else
while(form.dealer.value < 17)
{form.dealer.value = eval(form.dealer.value) + PickACard("Dealer");}
}
function User(form){
if (gameOver ==0)
{form.say1.value=("Deal the Cards!"); form.say2.value=(""); return;}
else
{cardCount+=1; form.say1.value=("You Get...");
form.you.value = eval(form.you.value) + PickACard("You");}
if(form.you.value > 21)
{form.say1.value=("You Busted!");
gameOver=0; form.numgames.value=eval(form.numgames.value)-1;}
}
function LookAtHands(form){
if (gameOver ==0 || form.you.value<10 || cardCount <2){return;}
else
if(form.dealer.value > 21)
{form.say1.value=("House Busts!"); form.say2.value=("You Win! $$$$$$");
gameOver=0; form.numgames.value=eval(form.numgames.value)+1;}
else
if(form.you.value > form.dealer.value)
{form.say1.value=("You Win!"); form.say2.value=("$$$$$$$$$$$$$$$");
gameOver=0; form.numgames.value=eval(form.numgames.value)+1;}
else
if(form.dealer.value == form.you.value)
{form.say1.value=("Game Tied!"); form.say2.value=("Try Again!");
gameOver=0; form.numgames.value=eval(form.numgames.value)-1;}
else
{form.say1.value=("House Wins!"); form.say2.value=("Tough Luck!");
gameOver=0; form.numgames.value=eval(form.numgames.value)-1;}
}
function setBj(){
gameOver=0; cardCount=0;
document.display.dealer.value="";
document.display.you.value="";
document.display.numgames.value="0";
document.display.say1.value=" Hit 'Deal'";
document.display.say2.value=" To Start!";
}
// End -->
</script>
</head>
<BODY OnLoad="setBj()">
<center>
<form name="display">
<table bgcolor="#c0c0c0" border="1" cellspacing="0" cellpadding="3">
<tr>
<td><center>Score:</center></td>
<td><center>Dealer</center></td>
<td><center><input type=text name="dealer" size="2"></center></td>
<td><center>Card(s): <input type=text name="say1" size="18" value=""></center></td>
</tr>
<tr>
<td><center><input type=text name="numgames" size="3" value="0"></center></td>
<td><center>Player</center></td>
<td><center><input type=text name="you" size="2"></center></td>
<td><center>Card(s): <input type=text name="say2" size="18" value=""></center></td>
</tr>
<tr>
<td><center><input type=button value="Deal" onClick="NewHand(this.form)"></center></td>
<td colspan=3><center>
<input type=button value="Stand" onClick="Dealer(this.form);LookAtHands(this.form);">
<input type=button value=" Hit " onClick="User(this.form)"></center></td></tr>
</table>
</form>
</center>
</body>
</html>
[/code]
Attachments
Step 7: Menu.
Step 8: Qrcode.
Attachments
Step 9: Searching.
[code]
<form action="http://www.google.com/search">
<label for="q">Search:</label>
<input type="text" name="q" id="q">
</form>
[/code]
And it creates this super simple form.
This might work a bit better:
[code]
<form method="get" target="_top" action="http://www.google.com/search">
<input type="text" name="q" size="45" maxlength="255" value="" />
<input type="submit" value="Google Search" />
</form>
[/code]
----------------------------------------------------------------------------------------------
Image search
<form method="get" target="_top" action="http://www.google.com/images">
<input type="text" name="q" size="15"
maxlength="255" value="" />
<input type="submit" value="Google Image Search" />
</form>
Map search
<form method="get" target="_top" action="http://images.google.com/maps">
<input type="text" name="q" size="15"
maxlength="255" value="" />
<input type="submit" value="Google Map Search" />
</form>
Step 10: Add a Clock.
[code]
<table border=2>
<tr>
<td>
<script>
var mydate=new Date()
var year=mydate.getYear()
if (year < 1000)
year+=1900
var day=mydate.getDay()
var month=mydate.getMonth()
var daym=mydate.getDate()
if (daym<10)
daym="0"+daym
var dayarray=new Array("Sunday","Monday","Tuesday","Wednesday","Thursday","Friday","Saturday")
var montharray=new Array("January","February","March","April","May","June","July","August","September","October","November","December")
document.write("<small><font color='000000' face='Arial'><b>"+dayarray[day]+", "+montharray[month]+" "+daym+", "+year+"</b></font></small>")
</script>
</td>
</tr>
<tr>
<td>
<span id=tick2>
</span>
<script>
<!--
function show2(){
if (!document.all&&!document.getElementById)
return
thelement=document.getElementById? document.getElementById("tick2"): document.all.tick2
var Digital=new Date()
var hours=Digital.getHours()
var minutes=Digital.getMinutes()
var seconds=Digital.getSeconds()
var dn="PM"
if (hours<12)
dn="AM"
if (hours>12)
hours=hours-12
if (hours==0)
hours=12
if (minutes<=9)
minutes="0"+minutes
if (seconds<=9)
seconds="0"+seconds
var ctime=hours+":"+minutes+":"+seconds+" "+dn
thelement.innerHTML="<b style='font-size:14;color:blue;'>"+ctime+"</b>"
setTimeout("show2()",1000)
}
window.onload=show2
//-->
</script>
</td>
</tr>
</table>
[/code]
Step 11: L33t Speak,
Ever wanted to know how the geek speak was done. Great for tweeting and or blogging.
[code]
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
// Create the Phrase translations arrays
var PhrasesEnglish =
new Array('crap', 'dude', 'hacker',
'hacks', 'you', 'cool', 'oh my god',
'fear', 'power', 'own',
'what the hell', 'elite', 'for the win',
'oh really', 'good game');
var PhrasesLeet =
new Array('carp', 'dood', 'haxor', 'hax', 'joo',
'kewl', 'omg', 'ph43', 'powwah', 'pwn',
'wth', 'leet', 'ftw', 'o rly', 'gg');
// Create the Letter translations arrays
var LettersEnglish =
new Array('n', 'b', 'k', 'd', 'e', 'f', 'g', 'h',
'p', 'm', 'r', 'l', 'o', 'q', 's', 't',
'u', 'x', 'w', 'y', 'z', 'c', 'a', 'j',
'i', 'v', ' ');
var LettersLeet =
new Array('/\\/', '|}', '|X', '[)', '3', '|=', 'gee', '|-|',
'|*', '(\\/)', '|2', '1', '()', '0', '$', '+',
'|_|', '><', '\\X/', '\'/', '2', '<', '/\\', '_|',
'|', '\\/', ' ');
// Translates text in input area to/from leet speak
function translateText() {
var inputString = document.getElementById('input').value;
if (document.getElementById('conversionType').value == "e") {
for (i = 0; i < PhrasesEnglish.length; ++i)
inputString = inputString.replace(
new RegExp(PhrasesEnglish[i], "gi"),
PhrasesLeet[i]
);
for (i = 0; i < LettersEnglish.length; ++i)
inputString = inputString.replace(
new RegExp(LettersEnglish[i], "gi"),
LettersLeet[i]
);
}
else {
for (i = 0; i < LettersLeet.length; ++i)
inputString = inputString.replace(
new RegExp(RegExp.escape(LettersLeet[i]), "g"),
LettersEnglish[i]
);
for (i = 0; i < PhrasesLeet.length; ++i)
inputString = inputString.replace(
new RegExp(RegExp.escape(PhrasesLeet[i]), "g"),
PhrasesEnglish[i]
);
}
document.getElementById('input').value = inputString;
}
// This function is used to escape any special regular expression
// characters in the search strings used to convert from leet to
// english. Taken from: http://simonwillison.net/2006/Jan/20/escape/
RegExp.escape = function(text) {
if (!arguments.callee.sRE) {
var specials = [
'/', '.', '*', '+', '?', '|', '$',
'(', ')', '[', ']', '{', '}', '\\'
];
arguments.callee.sRE = new RegExp(
'(\\' + specials.join('|\\') + ')', 'g'
);
}
return text.replace(arguments.callee.sRE, '\\$1');
}
style="font-weight: bold;
background-image: url('leetBG.png');
background-attachment: fixed;
background-position: 160px 165px;
background-repeat: no-repeat;">
onclick="translateText();" />
[/code]
Step 12: Make Your Own Instructables Page(s) Menu.
Bring up your instructable list and then you will copy the links and data to your newly create html file.