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minecraft hardcore

As most of you would know super flat doesn't have much in the way of material but if you use the "gimmeabreak" seed you will get spawned in a village (hooray) there's plenty of materials and houses to make shelter just watch out for slimes they can spawn in the daytime

Topic by Aussie Viking    |  last reply


Feeling kinda hardcore

So, my brother and I found ourselves locked out of the house with the only possible help hours away. Not to be defeated, we unscrewed the lock on the garage door, grabbed my keys (which I had left in there) and got inside the house. This is probably kiddie stuff compared to most of you but I'm still feeling kinda awesome and wanted to share.

Topic by Militant.Jester    |  last reply


Hardcore Hardware Hacking weekend in London

Just wanted to drop you guys a line about a workshop that i'm putting together on the 21-22nd of July in London for advanced Arduino users :)Lead by Massimo Banzi (Founder of Tinker.it) and Matt Biddulph (CTO of web startup Dopplr.com), they will be helping advanced Arduino users put together self-directed projects over the course of 2 days. We'll be giving out the latest tinkering tools, thanks to tinker.it and we have the pleasure of having Moritz Waldemeyer come by on the Sunday to present his work in hardware hacking and micro-controllers.I hope you'll come and join us, if you can't , we'll also be having drinks at a nearby pub on the Saturday evening.You can go find all the details on the workshop site : http://tinkerit.eventwax.com/h3-hardcore-hardware-hackingJoin us!

Topic by designswarm  


i have a toshiba sattelite that i need to crack

I have a toshiba sattelite and i am locked out besides one limited account the default admin account is password protected it cant boot from a usb or a disc and i need to get on that freakin laptop......please help?

Question by tweaker119    |  last reply


directx help

Ok I am having problems with my directx driver and I need help. For some reason unknown to me almost all of my games can't start because the following directx features are not working:Directdraw acceleration,direct3d acceleration,and AGP texture acceleration. I did test directdraw and that work as it should. So what do you think the problem is?

Topic by knexfan9182    |  last reply


dj sampler?

 does anyone know how to make a simple sampler that one can record onto and play back at the push of a button, only instead of recording on a mic you record via loops and inputs?

Topic by J_SCAP    |  last reply


PS3 names (online)

Your psn names please mine is: sir-buck1994 (no caps or spaces) DanGosling (caps where shown no spaces)

Topic by Tom Buckey    |  last reply


A Must See For EVERYONE (That includes you Lemonie, especially)

There is a cartoon that I finally decided everyone needs to see, and while you're at it, watch the rest of them. Us hardcore blockhead "fans" have been waiting for Ep. #10 to come out and it finally did a couple days ago. Here it is: Blockhead Episode #10A truly insane blockhead, enjoy!.

Topic by Punkguyta    |  last reply


EarthBound for SNES (Mother 2)

Hello, I recently played some earthbound, and found it to be fantastic.  So, I know there are some hardcore EB* fans out there, just gonna say, I'm not one of them.  So, really I made this for people to chat about EB and discuss problems they have in the game. So, say,"Fuzzy pickles"! *EarthBound

Topic by nancyjohns    |  last reply


Music review- 50 cent's get up

You know the drillBeat- 9.5very tight, but would not sound as good without the lyricsLyrics- 8.0It can assist the beat greatly, but it gets awkward in the middle of the song....Chorus- 10.0!!!!!The chorus is the tightest part of the song!End finale- 10.0!!!Perfect fade effect!Perks- 10.0!!!!The intro is a unique twist, and puts a good effect on the song....Overall- 9.2!!!Another great song from 50 cent. It's perfect for hardcore rappers, and those people who want there cares whisked away......... (I fit into both categories)Song of the month- November 2008Song of the year- 2008Video:

Topic by DJ Radio    |  last reply


Parkour

So, beginning of the third day of learning Parkour. However, years of "Hardcore Tag" seem like the same things, just higher landings, instead of more effectively rolling. Anyways, Can someone point me in the right direction for parkour? I think I know how to roll, however Im not sure. Tips on vaulting and speed vaulting? How about after I vault, I have a 6-10 ft drop. Do I roll? How do you roll from high up? Do you do a landing, then crouch to roll? How can you become to have a smooth roll? Tips on catleaps? Where is the best place to practice or try out parkour?-RoAr

Topic by PKTraceur    |  last reply


15" Macbook Pro

Hello everyone,          I am in the market for my first laptop. Ive been researching for about two years now and Im ready to make a purchase. My research has lead me to the 15" MacBook Pro. I am very cautious with my money and I want to make sure my hard earned money goes into a good investment. I really like it just from looking at it online. Im a pretty hardcore computer nerd and have taken up the title of the  IT manager of my house. I need a good computer.  From the few people ive talked to Ive only heard good things about the unit. Is there anyone out there, who owns one, tell me its Pros and Cons? It would be greatly appreciated!

Topic by 2001warrior    |  last reply


K'nex Gun Review - RBLTR V.1 (Red's Breach Loading Tactical Rifle)

Hello All This is a review on 'RBLTR V.1 (Red's Breach Loading Tactical Rifle)'. The RBLTR V.1 was published on the 1st of July 2013, and is considered by red himself to be his most powerful K'nex gun he has ever built. After building the gun and seeing the internals, it uses a pin pull mech and they look very similar to the G36C mech. There are many nice features to this gun that makes it original like the comfort bar and the sights. The gun shoots yellow rods to anyone wondering. STATS Range 10/10 - The range of the gun is rather high than an average gun. I managed to get 50ft accurately and around 80- 90 ft at an angle. It it described that the gun can reach ranges up to 70ft in the original description so I think 70ft is a fair judgement. As I managed to get 80ft plus,  I think the rating is 10/10. Appearance/ Looks 8/10 - The gun at first sight looks pretty hardcore although this does not really matter, I personally liked the comfort bar and the sights. The gun has a solid build so I think around a 8/10. Internals 8/10 - The internals within the gun are rather good, although I have had a few jams so I think 8/10. Broken Pieces 9/10 - The gun does not use any broken pieces however in some places the performance of the gun will exceed if broken pieces are used. That having been said I think a 9/10. Comfort 10/10 - I admire the gun mainly for its comfort of the handle. This helps to make the gun more accurate while aiming therefore a 10/10 without a doubt. Rate of Fire 6/10 - The ROF on this gun is quite good. When reloading this gun it did not take too long but their has been a lot more quicker and so I think a 6/10. Sturdiness/Durability 8/10 - The gun is put together well as I said earlier and I find it firm. When building this and adding the comfort bar is seemed that it was weak but as I added to it, it strengthened. Although the permanent fore-grip is rather weak in my opinion and could be stronger so I think a 8/10. Overall - 59/70 - This gun overall is awesome and I would recommend to build it! Also keep in mind that this is my ratings and opinions of the gun. Be sure to check out The Red Book of Westmarch's other guns. I hope you have enjoyed the review! Thank you! Hunter999

Topic by hunter999    |  last reply


Smart amplifier design building blocks help? (making an amp w/ auto-volume adjust by controlling gain with running avg)

I am currently working on a simple headphone audio amp that automatically adjusts volume to my preference, regardless of what video I click on when it is plugged into a computer. I am tired of some video's being so quiet that I have to crank up the volume to overdrive to hear it, while other video's blast out sound and burst my eardrums. And of course when watching photonicinduction videos, he often can be hard to hear his voice at really low volume at like 12 at night when everyone is asleep, but then the sparks and hammers come into the picture, it is often too late to crank the volume back down, and thus makes your ears bleed or waking everyone up in the neighborhood! X-(. (Luckily he has included sound warnings, but I am lazy, and will engineer things that do the hard work of adjusting volume for me! :)   ) In a way, I understand that this will minimize the dynamic range, which I suppose hardcore "audiophiles" will go NUTS over me actually WANTING to do that, but none the less, That is what I want. My design currently is just a simple emitter follower with a NPN and PNP transistor is the class AB operation, and to minimize crossover distortion and give a definite gain, I have negative feedback op amp from the output of the totem pole transistor arrangement back to the inputs that feed the base of the low and high side transistor. (obviously, the transistors by themselves are low impedance output, (CV mode) and high impedance input, and have a gain of like 1.) Sorry, no schematics, but you capable of googling it if you want to see what I am describing. As it is, it works fine. HOWEVER, it does not do the automatic volume, or gain control. That is set in stone by a resistor divider network between the feedback and ground (the basic non inverting amp feedback config.) I do not want a fixed gain. I want a electrically adjustable gain. The thing I plan to use to do the automatic adjustment would be a peak detector on the input, which is probably going to be a simple diode and capacitor with a buffer, and a discharge resistor (or constant current drain) across the capacitor to gradually lower the max output, or possibly an integrating op amp that effectively takes a running average. The output of that needs to control GAIN of the primary amplifier, and I want to be able to control the PID of that thing, maybe by tuning the a LCR circuit, or what have you. It is all nice and analog, just the way I like it! :) If ONLY there was some magical (and common) component that I could control the resistance anywhere in the feedback loop, of with a given voltage w/ respect to ground... I was thinking of like a MOSFET, but I would have to deal with the non linearity of the input vs output impedance, which probably changes with respect to everything from the current flowing through the channel, the voltage relative to ground at the source, the temperature, the alignment of the planet's, what mood god is in, etc etc etc. That is too many factors for an open loop control on to model in discrete stuff! And digital potentiometers are out of the question since, well they are digital, I want an elegant simple solution, and the are $$ and difficult to deal with. They have so many requirements that need to be addressed.  I prefer a elegant discrete transistor circuit, but op amps and other basic building blocks are acceptable, (this thing I want to be built over a weekend with with jellybean parts from by junk bin.) if you happen to know of a specific audio chip that does this for me, please mention it, but I will probably not use it, but maybe analyze the internal circuitry and learn how it works.

Question by -max-    |  last reply


My Chemical Romance Update =D

My Chemical Romance will go on a temporary break while they seek inspiration to write a new album."We can't make any more music unless we live. When we get a chance, we're going to get together and do some demos and start rolling. But we're going to take it slow,” frontman Gerard Way said.The band took two years to tour in support of their last album, 2006’s The Black Parade. {Posted from The Star}Things have been a little quiet since My Chemical Romance killed off their alter egos, The Black Parade, back in may at New York's legendary Madison Square Garden venue. However frontman Gerard Way has posted a massssiiiivvvveeee update answering all your questions about the new album, how drummer Bob Bryer is after recent wrist surgery, how guitarist Ray Toro's wedding went, what Frank Iero's been up to with his side-band, Leathermouth, as well as quashing internet rumours that he recently died in a car crash.It reads as follows:"Hey guys, Gerard here... I'm hanging out with Mikey in New Jersey, relaxing, drinking coffee, talking comics, and getting ready to take a drive down south tomorrow. I don't know what states I'm passing through but I know where I'm heading. Don't worry, I've got a the Clockwork Orange audiobook, a Dr. Pepper air-freshener, and a GPS so I don't get lost. We figured by now everyone that's a fan of the band might be wondering what we're up to, what we're planning, so I thought I'd write this letter and fill you all in."We're living, decompressing - The Black Parade took over two years to tour and six months to make so that's a lot of existing in a fictional world, and we're just extremely happy to live in a real one for a while. One thing I can let you know is that we're excited. Genuinely more excited than we have ever been to be in this band, make some new music. And we have ALL been writing new material in our own separate worlds... I started a week after I got home, buying a good rig, an old Jag, and a bunch of pedals- just searching for the next sound."Bob is recovering well from his recent wrist surgery - exceedingly well considering how risky the procedure can be. We're all really happy that when he picks up the sticks again he won't be in the intense pain he was in during the last year of touring. It's going to take him a while to rehabilitate but knowing him, he will most likely be playing the drums before the doctor says it's a good idea. He just loves playing, we all do. Franks on the road with Leathermouth and Reggie and The Full Effect so you should go see them and get spit on. I know Leathermouth doesn't have a record out yet, but Frank gave it to me in Mexico and I can easily say it's my favourite post-hardcore record of the year, so I know you will at least enjoy the songs if you don't know the words."One of the best parts of the last five months was getting to see Ray get married and all of us be a part of the wedding. It was beautiful. I'm not sure where the happy couple is right now but I am sure wherever they are, they are really enjoying it. I have never seen him happier in my life. So we made plans to get together soon and make some demos, see where our heads are at, take it slow. If explosions happen in our heads right away who knows how soon we could have a record out, we aren't in any rush but we get just as anxious as you to find out what the next 'thing' is going to be."So that about wraps it up... I'm glad I could stop by for a chat, I think I will do it more often. I'm writing more comics, writing more music, and missing my wife right now. Oh, and I heard a rumour that I died in a car accident. I didn't."[{Posted from Kerrang!}]

Topic by xX_Scissors_Xx    |  last reply


The sad truth about VR headsets

With seemingly no end to lockdown I thought I provide a little heads up on the VR front in terms what is going on, what is required, how much it might cost you and where the downsides are.Google basically abandoned the Cardboard idea, there isn't much new happening anymore, still it is a great and dirt cheap start. For under 10 bucks you get some cardboard, two lenses and some magnets. Put together and you have a head mount for your phone to enjoy 3D and VR/AR realities. And surprisingly there is actually good content available for Carboard users.For a bit more you can get stand alone headset from several vendors. Starting from as little as 300 bucks for the older, entry level models. Good enough to watch movies, play some nice games and explore the virtual world. Serious gaming is becoming more and more popular, especially online multi player games.Still considered the best option in terms of experience ad quality are tethered solutions that required you to have a powerful gaming PC at your disposal. But for the casual fun it would be overkill to invest into both PC and VR hardware.How good is it then? I tried quite a few systems and have to say they have come a long way from the early days. The wow-factor though depends on the content, some is good, some is just painfully bad unless you like catoon style graphics. The potential is huge but right now content is limited to more or less always the same in a different look. If you have problems on a moving ship or have your breakfast come up in a themepark ride you might stay away from certain VR things. They like to call them "experiences" - a way for you to be really in it, a part of it. Only problem is that no everyone can tolerate seeing all sorts of movements and motions without actually moving - seasickness in reverse so to say and not very pleasant if you suffer from it LOL What is rather surprising is that some VR things are incredibly addictive even with crappy graphics. You can lost playing some crappy game for hours on end and still want more.....What is possible in terms of social interaction, considering we are in a pandemic? Depending on what you and your friends/loved ones have available there is some... You can hang out in virtual worlds together, have a chat, play some games. With some systems you can even watch movies together in your own virtual theater. A bit like having your friends with you in a really dark movie theater and not being allowed to touch them LOL Sadly a virtual sharing experience still seems far way. You can't just pop your headset on, plug in your 3D camera and share what you do in realtime and 3d with your friends. There is development though in terms of virtual interaction. By linking certain things, like little robots, electronic board games or just your virtual assistent, you can create your own virtual, virtual home. And whoever comes to visit can use your interactive things, for example to tell the robot tomove a chess piece on the board. VR suits to allow for a more realistic virtual experience are still very far away ....The reality about content, games and apps. Google offers quite a lot on it's Youtube platform. Simply tye in whatever you like and add VR to have a good chance to get at least a 180° video out. And there is plenty of other providers specialising in VR experiences and video content. From holiday promotions, over themepark rides to doing freefall jumps out of a helicopter - there is something for everyone. If we leave the free world of the internet behind us and things that every browser can reach: What is left? That is the real problem.... It is a platform war of the worst kind. Something that you like isn't available for your friends headset. An app that works fine for you can't even installed by your friend. And not even within a company you have a chance to use it all as Facebook showed us with Oculus. They kindly allow you to use some apps and games if you upgrade to a better model but not all. And once you find out that your new model can't share stuff with your friends on older ones you feel ripped off. Does not help that if you don't own one of the older models you won't even get access to the compatible and free software - you are stuck. Every company provides their own "store", why bother with the Playstore if you can keep the money and content control. It's all VR but good luck getting real cross platform support. Some developers decided to seek alternatives and so options to sideload content were born. And yes, some there actually bother to provide their game or app for multiple platforms :) What bothers me is the "try out buy later" approach. Sounds nice, sounds fair.... Most offer you a limited time, like 2 hours, to test a paid app or game. Turned out that itis actually possible to complete some paid experiences and games within two hours. Would you really want to pay 50 bucks for 2 hours of fun?.... Some say around 50 bucks is a fair price for a good game. Others say that for non VR platforms there is plenty of free alternatives that ae equally good and that it seems impossible to play the same game with people on 2D and in VR. Why is this happening....Let's take a look on how it all started.... There was the great idea once that AR and VR applications for everyone would be a great thing. We had no usuable tech at affordable prices though. Several companies and individuals tried ways to get at least AR solutions working, often by using mobile phones or tablets. Google jumped in with Cardboard, Samsung with Gear VR and even Microsoft wanted it rather late, a bit different and calling it mixed reality. Google gave up quickly and focussed back on Andoid and real world devices, same for Samsung. HTC and others still are game players and in some way responsible for us still having at least some choices left. from being just a pain and novelty at best AR and VR quickly saw real world uses. Developers jumped onto it and although content was rather low quality the interest was there. At some stage we saw a few interesting Kickstarter campaigns. And that's when things got really bad. A new device appeared and seemed to be a real game changer - a true stand alone headset with enough power to be practical. A few more were added shortly and it was almost a run to be the first to get a solution to the market. Obvious that even developers became rather exited. Suddenly they all started to disappear, often without actually shipping any devices to the many supporters. Only one Kickstarter got snatched up by a military contractor, two offered their services to Bill gates. The remaining ones including this amasing standalone model ready for production got snatched up for cheap by Mark and his social media platform. Microsfot had a lot of titles and applications, HTC was going strong as well and even Gear and Carboard were still all time favourites back then. Facebook offered the dream of every little hardware developer. Unlimited funds and access to a whole new world. Sadly it meant handing all control to FB. The dream of a free and open source VR platform with lots of support was gone. Now we have to decide in advance which system to buy, which company offers the most to fit the needs. Usually it means if your friend or family member has one device then you will buy something compatible, if not the same. VR turned into a game of control and data hording.What do your need to get really into VR and AR? Unless you have a supported Samsung device or a cardboard AND are happy with what is available you need a lot! Every competitor requires you to provide your personal details in one way or another. Most, if not all require you to also agree to being tracked and monitored during usage. They ALL require your bank details or credit card information if you want to make a purchase - few expections for the Xbox and Playstation in terms of gift cards. The later still require you to have a valid payment account at some stage. Some might say it is ok because if you order a toaster online the seller would have your address and bank details as well. Most sellers won't have databases for their users to track them or collect all sorts of data.... Microsoft at least limits this to gaming and proffessional use and the other competitors seem to keep a low profile. FB on the other hand has a very lear appraoch: Add whatever is possible to allow for even more data horading and user tracking - at the cost of competitors as this hurts developers and users alike. If you don't like being watched, tracked and that your data is abused stay away from the virtual world ;)How the VR development came to a stop.... Facebook made it clear from the start that certain content is prefered in their VR store. Experiences are fine but for apps and games the focus on being online is pretty clear. The need for people to not just sit there with a headset alone but to actually interact with other was abused to the max. The easier it is to get users together, to actually listen to them, see what they are up to is worth gold. This is reflected in the store. Apps that work(ed) fine on the GO are not available for the Quest. Titles advertised are not available. Developers wanting to port their things to the Quest are refused with useless excuses why it can't be allowed. If you actually check and see that it seems to be fine to publicly stream pirated movies or other copyright protected material you have to wonder... Bigscreen is a huge thing right now and o problem finding someone streaming a movie that is not allowed to beused this way. But it allows many users to watch and do things together..... Same for those virtual environments where you can hang out with your friends, share pictures and play games - you are being watched, tracked and followed while doing so - you date is indeed vital.... In other cases it is a clear money approach, like with Skybox. There were wuite a few good video players available for the Go. Only Skybox made it over to the Quest, the free ones all missed out. Those who still maged to get entry seem to have no choice but to leave well deserved features out, so that Skybox remains the only alternative. If you wonder why: The others won't offer or allow servers used to collect user data and usage data.... Right now the only real option seems to be to stay away from Oculus and to prefer the alternatives out there as a lesser evil.What will the future hold for us? The market is already clearly devided and split with only Steam being sort of a middleman solution for some platforms. Facebook made sure the hardware market stays empty and even if we would get a new player in the game it is questionable if the control of the big players can be broken. If in doubt and something becomes a thread it will be bought for whatever price necessary. Facebook already hinted that closing the door for "unknown sources" is an easy option, same for alternative app launchers. Microsoft made it clear that they don't mind free development for their mixed VR systems but well, with a very low user base interest is low for developers as well. HTC and the rest still try to fill the gap and find their place but it seems they only catch only slowly. In the early days we had only a few "companies" starting our computer revolution. Only the two who split apart in the garage times and are still rivals survived. Apple VS Microsoft. Only Linux and as a part of it Android really provided any lasting alternatives. Android was soon taken over by Google. Now we have the same useless war in the virtual world, with only the user paying the price and being blamed for the failure of VR catching on. Funny once you start thinking about it and checking how it all started. It is no wonder then that OS security as well as App security is of the highest importance to FB. Allowing true homebrew on these otherwise just modded Andriod systems would mean the end of tracking users and milking the money out of them.Is homebrew the solution or the real threat to VR? A very few of you will now say hold on a minute! Wasn't there a few court cases against Google and FB in regars to user data and privacy breaches?? Yes, and that is part of the problem. Both companies, more or less reluctantly, agreed access to their databses to government agencies. With basically everything in VR being (intentionally) kept unencrypted it is a real treasure hunt..... Homebrew would allow apps similar to Whatsapp entry and with that added level of end to end encryption open pandora's box. Imagine loading a custom OS onto a VR system that allows you boot whatever you like. You could create secure chat rooms for people with the need to show their latest tech, their latest innovations in a way that everyone can interact. Problems with your latest order of assault rifles - just check out our VR experience showing all you need to know. Need a map to find your way through this facility you shouldn't be in? No worries, just load the interactive 3D map on your headset and turn on the pass through from the cameras - follow the red line.... Fair enough then most will say now, make a bit of sense to be careful... But what is used as the worst case scenario to keep the doors locked also keeps all the good stuff out. And a result the devlopment and amount of titles and apps is kept low.What about families or group setups? Unlike other platforms there is no such thing as family accounts, not even individual user accounts on most devices. FB even removed this option from the native android setting with "updates". Means, if you own a bunch of VR headset you most likely will have buy the apps and games for every single device. The family fun of competing in virtual games then can set you back 200 to 250 bucks with easy - per title....Summary: VR is a novelty at best right now. Good for hardcore gamers with enough money mostly or to be precise totally useless for cross platform interaction - not even watching a movie from your own collection together in VR. You are tracked whenever possible, you are profiled and coached into buying more and more. Without real competition, without real open source solutions this will not change anytime soon.

Topic by Downunder35m