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War!! >:(

Okay, so I have this video on YouTube titled The K'nexecutioner (twin gatling K'nex gun) [the link]It's the video that features my huge first model, and it has been up for a while and has gotten lots of views, comments, a solid 4.5 rating, etc.But this one comment keeps coming up constantly. Yeah. The people who, upon seeing my video, cannot help themselves and must one-up me or prove they're better by saying I have no life. Normally, I just delete these stupid flaming kids' posts and move on. But, this time I decided to try and humiliate one of the flamers, just for the heck of it. If anyone with a YouTube account wants to jump on in, do it tastefully and maturely.:FOR THE RECORD: - I am 21 years old - I have the whole *top floor* of my parents' house to myself - I live at home because the college I go to is 20 minutes away - I have had a sweet, lovely, awesome girlfriend who has for *two years so far* put up with my dorky K'nexisms

Topic by Perfect Duck    |  last reply


Water Wars

In this forum topic, the main idea is when and where you'll want to host a water war. Here, we talk about space issues, location, time of day, etc, as well as the design/construction of things that can be installed, like mines, bases, trenches, sniper nests, and turrets.

Topic by MattGyver92    |  last reply


star wars

Are there any othere star wars helmate instructables? good one like the bobba fet helmate

Question by jerico420    |  last reply


Knex wars

Well here it is a shiny new forum were you can talk about knex wars. Me and my friends generally have one each month so you can expect a recap of each one. Also I would love to hear what you guys get up to.

Topic by Fred the Penguin    |  last reply


Knex wars?

I remember reading about Nerf guns once, and there was a site called "Nerf Haven". It was a pretty popular site and they would have "Nerf wars" a couple times a year. In these wars they would get together someplace and just play with their Nerf guns. So I was thinking "Why not do this with Knex?".So who thinks this could be a possibility for the future? People could go to show off their creations, compete in contests, but the main reason to go would be to have a Knex war. It would also be a great way to answer some questions like:Are MGs worth the long reload?Are powerful single shots or guns with magazines better?Do tiny guns have a place in battle?Tell we what you guys think, maybe this could be the future of Knex guns =P

Topic by ooda    |  last reply


The War Globe

Military Spending by Andrew Cooke is a neat quick project he created that presents the amount each country spends on their military in a nice globe. The idea is neat, but what's even better is the fact that he has all the source code and instructions on how to make something like this. If you're interested in data visualization, I suggest checking this out:Military Spending Data Visualization Example

Topic by lamedust    |  last reply


Knex War?

Hey guys! Sharir1701 here and, as most of you guys that knew me back when I was still around probably know, I've lost most of my interest in Knex. I do, however still come on the site ever so often to browse, comment and so on. I've noticed during my past couple of visits that there seems to be a "war", so to speak, raging on between some members of the community, regarding the effect of bulldozing a gun with rubber bands, as well as "how good" is the NAR. In this forum I am assuming you all have basic knowledge in Knex gun technology, are familiar with the stated guns and have a little bit of background in mechanical engineering. Moving on. You might know my opinion about the subject already, but I would like to state it once more as well as explain it better, so perhaps some people that disagree with me could understand my point of view. BUT, before I do that, I can't help but feel guilty for tossing the long burning logs into a small fire. About a month or two ago, in one of my visits, I posted a comment on one of Red's topics (or 'ibles, strike me dead for my memory) about my quite specific opinion about each and every one of the three guns in question in the said topic, the ZKAR, the NAR and the TR8. I said a few things about rubber bands and brute force vs. complexion and efficiency, and I may have started something unintentionally. That argument has been around since, if I recall correctly, 2009, but it hasn't been brought up again in a while. I feel like I made that happen and then I enraged a few more people by saying that "efficiency and good design beats brute force any day" (or something like that...). I'm not taking credit for starting this thing again, but rather I'm apologizing for sparking up an old and possibly pointless argument. Nonetheless, I will now explain my opinion on the subject and hopefully nobody gets mad at me for doing so, but if you have a valid counter argument, please state it below in an understandable and polite way. Thank you. If so, then, what is this whole thing even about? The "KI Crew", as I like to call them, have been very proud of their NAR and TR-n series guns for a few years now. The TR series I'll admit is very good, but I don't accept the "add as many rubber bands as possible" argument. Now, the NAR, personally, I dislike the gun. I have had nothing but bad range tests with it in the 3 times throughout the past 4 years that I've built it, and I've heard similar results from several people and some close friends. I highly doubt I was doing something wrong all THREE times, so don't bother to bring that up, please. The NAR is a gun designed for nothing else but being capable of withstanding great amounts of force and shooting a single round "the strongest a pin gun can shoot". How? Very simple - make a massively dense and very shock-proof body and then just add as many rubber bands as you can before your hands start bleeding. Now, let me explain, I'm saying 2 points here. First, the NAR is nothing special, just a strong structure with a simple connector barrel and a reinforced pin. We've seen it before, people. The claim that it's a good gun simply because you can put on as many bands as you want, pretty much, is, in my eyes, invalid. So I can make a bomb and just put as much explosives on it as I can afford, surely it'll be better than an atomic bomb... WRONG. It won't. Theoretically, even if it makes a bigger bang, it takes so much effort and it is so non-elegant that it loses it's point within itself. (Do not take this metaphor out of hand! You know what I mean). Second, and more importantly, I'm claiming that even if my first claim is wrong, if you look at the technical side of things you'll see that the very premise that adding more and more rubber bands to a gun will make it much stronger, is wrong in it's origins. I'm sure we all know this, but let me remind us all the physics of how a basic pin gun works. When the potential energy stored in the strained rubber bands, and rested on the cocked pin, is released, it accelerates the pin. The pin then proceeds to gain speed and it reaches three main milestones:  The initial strike of the bullet (The pin is already accelerated and is just touching the bullet, but the bullet is still). The point of equality, as I've dubbed it before (Just a few tiny fractions of a second after the initial strike, at this point the pin is ever so slightly slower than it was in the initial strike, but the bullet is now travelling at an equal speed as the pin, with a tiny gap between the two, meaning they aren't actually touching at this point) And finally, "the crash" (the bullet has left the barrel, the pin is at it's highest speed and is the most energetic as it pointlessly crashes into the back of the barrel losing and wasting all of it's remaining energy). In a world where you could use 100% of the acceleration of the pin and transfer it all into the bullet, adding more bands would indeed make a much stronger gun. BUT, that is impossible, in fact, it's no where near that. To put it all into a short sentence, the bullet accelerates and fires with a fraction of the energy released during the shot and to a certain limit, it is almost exactly the same amount of energy after a certain point. So, let's talk Maths. There is a direct correlation between the number of rubber bands on a gun and the amount of acceleration (and force) in the pin when fired. The pin's acceleration as a function of the number of rubber bands on the gun is in the order of magnitude of y=x. That's true, and that is where the misguided claim in question comes from. However, if we take a look at the graph of a bullet's acceleration as a function of the number of rubber bands on the gun, we can conclude, according to the above explanation, that the function is in the order of magnitude of y=sqrt(x). That means that up to a certain pivot, which I claim is, on average, around the 2-3 rubber band mark, adding more rubber bands does in fact produce a drastically stronger shot, but past that point, adding more rubber bands adds more brute force, yes, but it makes the shot stronger only just slightly, and by an increasingly smaller amount the more bands you put on it. BUT, and this is the big BUUT, the graph of the force required to cock the gun as a function of the number of bands on the gun is, again, in an order of magnitude of y=x. In conclusion, up to a certain, quite low point, adding more rubber bands will give you a drastically stronger shot without stressing the gun too much and without making the pull incredibly hard. However, past that point, adding more rubber bands adds an insignificant amount of power to the gun while introducing a whole lot more difficulty in operating it, resulting in an overall, worse gun. That is why I claim that a gun built around the sole concept of being capable to handle a lot of rubber bands is a nice concept, but is much worse than a gun built around efficiency (meaning you try to invest as much of the potential energy of the pin into the bullet by making a more efficient layout and a smarter usage of the forces in play). If you got this far, thank you for reading my article, and I hope this will put an end to this silly argument, but knowing how people's feelings work and how male ego and testosterone works, I bet it's far from it. Happy Knexing everybody ;)

Topic by Sharir1701    |  last reply


Virginia knex war

Just curious is there any knexer that lives in virginia

Topic by sprout_less    |  last reply


What is a k'nex war? Answered

I have heard people talking about knex wars and I would like to know what it really is.

Question by Danielzxzx1    |  last reply


Gears Of War Weapons

I think that there should be more Weapons from games such as gears of war and Bioshock. I tried to make a Lancer, With a motor for the chainsaw. But I ended up making a totally different single shot. Here are some guns to make: Torque Bow Lancer Boomshot Sniper Hammer of Dawn and maybe some more

Topic by HBF  


War of the Worlds of the World

Yes, the title is correct. This site has collected cover art for printings of War of the Worlds from the past 110 years from around the world. It's a fascinating collection of artistic interpretations of H. G. Wells' classic book. Some of the aliens are menacing while others are cute and cuddly or look like a Disney character on acid. One lazy artist even put the USS Enterprise on the cover. WTF? War of the Worlds of the Worldvia Core77

Topic by fungus amungus    |  last reply


K'NEX war stories

In here we tell stories about past knex wars. For instance: What happened? How many people where there? Who won? (if any) What did you do? What did the other team do? Where did you do it? How was it all planned? Etc... And everything like that. So I hope that there are going to be some good stories.

Topic by gpcsmith2    |  last reply


K'nex WAR 2013!

08/25/2013 Another great K'nex War!!!!! some pics of the war and video. Also I have several mods for my TR8-2013 from the war! pics on the TR8-2013 ible coming soon! For now here are some of the mods pictured below. The K'nex War will be held in Fremont Ohio on August 24th at 12 noon! Below is a link to the park we will be having the War! https://plus.google.com/102662708119502106245/about?gl=US&hl;=en-US Hope to see you there! Please message me or comment below if interested.

Topic by Knex Lego Maniac    |  last reply


armagh knex war

If you live in armagh city ni and are avide builder like me turn up outside armagh omniplex cinima with your models on satarday

Topic by The ironman    |  last reply



Michigan Knex war

Sorry for the late notice, but a Michigan Knex war has been planned.Here's the link to all the info.http://knexinnovation.net/forums/viewtopic.php?f=65&t;=840&p;=11730#p11730oodammo will be supplied for you.

Topic by ooda    |  last reply


Gears of War (pc)

Does anyone have Gears of war Pc and get a strange message when they try to open it?

Topic by Fresh94    |  last reply


Knex War idea

This is a new knex war idea it is called IT IS CALLED THE  CANNON KNEX WAR SETUP: THERE IS A KNEX CANNON IN THE MIDDLE OF YOUR PLAYING FEILD THE CANNON MUST SHOOT OVER 60 FT FOR IT TO BE USED THE PLAYERS CAN ONLY HAVE KNEX ASSAULT RIFLES EXCEPT FOR 2 PEOPLE WHO CAN HAVE A SHOTGUN AND A PISTOL. THERE IS A 12IN BY12IN CARDBOARDBOX 4FT OFF THE GROUND ON BOTH SIDES YOUR SIDE AND YOUR OPPONENTS SIDE. IMPORTANT: ONE PERSON MAY HAVE A KNEX SNIPER OF HIS/HER CHOICE THE GOAL: IS TOO HIT THE TARGET WITH THE KNEX CANNON.   IMPORTANT:ONLY ONE PERSON MAY OPPERATE THE CANNON AT A TIME IF YOU ARE HIT WHEN OPPERATING THE CANNON YOU MUST GIVE THE CANNON THE PLAYER WHO HIT AND YOU MUST RETURN TO YOUR SIDE AND HAVE TO WAIT FOR 5 SECENDS BEFORE RETURNING TO THE GAME. IMPORTANT: THE TARGET CAN ONLY BE HIT BY THE CANNON NO OTHER  WEAPONS CAN HIT IT I WANT YOU OPPINION ON IF THIS IS A GOOD IDEA OR IF IT ISNT. BOTH NICE AND MEAN CONSTRUCTIVE CRITICISM IS WELCOME

Topic by superbestknex    |  last reply


Knex War Collab?

UPDATE, I now have everyone needed to start the 'ible, for those who can't find it go to: you->instrucables->collaborations. UPDATE: I  have decided to start this abit early as I would like to have this out for christmas, failing that, new years. to all those participating, please remain impartial. Hey guys! I have had this idea for awhile now, what I want to do is a collaboration ible for a realistic knex war. I know jammy already did one, but I find his rules a bit unrealistic. What I want from you guys is anything related to a knex war, things like: -choosing weapons -rules (must be usable, like the KI ones) -different gametypes or even little topics like -Tr vs Rectangle Let me know if you are Interested. People so far Killer~SafeCracker - rules Dj Radio - Types of guns (only if he is impartial) logic boy (Me)- General tactics and the intro Silent Assasin21 - types of guns for different environments TheDunkis - sidearms Hiyadudez - assault weapons shadowninja31 - snipers and sniping jollex - just stuff knex gun builder - game types The Jamalam - game specific tatics If you want to ask me anything, feel free.

Topic by Fred the Penguin    |  last reply


Star Wars Cupcakes

Mmm... Star Wars cupcakes. What else is there to say, really?Star Wars Cupcakes

Topic by fungus amungus    |  last reply


Star-Wars fans

Here a group for all you Star wars fans out there Tell anything you want post your pictures, drawings anything And tell us what you thing star-wars 7 is going to be like  You can write anything about anything star-wars Have fun  Thanks Bapt

Topic by bapt    |  last reply


Star Wars cupcakes

Flickr user lclllc makes some detailed cupcakes with pop culture themes. This Star Wars one is excellent, but check out the photostream for many more great cupcakes and cakes. lclllc's photostream via CRAFT

Topic by fungus amungus    |  last reply


K'nex War 2015!

K'nex War 2015 will be held in Fremont Ohio on ??? at 12 noon Eastern time! Here is a link to the park the war will take place. https://plus.google.com/102662708119502106245/about?gl=US&hl;=en-US Please comment below if you plan on attending. Hope to see you all there! K'nex, games, community, and BBQ all come together for a day of fun, friends, and learning. This page will be host to many pictures and videos from the event so be sure to check back after the war to view it all. Those committed to showing KILLERK + wife

Topic by Knex Lego Maniac    |  last reply


Another Star Wars?!

When I entered the lobby of our movie theater after watching the funny (yet disgusting at times) Zohan movie, I caught a glimpse of this trailer. At first, I thought it was a cartoony parody of starwars (perhaps a joke in that Panda movie, all I saw was Yoda). This could not be serious, the animation looked like something straight out of the Incredibles. After some investigation I discovered it was totally cereal. It is a trailer for a 90 minute long preview of a cartoon network series. Who would pay to go to the movies to watch a 90 minute preview?! This is the description of the youtube video:The 90-minute premiere episode of the CGI animated series Star Wars: The Clone Wars will have a limited release in U.S. cinemas starting August 15th.Not only will this be the first 3-D animated movie for the highly-successful saga, but this will also be the first Star Wars movie not released through Twentieth Century Fox. Fox released all six Star Wars movies, plus the original microseries The Clone Wars on home video.But Warner Bros. and Turner Broadcasting will release Star Wars: The Clone Wars this time. The principle reason is that Turner's and W.B.'s subsidiary, The Cartoon Network, managed to snag the rights to the series from creator George Lucas.Star Wars: The Clone Wars on The Cartoon NetworkThe new series will premiere this fall on The Cartoon Network, later airing on TNT."I felt there were a lot more Star Wars stories left to tell," said George Lucas in the press release for Star Wars: The Clone Wars. "I was eager to start telling some of them through animation and, at the same time, push the art of animation forward.""Nothing like this has ever been produced for television," said Stuart Snyder, President/COO Turner Animation,Young Adults & Kids Media. "For 30 years, Star Wars has shown that it appeals to a huge breadth of fans. Star Wars: The Clone Wars on Cartoon Network will be appointment television for everyone in the family. We're thrilled to be working with Lucasfilm again and very excited to be playing a role in bringing this remarkable adventure to viewers."The Star Wars we all know and love has been reduced to a cheap cartoon, made with the sole purpose of trying to squeeze as much money out of the name as possible. Star Wars looks like a cheap joke now, it's just sad, really.

Topic by Spl1nt3rC3ll    |  last reply


aviation during the wars

Hey guy, lets get together and build a knex book that has instructions for airplanes that played major parts in past wars. example: b-25 squadron boming japan in ww2. what do ya say, wanna give it a try?

Topic by frag master    |  last reply


Flood In Halo Wars?

Who all went out and bought Halo Wars expecting it to be the greatest RTS ever? I kinda did, and when I first played it, it wasn't all I expected. I love the Halo series, but Halo Wars really let me down. After much thought, I tried to think of what it would be like to have the Flood in it. I mean, the Flood is basically the reason for Halo. That's the reason the Forerunners built the halo rings, to help destroy the flood( Technically their food, but you get the idea.).  It would be so much more awesome to be able to play as an infection, killing enemies, and making them your own. Then Halo Wars would be rated M, ( Just like all the other games!!!), Making it fit better in the series.  If you agree, or disagree, please post your comments and opinions, but any inappropriate or mean comments will be deleted.

Topic by Creator75    |  last reply


star wars lego

One day i decided to take out my tonnes of lego i had in my attic and after seeing a star wars lego hailfire droid selling for £100! i decided to make my own models, i also noticed that the models that were being sold by lego didnt use many original parts, so i have made my models and shall i post them? your call!

Topic by bedbugg2    |  last reply


Perfect War Gun

Well, The Dunkis asked for a perfect war gun, so i made one. This thing is packed with innovation (not really), it's got a new way to hold shells, a different way to put a turret,  and a thingy for the ratchet that i put on my ASCB. It is complete with: A slingshot a turret  a pump action gun A trigger that activates the slingshot and the turret a separate trigger for the bottom A turret that doesn't use the tube sort of whatever The only feature this doesn't have is a mag for the pump action part Yes, the on the last picture you can actually see the face that has brought the world happiness :)

Topic by Seleziona    |  last reply


Pirate War Games

I don't mean to self promote, but my friend and I came up with an idea for a game last spring. We quickly laid down general rules and guidelines in the form of a blogger site, but haven't been able to work towards it at all since we're both still students. I just remembered about it today (I've been quite busy this semester) when I posted a new 'ible and figured that everyone here on instructables would be the perfect group to take an interest in the game. Our game is called "The Pirate Games" (see url by my username). It's sort of like how the military does war games, except DIYers and MAKErs play and pretend to be pirates. There is a treasure chest and boats and [paint] cannons. How could it get better? If it wasn't only conceptual at the moment. Please feel free to share the site's URL, to start your own Pirate Games tournaments, or to make spin-offs of the game. I only ask that you link back to the site and share it. Also, let me know what you all think! The URL again: http://therealpirategames.blogspot.com/

Topic by rogers236    |  last reply


Cyber War with a Shovel?

A 75 year old woman has cut Armenia off from the internet. Whilst scavenging for copper in neighbouring Georgia, Hayastan Shakarian accidentally severed the fibre-optic cable connecting all three of Armenia's internet wholesale providers, and the whole country was cut off for almost 12 hours until after midnight on the night of 28th March. The pensioner has been arrested, and could face three years in prison, but has been released pending the completion of the investigation and the result of the prosecution. Armenian websites identified Shakarian as Armenian herself, not Georgian, and questioned the credibility of an old lady causing the blackout, claiming similar damage in Georgia has caused problems for Armenia in the past. AFP ArmeniaNow BBC

Topic by Kiteman    |  last reply


Your War Stories

Everyone who has played war simulation games probably has a story to tell, I know I have a few. I would like to hear about your past experiences. This being the internet, anybody can claim to have done anything. Please try to be honest in your stories. Paintball:I was pinned down behind a tree that was barely the width of my body. Three enemies were bunkered up behind a felled tree in front of me, all of them shooting. I could hear their bullets whizzing inches from my head, and I was getting covered in splatter from the paintballs breaking across the tree. If I moved even an inch, I would be exposed. I was completely helpless. One of my buddies ran up to help, taking cover on my right. He was gunned down in less than a minute. I was trapped behind that tree for what seemed like an eternity. Luckily, one of my teammates (we call him Rambo) flanked the bunker, ran up from behind, and shot all of them in the back. When I looked at the cover I was behind, the tree and surrounding area was completely painted. I was on a speedball course behind cover, exchanging fire with (of all people) my brother. I look up, and he is charging up the field directly at me. Panicked, I take some shots at him and nailed him in a very sensitive area. He immediately went down and stayed down for several minutes, rolling around in pain. I captured it on my Gun-cam, you can see the paintball hit it's mark.(I've got plenty of good paintball stories, but I want to keep this short.)Airsoft:We were playing Ambush: VIP, and I was the VIP (No gun. I die, we loose). The course consisted of trails in the woods which lead to an open field. I had to go through the woods and across the field to a designated endpoint. The first leg was uneventful, we saw no action through the trails. When we reached the tree line, we decided it was best to book it across the field. We ran to the tree line, my bodyguard about ten feet ahead of me. He was the first to break the tree line. As soon as he did, he was shot up the leg and chest from near point blank range by a full auto MP5 and toppled over. As soon as I saw this I tried to do three things at once (thinking Oh Spit!): come to a sudden stop from a full on sprint, change direction, and book it in the opposite direction. Let's just say I face-planted and got shot up on the ground. I was stalking a guy who was facing me, staying just inside his peripherals (at least ten feet away). I shot him and, knowing the noise would attract others, immediately went prone in my ghillie suit. I was right, his teammate showed up to investigate. I took him out easily. This attracted a third teammate. I waited a good five minutes and, thinking he had gone, stood up to flank him. Turns out I stood up right in front of him and was subsequently lit up like a Christmas tree. (All these stories may make it sound like I suck at paintball/airsoft, but the most memorable events are often your worst.)Edit.I actually ended up writing an English paper on one of these stories. The Clearing A ski mask pulled over his face, Robert steadied his AK-47. The surrounding shadows merged with his dark sweatshirt and jeans. Shifting his weight, he anxiously scanned the path ahead. Both of us were sitting ducks here, he knew it. We had come to a fork in the road, providing us with two options. We could continue down the well-worn dirt path, or divert to a small, overgrown trail. "Come on." Robert whispered, eying the smaller trail, "Let's go."The objective was simple; navigate a maze of trails through the woods, cross an open field, and reach an endpoint on the other side. There was just one small problem; I must make it to the endpoint alive. I was the designated V.I.P., forbidden to carry a firearm and it was game over if I died. It was Robert's duty to escort me to the endpoint in one piece. Robert disappeared into the overgrown trail. Waiting ten seconds, I continued after him. Pushing aside ferns and thorn bushes, Robert and I slowly advanced. We knew it would be safe, they wouldn't expect us to follow this trail. Nonetheless, we kept a wary eye on the trees and bushes ahead. It was unusually hot, and I was beginning to sweat under my stuffy ghillie suit. The surrounding woods were eerily silent, a calm before the storm. As if on cue, there was a rustle off to our right. Immediately, Robert raised and lowered his palm, swinging his rifle in the direction of the sound. Catching his signal, I crouched low to the ground, adrenaline seeping through my veins. Tense, we waited for the seemingly inevitable. More rustling, this time accompanied by flapping. Robert's finger tightened against the trigger. A form shot out of the bushes, rapidly ascending to the branches above. It is just a bird. Sighing with relief, we rose and continued down the trail.We arrived at the edge of the woods, beyond which lay a small clearing. A mere one hundred feet separated us from the awaiting endpoint on the other side. One hundred feet of open field, it might as well have been a thousand. Robert and I came to the decision that we run across as fast as possible. We would be completely exposed, our fate placed at the mercy of the clearing. Drawing a deep breath, Robert sprinted toward the tree line. I followed, maintaining a distance of ten feet. Approaching a full sprint, Robert burst into the clearing. He managed to complete five strides before a sharp rat-tat-tat shattered the silence. Time slowed, Robert cried out in pain and toppled into the tall grass. He had taken several hits up the chest and legs at point blank range. A dark figure rose from the bushes directly ahead, looming above the surrounding flora. I was sprinting, full speed, to my doom. My mind went blank, overridden by three instincts: stop, turn around, and run. I attempted to complete all of these tasks simultaneously: come to a dead stop from a full sprint, turn one hundred and eighty degrees, and run. Momentum sternly disagreed, sending me in an awkward flying flop to the ground. Stunned, I lay on the forest floor at the edge of the woods. Regaining my senses, I felt several bee stings crawl up my back. I was hit, game over.

Topic by Spl1nt3rC3ll    |  last reply


What Be Ye War-Cry?

I believe it is a commonly known fact (<--I assume) that most organisms capable of doing so exert some form of cry when exerting force. What cry do you use most often? When lifting? When celebrating? When charging into battle? When slaying that enemy in a video game?

Topic by KentsOkay    |  last reply


Why I'm oppose to war

Follow the money. War profiteers have no morality , This weekend take the time to listen to a vet. Just listen, let them tell what war was like and the discussing how they have been treated when they returned. The art of listening with your ears listen to their voices. Eyes what are you seeing in the faces? look real close to their eyes.What are you feeling in your heart ?

Topic by TimNolan1941    |  last reply


What is your war kit??

Okay everybody I have another question for you. What is you war kit?? In other words what are the top 3 knex and real weapons you would take into combat??Top 3 knex weapons:main weapon ---- Trifle 18secondary weapon ---- modded rectanglepistol ---- spiffTop 3 real weapons:main weapon ---- FN Herstal P90secondary weapon ---- Ruger MP9pistol ---- I don't know a whole lot about pistols but i think a desert eagle would be good.Alright now jump in like before and tell us you war kit.By the way sorry about the bad picture I took it on my DSi.

Topic by Killer~SafeCracker    |  last reply


K'Nex War Log 4

I was looking back at the old K'nex war log posts. I saw people criticisim and know I understand how I should do it. This one, is for everybody. 11/23/10 The war has been going on for some time now. It hasn't really captured the world's eye yet, but it will someday. To date, the death toll is only 3, but the injury toll is 256. Many outsiders have been recruited, and they are usually the main injuries. 1/23/11 The leaders of both armies have agreed to join forces to take over a rising power... the Lego gunners. Their army has never been a major threat, until now. They recruited 1,000s of people, from far and near. Most people say they are easy to take down, but I don't know. 2/12/11 The first few battles have been fought, and we have been winning, but something amazing happened. To be continued...

Topic by NYPA    |  last reply


like war tanks and trucks

List: t-74 jsdf type-74 main battle tank m8 ww2 u.s. m8 howitzer motor carriage jeep ww2 u.s. willys jeep greif ww2 german isdkfz 250/3 halftrack t34 ww2 russian t34/85medium tank sherman ww2 u.s. m4a3 mediun tank M16 WWII U.S. M16 Multiple Gun Motor Carriage PANTHER WWII German PzKpfw. V Medium Tank TIGER 1 WWII German PzKpfw. VI Heavy Tank P40 WWII U.S. Curtis P40 Warhawk P38 WWII U.S. Lockheed P38 Lightning P51 WWII U.S. North American P51 Mustang F-14 TOMCAT U.S. Navy Grumman F-14 Tomcat P-3 ORIAN U.S. Navy Lockheed P-3 Orion CHURCHILL WWII British Churchill Mk.VII Infantry Tank POST?????

Topic by knexsuperbuilderfreak    |  last reply


Perfect war gun V2

Hey! i'm back with the V2! Okay, this gun fixes all the problems of V1 like: It know has a mag for the pump action part (that shoots 2 blue rods at a time!) the turret doesn't fall off any more looks cleaner it's got a scope and better sights uses quite a few less pieces (not that different more comfy trigger for all three guns are a lot more reliable So, i might be posting, depending on what you guys think, and i need a name for it! Happy seleziona day!

Topic by Seleziona    |  last reply


The Grand Knexpert War (IRPG)

Alright I was planning on posting this towards the end of the Grand Tournament but I thought I'd start right now because I have no homework and so I have nothing better to do =PAlright to start off this is an IRPG or Internet Role-Playing Game. It's just for fun and nothing is completely serious. While we won't fake battles or anything I figured we could start up something and possibly if I figure out a good way we could play some sort of good game. Maybe I could make up one giving each gun some stats and...blah blah blah I'll have to start a collaboration team so if you want to help...yeah.Ok so here is how it's going to work. First off I need to know everyone who wants to participate. All you're going to do is have fun as we go along with the topic. So yeah here is a list of all the people who are going to play along so that we are ready for the next steps-TheDunkis-Jollex-shadowninja31Ok well the Top 3 winners of the Grand Tournament will be Team captains. If we end up with a lot of participants then maybe even 4 or 5 teams may be established. If one of them doesn't want to be a team captain then it will be passed to the next runner-up but I would prefer that no more than one person does this. Maybe we should hold elections instead? Maybe they should be nominated because the best builder isn't always the best leader. After our Captains have been decided they will all starting with the highest winning person choose team members from the list in order. Please don't disclude anyone on the list or turn down those who do join. Believe me everyone has something to bring to the table. Once your teams are established you will then have to make a choice on what will be-Your team name-If you really wish your individual nicknames-I don't know. If you guys end up with a graphics artist then design a team flag-Establish ranks. Better the person better their rank. -Finally you'll decide your standard issue weapons. These will include: *One Side Arm (i.e. DMS, TDS) *Two compact secondary weapons (i.e. BBKWG, IaC's Assault pistol, basically any assault pistol to SMG sized weapon) *Two assault rifles (Well any mid sized repeater so like Trauts' Thompson, My AK-74, or as long as it's compact any one shot power weapon like the DD-27 if you want) *One Sniper Rifle (i.e. Mepain's Sniper, Gorkem's Sniper,...anything with sniper at the end of it maybe?) *One Support weapon (i.e. a rubber band gun. Which ever of the storms was a friggen' beast!) *One Explosive (i.e. IaC's War Bomb, Splodies) *One misc. weapons (i.e. Shot gun, Canno--Oh gees I do hope IaC ends up to be one of the captains so people are only fighting to be on the team and not fighting to be one his team after the captains are done fighting to have him on their team...)You may only choose weapons that belong to your team members so choose carefully. Maybe later if I establish some sort of forum for a full own game you might be able to make money and buy weapons from others yada yada.Ranks for now will be simple and will go as follow in order from lowest to highest powered.~Basic Troops-Private-Corporal-Sergeant~Commanding Officers~-Lieutenant-Captain (from now on this is officer rank and not the leader title)-General~Leaders~-If you really wish a Second-in-Command although this would most likely be a General-Leader-- You then get to choose your own title such as President, Emperor, etc.You then must choose a role. Uh check my war game thread to see all of them. I'll post them here later. You should then use the appropriate weapons associated with your role. This will be more important once again if I am able to come up with some sort of actual game.In the end however you team must develop and arsenal of perfect weapons. So who's up for it? Should be a fun way to pass the time. I might make a forum for the whole war to be located in. If enough people join. Then who knows it depends how much help I get on how fancy the forum turns out and if I could turn it into a permanent home or not.

Topic by TheDunkis    |  last reply


TheDunkis's War Game Idea

*=UpdatedAlright well here's an idea I had for awhile and I've posted it in a comment but I wanted to post a topic to see how others like it. Going a long with my style of naming things I'll just call it the TDWG. Please note you may change any number that you like in here. These are just my recommendations. Here's how it works. You'll have any number of teams that will each get a split amount of knex pieces. You'll be given an amount of time say a half hour or so to build up-1. Defenses2. Weapons3. Any other extra things such as traps or ammo holders stuff like that*You'll have to use an honor system (until someone come's up with "Splody Armor") Basically you can set up an amount of health like 10, 25, or whatever and then you assign each type of bullet a damage amount. For example you could say-Green Rod=1Dark Grey=1.5White/Dark Grey+Green Rod= 2Orange connector= 2.5Blue Rod= 3Orange Connector+White Rod (What was going to be the ammo for my repeating crossbow)/+Dark Grey= 3.5Yellow= 4/5Red= 5/7Grey= 6/10The last three rods may be changed depending on your starting health. I didn't want people just making simple guns that shot grey rods to get an instant kill with little effort but I also didn't want to discourage snipers from wasting the extra pieces just to do like 1-2 extra damage.*There are now two different types of ammo: Piercing and Blunt. Piercing are any rounds that have the tip of a rod (or any bow styled tip). They need to hit you with the tip or they only do half damage/ whatever less amount but they also OHK vital organs (Head and heart) and if we ever develop armor they would "pierce" the armor and only have the damage reduced by so much. Blunt rounds would be any connector made bullet. These are like dark greys and orange connectors. They do the same damage no matter how they hit you. They don't "pierce" through the body or armor though. Notice that connectors take up more space in a magazine (even if you add a rod for the tip to change the ammo type to piercing). Also they are pretty much the only ammo a rbg gun can fire which are all almost semi-autos with decent range. I figured this made the ammo types balanced out.~Extras~-The host can select the amount of knex that is used. You could give each team only small amounts so that they use them wisely or give everyone a lot to spam the parts as much as possible.-Fix Mode Basically if any piece is busted off from it's place you are not allowed to reconnect it and must take it out and add a new piece. This requires you to save pieces in case your gun breaks. *-/Medic Mode You can choose one team member to be a medic. They then have to stand by the person for 10 seconds for each health point and if you allow it 30 seconds to revive the person who has second chance perk (which would give them only 10-20% of their entire health so that someone doesn't purposely die to regain more health)-Originality rule. You make it so no one is allowed to use guns on the "banned" list so that we don't see a flood of killerk pistols. You could also make it where they have to build purely their own designs.-Perks (yes I play CoD Too much) Basically each player gets to select one special ability they get for the match. Stopping power would add 1 point of damage to the original damage for each bullet. Martyrdom would let you throw an explosive within meters of yourself when you die. Second Chance would let you lie on the ground shooting your side arm for 10 seconds or whatever your "bleed out" time is set at. In this time you may be revived by a medic. Juggernaut will give you an extra 20% health or so.~Strategies~Alright so here are some things to remember/ take into account/ try out/ blah blah blah/ I'll stop making things up now/ and minute now/ ok I'm done.-You must analyze how much knex the host has given you to make sure you don't accidentally run out half way through building.-Yes bigger ammo means more damage but maybe the bigger pieces are limited? They also take more pieces to make magazines for and need more power for distance.*-Take into account the different ammo types. Rods may be more accurate but you have to make sure they hit the person right to deliver the most damage. Blunt ammo takes up more room but they do the same damage no matter what and can be used in rbg to deliver heavy support fire.-Remember think assembly line. Would it be easier for everyone to make their own guns? It would probably be smarter to have like a couple people make the guns and then another part of the team build a wall or armor for defense.-What kinds of guns should you use? Small guns like pistols generally only use small ammo and thus less damage but you can build more in a small amount of time. Snipers with bigger ammo and longer distances would make awesome weapons when appropriate but take time and pieces. Making support weapons like rubber band powered semi autos offer great support power because they fire fast and have decent power. They take ages to reload and take up many rubber bands so they would be best used in bases with protection. Make sure you have a wide and smart spread of jobs for your teammates. -Setting up mines and making grenades could offer great defensive and offensive support. Throw grenades on charging enemies to make them retreat. The are usually easy to make although the best ones are also rubber band consuming and you'll have a limit to those.-If playing in large areas or better yet, dark areas, it might pay off to have silent weapons so that they don't hear you firing at them.-Set up an explosive environment with knex bombs such as IaC war bombs or DX8 (Compact version coming soon) Suplodies to shoot at to make burst of pieces fly everywhere. Set them up in the middle of the war zone or in areas with a lot of cover to make a no man's land where no one can hide.-Yes if the gun fires shot as in more than one piece of ammo at a time then each piece does the same amount of damage. So if a gun shoots 5 green rods then for each green rod that hits they receive the damage of a green rod. If all 5 hit then they receive 5 points of damage. With the spread of the shot you can dish out a lot of damage on a group of foes. They do usually have short ranges though like real shotguns.-Got any more ideas?Anyways I know there are other guides for things like this but I'll make this just for my game.~Classes~AssaultBasically the ones who get to charge the enemy. They'll fight using generally the "assault" rifles or true shotguns. MedicThe almighty healer of the team. You'll need to protect them. You have the option of giving them the ability to self heal although they cannot fight during this time. They will generally be equipped with light weapons to run around such as pistols and "sub-machine guns" Sometimes can be partnered together with the Support Class.SupportThey usually have the fast firing guns or repeaters with good distance to help suppress the enemies. They usually stay back at base or from a far distance. Sometimes they can be partnered with the Medic class.SniperThis is an obvious class... You hang back either at the base or another sniper point and snipe others. Obviously they are usually equipped with rifles with high power and large calibers. SmithKind of a lowly class. They're in charge of making more weapons and fixing them+your defenses after the building stage is over and the battle has begun. With them being the only ones who can build after the building stage they are more valuable than you think.*DemolitionShotguns and explosives! Basically a more destructive close up version of the support class. Being the pyro-masters they are they can build more explosives with spare parts like the Smith ClassI'll think up other classes later.Personally if I were to be in a battle like this I would probably pick the support class or medic. I'd probably arm myself with the Stg44 and then I'd use the TDS2 or a similar weapon just something small that I can use to defend myself while trying to reload the weapon. I'd probably make a few splody like weapons to lug out.What would you guys be and use? Also what would be your strategies? Most importantly how do you like the idea/would you ever play a game like this? I was just bored and wanted to post this.

Topic by TheDunkis    |  last reply


is star wars a trademark or a copyright?

I have been asked if star wars was a trademark or a copyright by someone else and i said i dont know

Question by HannahN11    |  last reply


Star Wars T-Shirts

Some of these are really cool, others just interesting:202 Star Wars T-ShirtsL

Topic by lemonie    |  last reply


Star Wars - General Grievous

General Grievous from Star Wars-Revenge of the Sith :)  

Topic by Harakir    |  last reply


K'nex war log cancelled.

Sorry. I just don't have anymore time. Wait, no. I'm too lazy. =)

Topic by NYPA    |  last reply


K'nex War UK England

I was wandering if there would be any interest from you all in a K'nex war during this summer holiday, it would probably end up being around Birmingham in England. If there is much interest then we can arrange a date and location for it.

Topic by Loosewire; SOE Operative    |  last reply


"Knex War?" (The Math Bit)

Hey guy! Sharir1701 here and I just want to start off by saying that I'm not back into Knex warfare, but I have something to show you. About a year and a half ago, I posted this forum topic. There I explained why, in my opinion, just adding more rubber bands to a gun will not actually produce an overall better gun (past a certain, low point). I'm not getting back into that discussion, but I simply wanted to share something regarding that. Don't ask me how or why (I don't know, myself), but a few days ago I suddenly remembered that old assumption I made. Being a perfectionist, I hate leaving things unfinished or unexplained (particularly math and physics related inquiries). Back when I posted that topic, I had little to no formal Physics knowledge, and the beginnings of an understanding in mathematics. Now, I have a much broader understanding, much more knowledge, and an ability to explain and evaluate what I once couldn't. Anyway, what I'm trying to say is, back then, I didn't have the tools to prove my claims. I firmly believed in them, but I couldn't confirm them. It's nothing complicated, but, like I said, just something I'd like to share. I also want to point out that, although I personally don't enjoy spending days upon days perfecting a little plastic mechanism for firing (mostly) non-aerodynamic plastic projectiles, anymore, there still is a warm spot in my heart for the craft I once loved. More to the point - this is a small article just showing something I did in a few minutes the other day, that helps me to better understand how a Knex gun works. I hope that in writing this, more people that are still building guns, will think about more accurately calculating certain things about their guns to help improve their performance and hopefully produce more efficient guns. The final note I have is that I'm about to show you equations, all of which can be plugged with real, measurable numbers, to calculate to a high degree of accuracy, the forces at play. This means you can actually calculate the most efficient layout for a gun, and also that in designing your next, you will be able to use these equations, and many others, to find optimal solutions to your problems. So, what's all this fuss about? Well, basically, I just proved with a few, painfully easy equations that my conjecture about the forces in a gun, working on the pin, is true. I'll just get to it: First, Hooke's Law states that the force necessary to change the length of a spring or a (tense) rubber band is F=K*dX, where F is the force, dX is the distance you want to change, and K is a constant number, that each rubber band (or spring) has. You can quite easily measure both of these. For rubber bands connected parallel to each other (assuming they are the same type of rubber band, which ever is your chosen standard), this equation becomes F=K*dX*N, where N is the number of rubber bands used. dX and K are both constant in the regards of the pull of a pin on a standard Knex pin gun. Therefor, the amount of force required to cock a pin (pull it back to it's full length) is linearly correlated to the number of bands you put on your gun. Next, if we examine Newton's equation of work and energy, W=dE=F*dX, where W is the work, dE is the change in energy in your system (input from an external force, i.e. your hand), F is the force applied along a length of movement, and dX is that length. Let us define the base position of the pin (not cocked, minimum tension on the rubber bands, fully in the barrel, etc.) as having 0 energy. This then means that the work applied to the pin by cocking it is equal to all the potential energy it has. From this, plugging in the force, we get Ep=K*(dX)^2*N. Let us assume a perfect world, where we neglect the effects of friction and air resistance, and assume all the momentum of the pin is transferred into the bullet as it fires (I will briefly mention in the end, why everything we're neglecting here just strengthens my claim in reality, but let's continue for now). After being released (in other words, shot), the maximum velocity the pin reaches right before the end of it's journey can be found using the equation for kinetic energy Ek=1/2*M*(Vmax)^2, using the fact that (again, neglecting energy wasted as heat due to friction) the energy is conserved, as no external force is working on the system, which then means that Ep,start=Ek,end => K*(dX)^2*N=1/2*M*(Vmax)^2 => Vmax = sqrt(2*K*(dX)^2/M) * sqrt(N). The first sqrt term in the final equation is all one big constant (again, K is the ratio associated with the rubber band, dX is the distance the pin travels, and M is the mass of the pin), meaning we can conclude that (C for constant) Vmax=C*sqrt(N). Finally, force applied by a moving, massive object can be calculated using Newton's second law, F=dP/dT (P is the pin's momentum, T is the time it takes for the pin to go from velocity Vmax to 0, transferring all it's energy into the gun and the bullet, but as I said, let us assume all of it goes into the bullet), or F=M*dV/dT (M, mass of the pin, dV is the difference in velocity, Vmax-0, which is simply Vmax. This is because P=M*V, which means dP=M*dV, ignoring relativity). So, F=M*C/dT*sqrt(N). The time varies slightly, but insignificantly, so let us assume it is a constant. So that's it. The force exerted by the pin on the bullet is some constant (calculatable, as mentioned and as shown), times the sqrt of N, the number of rubber bands on the gun. So there you go. Just a little something I did out of the blue the other day and thought I would share a proof of my conjecture from what feels like eons ago. I hope you enjoyed. Finally, I would like to tell you guys, perhaps as a little tease, since I'm not sure if I will ever upload it, but I have made 1 more gun after I stopped posting. I have already slightly teased about it in my user info. I guess I'll tell you guys what it is if I'm already posting something here again :) Possibly my most enjoyable, most well received, and quite innovative gun of all time? The REMPAR-2. I built the REMPAR-3 (I was also going to call it S5 when I thought about posting it). In a brief summary, it's a pump action, chambering (or bolt action as I and many others falsely used to call it), magazine fed rifle, that's only 5 layers thick all over, except one tiny area where it's 8 layers thick (1.5 extra on either side), as a reinforcement, not necessary if you use less rubber bands. Oh, actually, there's another small necessary area where it's 7 layers thick, but it's tiny and doesn't make the gun look bulky at all, and who cares. Plus, the one is around the pump, which looks quite natural, and the other is "disguised" as a detachable sight (not really detachable) that also looks fine. It also looked fairly good for a gun that I made, it used (if I remember correctly) a grand total of 0 broken pieces, which is a big accomplishment for me (the mag has some broken white rods, but fuck off), and it worked flawlessly, reaching ranges over 80ft and being able to go at 2-4 rounds per second, depending on your skill level with it. In other words, I could shoot 4rps; My girlfriend, with no experience or practice, could do 2rps, which says something about the gun's comfortability and ease of use in my opinion. It shot blue rods up to an accuracy of about 5x5cm (2x2in) over 30ft, which is amazing for a Knex gun, and it was truly super comfortable. It wasn't even long at all, which is saying a lot, looking at some other people's attempts at 5-wide pump actions (I may also be guilty of an attempt several years ago). Being quite short and only 5 wide, it is also quite light. I'm sorry, I just really liked this gun, I think it was truly my best creation ever (of course, the S3 is by far the most innovative gun I've made, but it's mostly a concept gun, not meant for real effectiveness). I may post it in the future, but I'll make no promises. I suppose I won't leave you guys completely hanging and take a picture of it. Oh yes, there's also a neat, fun little thing I did, originally because I saw no other option, but then I actually really loved it. I'm talking about the mag-lock. It locks automatically (there's a band on it, but it ripped a long time ago, so...) and the mag cannot fall out. Then you pull on it with your middle finger, similar to a trigger, and the mag just drops right out. Love it :)

Topic by Sharir1701    |  last reply


how to survive a nuclear war

Anybodywant to collaborate on this ible im gunna start working on it again

Topic by goeon    |  last reply


Indoor War- What weapons?

I've observed that the majority of people think range (and reliability though this seems to be taken way too seriously) wins wars outdoors. So what would you choose for a weapon if it were indoors with a few walls and corners, tables and other cover, and probably the largest room being no larger than 20x20 meters? Just curious. I was thinking that for this reason, I'd like to come up with a shotgun. I have an idea floating in my head if anyone wants to hear it as I can't build it for the obvious usual reasons.

Topic by TheDunkis    |  last reply


Any Canadian war games? Answered

I've been playing a lot of Call of Duty, but I'm kind of irritated that there's nothing about Canada in it. Does anyone know of a video game where you play as Canadian forces?

Question by Bartboy    |  last reply


War Forum, Settle Disputes.

I think we should have a Forum topic dedicated to settling disputes, to prevent them from spilling over into neutral topics. If a squabble breaks out, it can be moved here (in the created topic) so that it does not disrupt other territories. Interventions or reparations could be made in the topic.What do you think, any ideas?I don't really want to be the creator of this topic, but I will if I have too. EDIT: The War Zone has been terminated.This is what The War Zone looked like:Welcome to the Hidden War Zone. Here you can settle disputes with other members privately, without disrupting the rest of the community. This Idea was thought up in the wake of the Skate/ Coolz War. Every once and a while, two or more members feud with each other. As this site retains a friendly image, other members detest the violence that ensues. Eventually these feuds move from each other's orangeboards into the public forums, dragging other members into the conflict. In order to avoid this, I have created a war zone that is sheltered from the public eye. Think of it as fighting in a barren field as opposed to a populated city. If you're going to fight, at least try to limit the number of civilian casualties. When the dust settles, truces, reparations, and atonements can take place. When you are done, please visit the Peace Forum.You must war either two ways:Chaotically battle in the comments.orKeep differing disputes separated by steps. (ie. Step one: Goodhart vs. Kiteman. Step two, Adrian Monk vs KK, Skate. et al.)If you do add a step, please hit "save and finish later" or "finish later". This will keep the War Zone hidden.If you must fight, do it here.I truly hope this will never be used, but I've made it as a precaution. Send me a PM if you wish to be a collaborator.~Spl1nt3rC3llShall we play a game? Goodhart, nachomama, or kiteman should get this.

Topic by Spl1nt3rC3ll    |  last reply


create a JavaScript war game

I am trying to make a JavaScript game like Genghis Khan except tiled and simple like Conways Game of Life  it sounds simple but I cant figure out how to start. any help would be much apriciated

Question by FastLearner